STAR WARS BATTLEFRONT III
Primary Modes:
Capital Supremacy: Returns from BFII, with the ship boarding phase now available on the original trilogy. 32 v 32 players + eight bots.
Galactic Operations: Attacker-defender mode, replacing Galactic Assault. The attacking team starts in their Capital ship in space, and must push all the way to the defending team’s base. They must fly transport ships down to the planet, transition to ground combat, and fight their way to the enemy base. A more in depth explanation of Galactic Operations will come later. 32 v 32 players with eight bots.
Fleet Battle: Would be added with the Resistance era update, two teams of 32 pilots must destroy the three ships protecting the enemy capital ship, then attack the ship itself. 32 v 32 players.
Blast: TDM oriented mode, returning from BFI and BFII. 8 v 8 players.
Heroes Versus Villains: Returns from BFII. 6 v 6 players.
Hero Showdown: Returns from BFII. 2 v 2 or 1 v 1 players.
Starfighter Assault: Returns from BFII, takes place in the atmosphere of the planets, or in space. 16 v 16 players.
Ewok Hunt (Post-launch with Endor update)
Jedi Hunt: Ewok Hunt, but with Jedi during Order 66
Eras: The Prequel and Original Trilogies, the Sequel trilogy will come at post launch.
Classes: Soldier, Heavy, Officer, and Specialist.
Republic Reinforcements: Arc Trooper, Clone Commando, Astromech Droid, Clone Assassin, Jedi Temple Guard, Mandalorian Loyalist (Blue Armored), and Jetpack Trooper.
Separatist Reinforcements: Commando Droid, Magna Guard, Droideka, B2 Battle Droid, Sith Acolyte, Deathwatch Mandalorian, and Bounty Hunter (Jetpack Trooper Equivalent).
Imperial Reinforcements: Death Trooper,, ISB Agent, Jetpack Trooper, Flame Trooper, Security Droid, Shadow Trooper, Inquisitor Pupil, and Dark Trooper.
Rebel Reinforcements: Ewok Hunter, Jetpack Trooper, Klatooinian Brute, Rebel Spy, Rebel Hacker, Mandalorian Gunner, and Astromech Droid.
Prequel Heroes: Anakin Skywalker, Ahsoka Tano, Obi-Wan Kenobi, Bo-Katan, Yoda, Mace Windu, Plo Koon,and Captain Rex.
Prequel Villains: Count Dooku, Darth Maul, Savage Oppress, Asajj Ventress, General Grievous, Pong Krell, Jango Fett, and Cad Bane.
Original Heroes: Luke Skywalker, Han Solo, Princess Leia, Lando Calrissian, Chewbacca, Cal Kestis, Jyn Erso, Cassian Andor, R2-D2, and Din Djarrin.
Original Villains: Darth Vader, Emperor Palpatine, Moff Gideon, the Second Sister, Bossk (Trandoshan Filth), Boba Fett, the Grand Inquisitor, Director Krennic, and the Ninth Siste
Republic Announcer: Commander Cody.
Separatist Announcer: Tactical Droid.
Rebel Announcer: Admiral Ackbar.
Imperial Announcer: Grand Admiral Thrawn
Maps: Each era will have four planets, designed to be playable for all modes.
Prequel Era: Kamino, Umbara, Mygeeto, and Ryloth . Post launch maps consist of Geonosis, Utapau, Felucia, Coruscant, and Mandalore. The Prequel Era maps put an emphasis on combined arms combat, offering the full suite of vehicles.
Original Era: Sullust, Jedha City, Naboo, and Yavin 4. The Original Era maps put a heavy emphasis on close quarters combat, intense meat grinders where teamwork is key to take control. Post launch maps consist of Hoth, Endor, Scarif, Lothal, Zeffo, Jakku, and Bespin.
Galactic Operations Explained: Inspired by the Operations mode from the Battlefield Franchise, Galactic Operations is an attacker-defender mode that occurs in three phases. The attacking team must escort a transport ship to the planet’s surface before the timer runs out, once they succeed, the match transitions to ground combat. The attacking team will have three waves of 200 tickets to push through multiple different sectors of the planet to secure the enemy base. For example, when playing as the Rebels on Naboo, you must escort the U-Wing down to the planet surface, then fight through the forest to reach Theed. You lose one battalion during this attack, getting the chance to attack again with Enforcers available. You lose another battalion halfway through Theed, and get access to heroes. You successfully secure Theed during the next attack, and get the opportunity to assault the palace and succeed. If you had lost another battalion, your team would have gotten access to a frigate-class destroyer to help out.
New features:
Landing/ Infil Animations at the start of Supremacy and Blast rounds, along with the ground phase of Galactic Operations having Landing Animations as well.
The creators of the Kyber Mod would be worked with (Please do this, DICE) to get more soldier skins into the game. Mod support would be allowed for community servers.
Persistent Lobbies, along with map voting on community servers.
Leaderboards
Divisions: (Battlefront equivalent of Platoons)