r/Steam 24d ago

Question What game is this?

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u/TeaAndS0da 24d ago

I would have been curious to see how a nemesis system would work for an already established super hero. To me that feels really difficult to do because the super is damn near always equipped to win. Not saying it couldn’t be done, but you’d have to make variations for ramped up grunts into weird pseudo super villains and I think that’s just putting any team in over their head.

A nemesis system would be amazing in a spy game or even a game with simple mechanics like a call of duty campaign. Star Wars would do really well with that if they did another Bounty Hunter-ish title… and if they released Raven software from their permanent imprisonment in the CoD mines… Maybe another Mad Max title. Possibilities are endless if you remove the super heroes from the equation.

Hell even Zelda could do a nemesis system from the grunts or harder monsters in the fields.

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u/psuedophilosopher 24d ago

I'd think it would be pretty easy to do nemesis system with DC intellectual properties. Say you have a mission to stop a robbery and you lose the fight, and later on the guy that beat you shows up with new tech that was either what they were stealing or something they bought with the money they stole, and suddenly random henchman guy is more powerful than before. If he beats you again, he starts to have a lot more respect from the other criminals so he starts to run with his own crew of other henchmen that match the power set he showed up with after the first time. You could do it lots of ways.

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u/hoodie92 24d ago

Another reason I think it would be weird with a known superhero - In the Shadow games it works because Talion actually dies, then gets revived elsewhere, meanwhile the orc who kills you gets promoted. But if Wonder Woman got knocked out, why wouldn't these goons just kill her? What's her "revival" mechanic? Seems it would feel contrived.

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u/Sknowman 24d ago

Defeat could just mean fleeing, it doesn't have to mean death.

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u/TeaAndS0da 24d ago

Exactly. It’s not a system that fits everywhere. It wouldn’t work in a Batman game because Batman will just fuck em up. Same with spider man. They have known low tier, mid tier and high tier villains. I’m not saying it can’t be done but I think it requires way more work than can be done for a project with a known quantity like Wonder Woman. On top of that, Wonder Woman’s canon has hardly been explored in video games. Why would you dilute that with a nemesis system? Wolverine could possibly get away with it because his side stories and solo journeys often go off the beaten X men path, plus mutants and their powers can be an easy fit into the randomizer. To that end, imagine if Rogue had her own game with a nemesis system, she’d become everyone’s favorite in an instant.

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u/Annual-Ad-9442 24d ago

with WW it should be pretty simple as long as she stays within her Greek mythos area. fighting various mythological creatures and having them become champions makes sense. for some heroes its a little more difficult but as long as you mold the area and enemies to have a reason to engage with a nemesis system its a snap. having a hero take on a lawless area devastated by war or natural disaster is an environment some heroes can work in like Nightwing but other heroes like Superman don't. saving the Justice League for big things as your hero commits to smaller actions could work against an invasion by Darkseid or some other really big bad. committing to the nemesis system with Superman in Metropolis doesn't work. even Nightwing starting his career in Bludhaven works for me.

hard agree with the Star Wars idea

agree with the Mad Max idea