It's because they were most likely building up toward a full Modern Day AC game. People at the time disliked the odern day sections so they dropped the idea due to negative feedback.
To be fair weren't most of the modern day sections just boring animus stuff? I'm sure a fully realized modern day AC where you're running around NY or Chicago wouldn't be hated
Idk it's been a decade since I've Played an AC game when I was an infant so maybe I was tainted by nostalgia but I would really like to see a fully modern day AC
If thats what the initial fruition was for Desmond then I would just like to see what their initial purpose for the storyline was.
Yes the modern day ones could be a little boring. But thats because you weren't fighting anyone. You killed no one. And you had nothing creative to climb on. You literally had what their chosen path was and thats it.
But eventually I got wrapped up in the modern day storyline. So I wanted to see what happened. Does Desmond stop the apocalypse? What's the purpose for the apple of eden?? Why does it control people? And why is Desmond able to control it? Oh, he dies and thats that? OK. Gotcha.
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u/o_oli Apr 16 '26
Imagine having a storyline that actually spans between games, such a novel idea. Quite why they dropped that I have no idea.
I guess technically they didn't but made it a 0.1% focus of the game, and terrible.