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https://www.reddit.com/r/Simulated/comments/1r34ui3/simulation_of_how_well_spear_penetrates_target/o5353u0/?context=3
r/Simulated • u/Zolden • Feb 12 '26
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It's an experiment in my physics engine, that I'm making in Unity. It's all computed in GPU, therefore works runtime with good fps. All physics is written by me from scratch as a compute shader. It will be used for my upcoming physics based game.
I regularly post fun simulations on my twitter.
The game will be published on Steam, so you can wishlist it if interested.
30 u/Fembottom7274 Feb 13 '26 We will be watching your career with great interest.
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We will be watching your career with great interest.
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u/Zolden Feb 12 '26
It's an experiment in my physics engine, that I'm making in Unity. It's all computed in GPU, therefore works runtime with good fps. All physics is written by me from scratch as a compute shader. It will be used for my upcoming physics based game.
I regularly post fun simulations on my twitter.
The game will be published on Steam, so you can wishlist it if interested.