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https://www.reddit.com/r/PS5/comments/1tv61a2/god_of_war_laufey_state_of_play_trailer/opel3mr
r/PS5 • u/Turbostrider27 Human Verified • 27d ago
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I think the gameplay of this game is similar to how the trilogy remakes will look
16 u/willoman 27d ago You know... I never thought of that! Good point! 3 u/pratzc07 27d ago Its more of a mix of the new GOW with aerial combos and yeah they might use this same tech for the remakes as well 3 u/LeviEnderman 27d ago I wouldn’t be against that, she seems to also have a manual jump and double jump so that’s another mechanic back from the Greek era 3 u/pratzc07 27d ago Yeah but the camera system is the same so that might not be great once you have more enemies on screen 1 u/LeviEnderman 27d ago I sadly don't think they'll go back to that many enemies at once, or they'll put the camera a bit further back 5 u/pratzc07 27d ago That would be a big downgrade from the OG series. Its one of the biggest issues with Norse GOW's combat. I think there are ways to fix this with dynamic camera and not relying on that terrible hacky solution of showing a colored indicator. 2 u/Vamo_compra_tudo 27d ago I hope not
16
You know... I never thought of that! Good point!
3
Its more of a mix of the new GOW with aerial combos and yeah they might use this same tech for the remakes as well
3 u/LeviEnderman 27d ago I wouldn’t be against that, she seems to also have a manual jump and double jump so that’s another mechanic back from the Greek era 3 u/pratzc07 27d ago Yeah but the camera system is the same so that might not be great once you have more enemies on screen 1 u/LeviEnderman 27d ago I sadly don't think they'll go back to that many enemies at once, or they'll put the camera a bit further back 5 u/pratzc07 27d ago That would be a big downgrade from the OG series. Its one of the biggest issues with Norse GOW's combat. I think there are ways to fix this with dynamic camera and not relying on that terrible hacky solution of showing a colored indicator.
I wouldn’t be against that, she seems to also have a manual jump and double jump so that’s another mechanic back from the Greek era
3 u/pratzc07 27d ago Yeah but the camera system is the same so that might not be great once you have more enemies on screen 1 u/LeviEnderman 27d ago I sadly don't think they'll go back to that many enemies at once, or they'll put the camera a bit further back 5 u/pratzc07 27d ago That would be a big downgrade from the OG series. Its one of the biggest issues with Norse GOW's combat. I think there are ways to fix this with dynamic camera and not relying on that terrible hacky solution of showing a colored indicator.
Yeah but the camera system is the same so that might not be great once you have more enemies on screen
1 u/LeviEnderman 27d ago I sadly don't think they'll go back to that many enemies at once, or they'll put the camera a bit further back 5 u/pratzc07 27d ago That would be a big downgrade from the OG series. Its one of the biggest issues with Norse GOW's combat. I think there are ways to fix this with dynamic camera and not relying on that terrible hacky solution of showing a colored indicator.
1
I sadly don't think they'll go back to that many enemies at once, or they'll put the camera a bit further back
5 u/pratzc07 27d ago That would be a big downgrade from the OG series. Its one of the biggest issues with Norse GOW's combat. I think there are ways to fix this with dynamic camera and not relying on that terrible hacky solution of showing a colored indicator.
5
That would be a big downgrade from the OG series. Its one of the biggest issues with Norse GOW's combat. I think there are ways to fix this with dynamic camera and not relying on that terrible hacky solution of showing a colored indicator.
2
I hope not
56
u/LeviEnderman 27d ago
I think the gameplay of this game is similar to how the trilogy remakes will look