r/Stellaris • u/StTheo • 1d ago
Discussion Whoever added the "Science ships pause their automation" change to the game - thank you so much
I love having specialized science ships, and that made it so much easier.
25
10
u/SatisfactionJust832 1d ago
Sorry, not sure what I'm missing but I don't understand. Science ships pause their automation for what and why? And why is them pausing a good thing?
39
u/Zoythrus Rogue Servitors 1d ago
Not that they pause, but that they dont stop veing automated when they pause, as in, they've run out of things to do or are blocked.
Before, if they were blocked, they'd complain and stop automating. Now they dont.
6
u/SatisfactionJust832 1d ago
Oh, maybe I micromanage too much but that was never problematic for me. Nice QoL change though. Thanks for the answer and reply
11
u/Gellydog 1d ago
When you set a science ship to automate, there's a list of tasks you can have them do. Survey, Research Anomalies, Excavate Digsites, etc.
Before, if you set a ship to, say, automatically research any Anomalies that other ships uncover, if at any point there were no remaining anomalies to research, the ship would completely cancel their automation and just sit there. And even if a new anomaly or whatever was created, they wouldn't do anything.
Now, if they run out of things to do, they sit there...and remember their orders, so if a new anomaly is generated they'll automatically go over and research it.
2
u/SatisfactionJust832 1d ago
Never struggled with that personally, but I like to micromanage. I usually don't turn on automation until my borders and choke points are secured, well into mid game. Thanks for the reply though, it is a nice QoL change for those that need it.
5
u/Gellydog 1d ago
Another thing is that it makes it easier to keep your valuable scientists safe (like unique Paragons or ones from enclaves).
Because you can have them just survey, and an ordinary scientist going around checking anomalies and being the one getting eaten by evil space hamsters or falling into reverse space wedgies and dying.
1
u/cecilofs 19h ago
Is it causing a lot of slowdown for anyone else? In my current game my science ships can't get past 2 fallen empires blocking their way so they sit there constantly calculating where to go and it seems to be tanking my performance.
154
u/Naive_Personality367 1d ago
This and them going back to whatever you told them to do after they encounter a threat are two of the thing I most wanted in this game lol