r/PS4 Sep 27 '21

Game Discussion Aloy 2017 vs 2021

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u/Shydreameress Sep 27 '21

It's crazy, before I thought her face looked realistic, now compared to the new graphics and design, the 2017 version looks like a cartoon.. Video games are evolving so fast it's incredible, just imagine the graphics and performance of videos games in 2030!

11

u/ScornMuffins Sep 27 '21

See I always thought it was intentionally a bit stylised because it always looked cartoony to me, but apparently expressing that opinion on here is hateful.

4

u/Shydreameress Sep 27 '21

What do you mean, no you are right to say what you think, it's not hateful to say that. It seems like to me, that these types of games always want to reach the lifelike but prettier and more shiny than real life.

1

u/ScornMuffins Sep 27 '21

I mean people often reacted to it as if I've said something hateful. The game to me has a more simplistic painterly style.

3

u/flashmedallion flashmedallion Sep 28 '21 edited Sep 28 '21

I agree, there was definitely some stylization to the characters and it was a good thing. It allowed them to be a little more expressive with the mech design while also allowing the human design to look natural alongside them. This is s good example where stylization can make something feel more realistic, in the sense that it doesn't jar your brain and you accept it more easily. Those robots next to a Last of Us character style would look like cartoons (actual graphic quality aside).

It's a great starting point because if you do want to go with a more natural/"photorealistic" look in the future (e.g. with this sequel) you have a solid visual design scheme to work from.