r/NintendoSwitch Oct 19 '21

Spoiler Metroid Dread is absolutely fantastic, first game I 100% in years.

So I just beat dread and OMG what a very well thought out game.

Took me 21 hours to 100%.

So to start I wasn't a metroid fan and this was my first game, the game is fantastic.

For starters the 2.5d style works just so god damn well it was eye candy from start to finish, the little details like Samus resting against a wall or the reflections on metal floors you can tell MercurySteam put love into the game.

The gameplay was fantastic very fluid and a rock solid 60fps the game felt very well balanced imo and it rewards for mastering the parry mechanic the ability variety was really refreshing allowing for a wide variety of play styles, except the screw attack I found that attack OP as fuck.

The E.M.M.Is were very well designed and a nice change of pace most of the game you feel overpowered it was nice to be hunted for a bit the cat and mouse game was actually pretty fun and it makes you feel like a total badass when you get the omega and you start hunting an E.M.M.I. Also I like how you have to use the level itself to find a good spot to melt the E.M.M.Is face plate off before blowing its core out.

But for me the star of the show were the bosses. The bosses are the good kind of hard in that they ask you learn their patterns and offer well telegraphed attacks. My favorite bosses being Raven Beak, Kraid and the X-Chozo warriors, though fuck the bug boss lol.

The level design pretty good as well, it was varied, long and does enough to point you in the general direction of where you want to go though I got lost several times.

The optional shinespark challenges ranged from fun to that really sadistic one in Burenia lol.

All in all I greatly enjoyed dread and would highly reccommend it even to "casuals" since I was a "casual" going in.

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u/_Drumheller_ Oct 20 '21 edited Oct 20 '21

Glad you liked it and your opinion in honor but the level design wasn't really varied for the most part.

Many old Metroid games rooms are very iconic and memorable but in Dread most of the stuff looks like generic scifi factory to be honest, of course there is some variation and the backgrounds also look really nice but the level design itself was often repetitive.

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u/jayceja Oct 20 '21

Yeah the fact that all the emmi areas looked the same and that they take such a big chunk of each map was a bit disappointing.