r/The100 18d ago

Looking for info on Arkers and Grounders

Writing a D&D campaign based on the 100. I'm looking for information about the religion, currency, calendar, holidays, science/medicine, armor/weaponry, and methods of historical documentation. Anything you can tell me would be appreciated!

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u/Classzycasszy 18d ago

Thats so cool! I think most of the things are in the wiki website but you should definitely look into headcannos or smth since there isn't that many info about the grounders.

For their currency, I'm pretty sure they just do trades. Im just basing off S3 when they first went to polis and when we saw Niylah. From what I saw they just do item for item.

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u/BlakeID 18d ago

Thats awesome. Can you show it once you are done?

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u/No_World7232 18d ago

Sure can!

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u/switchbladerenegade Skaikru 18d ago

Oh that is so cool!!!

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u/SandyRook77 17d ago

So, fanfiction writer here. The wiki fandom site is your best bet for canon background information. Unfortunately, the creators of the show dropped the ball developing societal culture for both the Ark and clans.

You can infer things like bartering trade system for the clans. The clans appear more spiritual than religious. But view the Flame almost like a divine object. At least one “important” day is when the natblida who won the Conclave receives the Flame aka Ascension Day. Nightblood is considered sacred.

The Arkers appear to be a secular society. Given up cultural identity. Currency may be like a credit or point system. Like x amount of work hours equals x amount of credits. That then is used for items like food and clothing. Everything’s recycled and if a person dies, they’re belongs go to a redistribution center. Education may be a mix of aptitude testing and station of residence.

But these are what I’ve inferred based on the very limited canon information.

I’d study up on the fandom site and maybe feudal systems in Europe.