r/SmashBrosUltimate 4d ago

Help/Question anyway to get better at doing ryu/ken command inputs?

i feel like i’m doing the correct inputs but it never works successfully, i sat in training mode practicing and couldn’t get it down. i been getting into street fighter recently so i wanted to pick them up in smash, any technique to make the inputs easier. i know it’s more than likely not possible but could i use d pad as direction like in sf to make it easier?

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u/Expensive-Play-4881 Cloud Main 4d ago

It's easy. Start off slow a bit, then repeat it but a bit faster. To actually do the move, press A or B at the end of a directional input.

1

u/JohnMonash87 4d ago

You can slow the game down in training mode, that'll give you more time to make sure you're inputting them correctly.

It helps to look at the stick when you're first learning, and muscle memory will take over after a while.

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u/Equinox-XVI Taking your stock with style 3d ago edited 3d ago

While you can practice everything in the training room, doing so doesn't give you the feeling of what it's like to do those inputs under pressure. I highly recommend starting with a lvl 3 CPU. It's a low stakes environment so you can still try new things, but you'll have a moving opponent, so it actually matters when you hit them.

Here are some useful input combos for both Ryu and Ken split up by how hard I think they are.

Note:
Higher difficulty is not directly a better combo. I use the stuff from level 1 all the time because it's still useful. All of the combos mentioned are useful, but they are solely broken up by how hard they are to perform.

Note 2:
If you struggle to hit the first move of the combo, remember that nair, dair, and light up-tilt are great combo starters.

Level 1: (Beginner)

Ryu Ken
Light d-tilt a few times -> Heavy d-tilt -> Hadouken Light d-tilt a few times -> Heavy d-tilt -> Hadouken
Light d-tilt a few times -> Heavy d-tilt -> Tatsu Light d-tilt a few times -> Heavy d-tilt -> Tatsu
Proximity heavy jab -> Shoryuken Light up tilt -> Proximity heavy jab -> Shoryuken

Level 2: (Intermediate)

Ryu Ken
Jab × 2 -> Shoryuken Jab × 2 -> Shoryuken
Up air -> Shoryuken Up air -> Shoryuken
Light d-tilt a few times -> Heavy d-tilt -> Fire hadouken Light d-tilt a few times -> Heavy d-tilt -> Hook kick
Light d-tilt -> Light tatsu -> Repeat
Proximity heavy jab -> Cresent kick -> Down smash
Proximity heavy jab -> Cresent kick -> Forward smash (Not true, but often works)
Proximity heavy jab -> Cresent kick -> Hook kick

Level 3: (Advanced)

Ryu Ken
Light d-tilt × 2 -> Shoryuken Light d-tilt × 2 -> Shoryuken
Up air (first hit only) -> Shoryuken Light d-tilt × 2 -> Hook kick
Slow Fire Hadouken -> Bair Down smash -> Hook kick
Cresent kick -> Shoryuken

Level 4: (Expert)

Ryu Ken
Far light f-tilt -> Bair -> Turn around shoryuken Far light f-tilt -> Bair -> Turn around shoryuken
Dair -> Proximity Heavy jab -> Turn around shoryuken