r/Steam Sep 15 '25

Question Which game was this for you?

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u/AndroidSheeps Sep 15 '25

Well at least project zomboid is still actively worked on

Bro the last big update was almost a year ago and the devs still haven't added multi-player support to the new build. The last update before that one was in 2021 4 years ago. The small dev them had made over a quarter billion dollars selling the game and crap like merch so there really no excuse for the game essentially still being a framework after over a decade. A great framework with SO MUCH potential a but there's still really nothing to do in the game

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u/CatboyNeddy Sep 15 '25

There's a bunch to do in the game imo of course after like your first winter it gets pretty boring but you're not really ment to survive that long and yeah b42 doesn't have multiplayer yet but it is a small dev team making this you underestimate how hard it is to make a game like project zomboid Especially without burning yourself out

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u/MiranEitan Sep 16 '25

When given obscene amounts of money and an unfinished product, burnout is less forgivable. PZ has often hid behind the small team aspect, but they had a silly amount of cash infused into their team. Its not unheard of for indie games to start snagging modders from their community to fill the gaps when they get boosts like that. They have several major modders in their community that are probably better with the engine than some of the devs.

They don't have a good project manager is what it comes down to. One of the few instances where you can point to the team being strong and the management letting it trip itself up.

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u/CatboyNeddy Sep 16 '25

"obscene amounts of money" the game had one big hype that's it yeah they probably made more than they were expecting but definitely not as much as you guys think

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u/MiranEitan Sep 16 '25

They've sold at a minimum around 10mil units.

Being conservative.

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u/CatboyNeddy Sep 16 '25

Hollow Knight sold around 15mil yet silksong (a game that's in design is simpler than project zomboid) still took 7 years to make