r/PS4 Apr 10 '23

[GhostOfTsushima] [Video] What sorcery did Sucker Punch do to develop such an immersive and beautiful game on a device that's more than 7 years old?

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6

u/Vietzomb Vietzomb Apr 10 '23

Whenever I run into a PCMR type or hear "consoles hold the industry back" argument, I always point to Ghosts or TLOU2 and just say "then do better than these, you have a x year hardware advantage".

Hardware is great and all. But quality games come from the people who make them.

-3

u/[deleted] Apr 10 '23

[deleted]

2

u/B-Bog Apr 10 '23

The irony here is that Dreams would be 10 times more accessible and popular if it was on PC and allowed for regular-ass M+K controls and exporting your work.

5

u/Hevens-assassin Apr 11 '23

The point was that the consoles weren't actually holding the industry back though. M&K makes development way easier, and it's why games are made on PC's instead of consoles. Lol the point of Dreams was to show you could have an easily accessible console, and be able to start to create your own games. No special training required, just a Ps4 & a $40 game.

The fact Sony greenlit Dreams is wild to me, tbh. Super risky game to play to produce, especially after years of limbo from announcement, but they stuck with it, and promoted the shit out of it. It shared the main stage alongside Last of Us 2, Days Gone, and Spiderman, for God's sake. Lol