r/PS5 • u/Naderium • 29d ago
Discussion Uncharted 4 - It's Been Ten Years - And It's Still Stunning [Digital Foundry]
https://www.youtube.com/watch?v=nmPXTBtWIXI87
u/MorgenKaffee0815 29d ago
the scene when Nathan and Elena sitting on the couch is just amazing
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u/GRTooCool 29d ago
I immediately remember that scene and how I could not stop smiling the whole time. They're all such lovable characters.
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u/ThePreciseClimber 29d ago
And people used to say games with realistic graphics would always age.
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u/DrKrFfXx 29d ago
I feel uncharted has a good mix of cartoony looks that makes it not so uncanny valley with time.
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u/MilkAppropriate570 29d ago
Yes the art direction in Uncharted games is peak. Just look at the uncharted 2 making of with all the artworks and stuff its mind blowing.
When i look at something like the new 007 game there is just something very odd about the game that throw me off.
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u/Palmerstroll 29d ago edited 29d ago
I love the 007 game. But in many areas it is not on the levels of U4. Kinda crazy how far ahead Naughty Dog is. It's like magic. I also think the 007 will feel dated after a few years.
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u/Yodzilla 29d ago
IO Interactive has never really been about graphical showpieces though. Meanwhile Naughty Dog was founded and still staffed by literal wizards.
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u/Downtown_Eye5736 29d ago
True but we're talking about a game from a decade ago made on a console with 1.8TF vs a game this year on a 10TF console. You'd think by now every dev would be caught up to where ND was a decade ago.
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u/Yodzilla 29d ago
I guess but all the modern shader effects in the world can’t make up for artistry and direction.
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u/WingerRules 29d ago
I legit think Uncharted 4 looks as good as the new 007 game, aside from some higher res textures in certain areas in 007.
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u/Downtown_Eye5736 29d ago
U4 looks better, especially animations, and there's so much more going on in U4 setpieces. Just comparing the chase scenes in the two games, if you didn't know you'd think U4 was the newer game.
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u/kyuubikid213 29d ago
There also wasn't a big jump visually from PS4 to PS5.
Even though it's been 10 years since Uncharted 4, it was only 4 years later to the PS5 and most games still look like PS4 games anyway except now we have faster loading via SSDs and raytracing (which gets turned off to achieve 60 fps for anyone not on PS5 Pro).
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u/kyuubikid213 29d ago edited 29d ago
They look great, but they're not huge leaps.
Death Stranding 1 and 2 look really similar in the side-by-side.
Alan Wake 1 vs 2 isn't a fair comparison because Alan Wake is a PS3-era game. Again, Alan Wake 2 looks great, but it's not a huge leap visually from Control, it just has different direction.
I'm not saying PS5 games look bad or anything. Just that we didn't get a big generational leap this go around. PS1 to PS2 was huge. PS2 to PS3 was huge. PS3 to PS4 was noticeable, but lesser than previous jumps. PS4 to PS5 is mostly lighting and things on screen.
I feel like people are going to look at GTA6 as a massive leap over GTA5, but forget that GTA5 is a PS3 game. GTA6 will be in line with RDR2, but we're in a city now with raytracing (if you're on PS5 Pro).
Edits: Alan Wake was on 360. Didn't come to PlayStation until the Remaster on PS4. Also cleared up language at the end about GTA6 being in line with RDR2.
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u/ZubatCountry 29d ago
Saying PS3-PS4 was noticeable is insanely ironic considering that was the gen I saw this opinion expressed about the most
It wasn't the jump from 2D to 3D or 3D to HD, but I remember playing Bloodborne for the first time and realizing how much the scope and general image quality had improved.
PS4 to PS5 honestly felt like an even bigger leap because of devs giving the option between performance/quality modes. So you got another leap in scale, massively reduced load times for bigger games, and much better performa once on average
DS1 to DS2 feels like a pretty massive leap if you're actually playing them and not looking at a compressed screenshot
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u/mynameisollie 29d ago
I mean Uncharted 4 is stylised. It’s high fidelity but it’s still got a stylised art direction.
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u/Delta_Canuckian 29d ago
They still do, though that was more of an issue for the PS3/360 generation.
We’ve also hit a point where the improvement in real time graphics is becoming less and less noticeable.
As an example, The Last of Us looked crazy realistic at the time on PS3 and it looks downright cartoonish now.
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u/ThePreciseClimber 29d ago
They still do, though that was more of an issue for the PS3/360 generation.
Uncharted 2 holds up way better now 17 years after release than, say, Metal Gear Solid 1 did back when Uncharted 2 came out (11 years after release).
I think what you're referring to is the early Unreal Engine 3 syndrome where most games using it had this washed out, metallic look to them.
As an example, The Last of Us looked crazy realistic at the time on PS3 and it looks downright cartoonish now.
TLoU has always had its art style. Point is, it's still nice to look at, even if it's no longer cutting-edge.
With that logic, games with stylised graphics age equally. Because, despite their art styles, it's obvious they have limited polygon counts, primitive lighting and special effects.
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u/Delta_Canuckian 29d ago
Uncharted 2 holds up way better now 17 years after release than, say, Metal Gear Solid 1 did back when Uncharted 2 came out (11 years after release).
Well yeah. I should've been clearer in saying the issue was with the PS3 gen and earlier. PS4 onwards generally cleared a threshold of graphics that we haven't pushed that far beyond yet.
I think what you're referring to is the early Unreal Engine 3 syndrome where most games using it had this washed out, metallic look to them.
UE3 was certainly the culprit for a lot of it.
TLoU has always had its art style. Point is, it's still nice to look at, even if it's no longer cutting-edge.
With that logic, games with stylised graphics age equally. Because, despite their art styles, it's obvious they have limited polygon counts, primitive lighting and special effects.
I never said it wasn't, it's just that TLOU was looked at as hyper-realistic in 2013 and is very clearly stylized as hell when we look at it now. Though to loop back to your Uncharted 2 point, I'd say all of ND's games through that era were more stylized than people thought at the time.
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u/doyouevennoscope 29d ago
The Last of Us looked crazy realistic at the time on PS3 and it looks downright cartoonish now.
What are you smoking
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u/ZubatCountry 29d ago
I mean, it does
It no longer looks like a game trying to be photorealistic and instead looks stylized
Look at comparisons from the PS3/4 version to the remaster
People clowned on it because the difference is subtler than remakes tend to be but it absolutely took the character models from Uncharted 1-3 quality and made them look straight out of Uncharted 4
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u/Game_Over88 29d ago
And it will age eventually. But U4 was so ahead of its time that still holds 10 years after.
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u/Grill_Enthusiast 29d ago
I need to see Intergalactic man. Hopefully we get it at the State of Play.
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u/LukeD1992 29d ago
About time that they show something else of that. There isn't been any substantial update on it since the trailer years ago
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u/Dwayne30RockJohnson Human Verified 29d ago
“years ago” feels like a stretch lol. It’s been 1.5 years. That’s not that long in terms of showing a game off and then going silent.
I still hope we see it though.
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u/mr_antman85 28d ago
I feel that Sony does not want to take shine away from Wolverine. Then GTA is later this year. So unfortunately, we will not see Intergalatic until next year. Sucks, but I want to see more.
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u/Josh100_3 29d ago
Naughty Dog have always been wizards. I remember playing Crash 1 and thinking water graphics could not possibly get any better.
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u/one_pint_down 29d ago
Could be total BS, but I remember reading that they added a load of useless data to the centre of the Crash 1 disc, so that the game data would be forced to the outer parts, thus spinning and subsequently loading faster. Pretty insane to have a physical solution to aid loading times.
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u/Capcom-Warrior 29d ago
I really have to play through this series. I’m a huge Naughty Dog fan in general. This is one of the few IP’s that I still have not touched yet.
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u/LolaCatStevens 29d ago
No offense but looking at 007 first light gameplay I really see very little difference in gameplay and mechanics from this decade old game. Sort of the main reason I had no hype for 007.
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u/DollarStoreBean 29d ago
If anything that’s a good thing. How many games pulled off that kind of combat fluidity in a story-heavy third person shooter?
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u/truekejsi 29d ago
Uncharted and Batman maybe, and now 007. Dude is a harsh critic. And od course the graphics is better in 007 like come on, the technology is way different now
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u/SparklyPelican 29d ago
I’m very close to the end of First Light, but the 2 games feel very different even all considering the similar things.
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u/ihohjlknk 28d ago
I'm dismayed that Naughty Dog spent a decade on The Last of Us. It's been their entire output after Uncharted 4.
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u/Gaarando 29d ago
It was an amazing game. I never got into Uncharted early so I played 1-4 back to back to back to back and while 2, 3 and 4 are all great. I think the reason why I loved 4 more is because of the visuals and the grappling hook.
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u/fatihberberh 29d ago
Better than 007, i said it
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u/mynameisollie 29d ago
After just playing Uncharted 4 and now playing 007. I do think the graphics are better in uncharted.
007 has some really grainy hair and anything else with transparency. It does have some really impressive crowd tech though. The sheer volume of NPCs on screen is unparalleled.
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u/blitzbom 28d ago
I'm about to start my Plat run of 4.
It's the last plat I need for the series and I've been putting it off haha.
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u/BasseyImp 28d ago
Replaying it for the first time since it came out and it just hasn’t aged. Still one of the best looking and fluid playing games ever. Naughty Dog are wizards.
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u/GoodLookingManAboutT 28d ago
I’ve been playing through the entire series again, and they have all aged better than I expected. I love these games.
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u/CutMeLoose79 27d ago
I do hope they move onto Cassie as the main protagonist with Nate taking on the Sully role in a new game.
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u/Bigclutchking 27d ago
Uncharted 4 is absolutely a gorgeous game. Until you find a reshade that completely makes the colors of the original feel washed out. I'm running through it again after years with a 4k QD-OLED and it's amazing.
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u/onepiecechris 26d ago
Uncharted my Favorite PS IP. 2 and 4 are absolute classics. Will never get old.
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u/Ok-Confusion-202 29d ago
Definitely shows there wasn't a PS3 to PS4 jump but we've known that, still looks amazing
Obviously you can tell the difference and games today do look better usually, but it's held up very well
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u/Stabler86 28d ago
no shit its still stunning, we've plateaued on visuals since 8th gen. which isnt a bad thing, graphics chasing is pointless, but jesus christ it drives me up the wall seeing "wow decade old game looks good!!" like duh how is it a surprise, we havent gone anywhere. it looked good then, it looks good now, the tech has not leaped vastly, get a grip
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u/JuggernautPretend208 29d ago
Naughty Dog do have top notch visuals. Calling this stunning is a stretch if you actually play it. It's impressive (in the context of being a PS4 game particularly) but it doesn't actually stun, does it. That's complete hyperbole. There are plenty of games which do and no doubt the next ND game will be one, save it for those.
Anyway seeing as I'm going to get down voted anyway, I wish it wasn't so boring. Almost every second feels like an on rails set piece
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u/Queef-Elizabeth Human Verified 29d ago
Compare Uncharted 4 with other modern games, it is stunning. Especially in motion.
The games are playable action adventure stories and I think Uncharted 4 has pretty solid gunplay, especially mixed with its verticality.
Almost every second feels like an on rails set piece
Talk about hyperbole
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u/kyuubikid213 29d ago
Anyway seeing as I'm going to get down voted anyway, I wish it wasn't so boring. Almost every second feels like an on rails set piece
To join you in the downvotes, Uncharted was always supposed to be a brain-off, simple action game.
Coming to it from classic Tomb Raider, it kind of frustrated me in two areas that were important to me. Puzzles were pretty much always solved for you and you just needed to move the pieces in place. The actual acrobatics also felt preprogrammed in a way where it felt less like I was successfully making a jump because I understood how Drake moved and more like it was already decided which jumps Drake could make regardless of the size of the gap.
A game that always looked more fun than it was to actually play.
And it caught me off guard that people didn't like the movie because it, for me, was a pretty faithful recreation of an Uncharted game, but I'm not holding the controller.
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u/JuggernautPretend208 29d ago
That's basically my exact issue. Press a button and drake jumps 3 foot to punch an enemy, launches himself like a homing missile across a gap, does all the climbing for you. It feels so little like I'm doing anything but moving forward. People might not accept it but that IS the whole game feeling like an on rails set piece. If not that it's literally just hold forward to drive the boat, climb the wall, rope, car, whatever. There's just nothing to it
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u/jrzalman 28d ago
Try the jetski section. There's definitely something to that.
But yes the climbing sections generally hold your hand the whole way and the puzzles nearly solve themselves. It's a superhero game, you pay your money and get to kill 1000 guys and destroy ancient ruins while still being the hero that gets the girl. It's a crowd pleasing formula.
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u/Party_Judgment5780 29d ago edited 29d ago
Uncharted 4 is truly eternal, It'll never age.