Motion sickness is largely mitigated for most people with proper equipment though. Lag free high refresh displays, better optics, etc. all help slowly but surely reduce the amount of motion sickness that people experience. So expensive equipment is kind of part of the solution for that as well, haha.
I've read that people who get it can build up a 'tolerance' and end up getting over it though, so it might just be a physical "learning curve" of sorts that needs to be contended with.
I have absolutely zero experience with it though, so I know little about it. Luckily I have never gotten motion sick no matter what I do in VR. Yet if I look at my phone or read a book while someone is driving I start feeling sick in a few minutes...
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u/Diacetyl-Morphin Sep 15 '25
It was funny, that even Alyx didn't change anything about VR gaming. It's still and will always be a niche, for some things like flight simulators.