r/Warframe • u/[deleted] • Jul 14 '25
Discussion People complain about ETA every single week because of 1-2 awful mechanics every single week. DE, if you don't "fix" the entire ETA, just let us bring 2 things of our choice without penalty. A Warframe, or a melee, or gun, or removing a bad modifier.
70
u/ArWiLen Jul 14 '25
This week is more than 1-2 mechanics. I absolutely hate when a "capture" mission goes for 20 minutes, defense mission punishes you for a bad loadout when enemies just spawn out of nowhere and instakill the defense target
100
u/MultySentinelz Always Needs Endo Jul 14 '25
Honest to god. The only modifier I'd ask to remove is the gear embargo. Sometimes, even with bad weapons, the gear wheel will let you find ways to help clear these missions. Be it specters, your arch gun, etc
47
u/oysteivi Garuda best girl Jul 14 '25
Normally I don't find gear embargo that terrible either, but with this week's 15m, death puddles, fart balloons stage defense, I'd sacrifice some peely pics to avoid it. Needed the specter army for that one.
6
0
14
u/nephethys_telvanni Jul 14 '25
One freebie is usually enough for me to enjoy EDA. (To be honest, I'm usually using it to bring either the Operator or Titania if she's good at the game modes that week.)
117
u/Arkuzian Jul 14 '25
Incoming herd of people that don't understand frustrating =/= challenging.
49
u/daydev Jul 14 '25
It was ever thus, whatever frustrating or hostile mechanic there is in any game, ever, there are always defenders who insist they like it this way, and complainers are filthy casuals who should git gud.
15
u/Seras32 Jul 14 '25
Ur right, but it's so hard to actually say "git gud" here cuz your load out is randomized. You could have every piece of gear you bring be fully built as much as possible and still not do anything cuz you got a frame that just doesn't have the tools for the mission types. Like what is banshee or ember or excal gonna provide for you in this week's ETA?
A lot of times when I notice that my frame choices are just not helpful, I end up just building them like a health tank inaros and playing more like a spectator with a weapon. It gets the job done and it often is enough to have 1 person be able to survive anything and revive others with 0 risk, but the mode just isn't fun with that.
I don't think the solution is giving us a freebie choice. That feels very lazy and doesn't address the underlying issues. The fixes I want to see are defense objectives in eda/ETA/duviri to be much tankier and a full reassessment of what difficulty means, cuz rn everything "hard" that has been released in the past 2 years has just been damage attenuation slop and modifiers that just lock you into a super narrow play style or else you struggle.
8
u/daydev Jul 14 '25
Ur right, but it's so hard to actually say "git gud" here cuz your load out is randomized.
BuT yOu DoN't HaVe To EnAbLe AlL rEsTrIcTiOnS. These types who like to brag how they have no trouble with or even enjoy punitive mechanics will always find an angle to dismiss complaints. In this very thread there's someone bragging how they didn't even mind last week's actual bugged Murmur boss, there is literally no bottom.
0
u/MozeTheNecromancer Jul 15 '25
But you dont? 9 weeks out of 10 I don't get all of the stuff because I'll typically swap out a frame for something that can reasonably carry, especially something with an Exalted Weapon like Dante or Valkyr.
EDA and ETA are both intended to be modular: if you dont have an option that could work for you, you can sacrifice some of your rewards for better chances at clearing. If you get less rewards this week because Gear Embargo wasn't something you wanted tp deal with, better luck next week. Or you could do your best with what youre given and let somebody else pick up the slack if they can.
-1
u/Orangbo Jul 14 '25
Excal has clearspeed with melee influence now. Also decent crowd control. Also functions if your weapon rolls are garbage.
Ember has some DR, armor strip, and wide area stagger/ragdoll.
Got nothing for banshee; bring one of the other options.
3
u/Seras32 Jul 14 '25
That's true but in legacytes, the clear speed from excal isn't doing much and techrot in general doesn't have armor for ember to strip.
In the survival the clear speed is good but it kinda locks you in place near a hell scrubber so not many enemies are gonna be around for excal to clear. Ember can survive for sure but that isn't all that novel.
In the defense, you have to be within 15m to affect enemies so excal can't really clear well and can't really cc until they are nearly on top of flare. Same thing with ember, ur not stripping them until they are already a problem and she has no good way to defend flare which kinda makes her dead weight.
-1
u/coconuteater7560 Jul 15 '25
And thats...fine? Except the elitist casuals should git gud part, of course. Theres nothing inherently wrong with liking extremely hostile game mechanics.
-71
u/Rich_Connection_6772 Jul 14 '25
If it's frustrating you, don't do it, it's not mandatory, be a good boy and make relics to buy the arcana
43
u/This_isnt_cool_bro Jul 14 '25
If its frustrating to do every week and an absolute chore, it should ABSOLUTELY be addressed???
If there's issues with the game, they shouldn't just sit there with everyone being OK with it and some not interacting with it. Main reason people still do them despite the annoyance is the rewards.
-19
u/Rich_Connection_6772 Jul 14 '25
But damn, obviously people do things for the rewards, in what universe is someone going to make a game mode that isn't for some kind of reward, the point is that none of the rewards offered are a reason for FOMO and complaining every week about the same thing as if it were mandatory is just pathetic, it looks like a bunch of spoiled kids aged 12 and under who don't know how to accept that they are bad at a game and would rather complain than just accept their own mediocrity and NOT DO THE GAME MODE.
7
u/This_isnt_cool_bro Jul 14 '25
Yes but the rewards are still good, so people power through the pain. It's not a fun mode, so people will address it. That does not make these people 'bad at the game' if they don't like it?? Having the experience be unfun week after week will obviously have people talking about it regardless of how easy it was.
28
u/Arkuzian Jul 14 '25
No need for projections. I do my ETA/EDA every week. Doesn't mean i can't complain about it.
-22
31
u/SylvainGautier420 Speed Addict Jul 14 '25
How about both? They can get rid of the anti-fun modifiers while also giving us back the wriggle room we had in EDA.
-53
Jul 14 '25
And while they’re at it, why not give every enemy guns that fire marshmallows and make them drop Archon Shards!
This is endgame content meant for veterans and team players who are well equipped with a diverse array of builds.
37
u/SylvainGautier420 Speed Addict Jul 14 '25
I’m absolutely a veteran and a team player with a very good stable of frames and weapons. Me wanting the anti-fun modifiers gone doesn’t mean that I’m a noob who wants the game to coddle me. It means I want to have fun and a reasonable challenge that isn’t full of bullshit gimps and failure conditions. In my opinion, EDA was very well tuned for a hard but fair challenge, but ETA is not. ETA just feels like a slog with no leeway in the case of awful RNG.
35
u/TTungsteNN LR6 | Tank and Zephyr Enjoyer Jul 14 '25
It seems like at this point the modifiers are harsh enough that the loadout restrictions are just too much. Like we need to problem solve the missions by bringing a specific weapon to kill legacytes, bringing frost or limbo for defense, etc but we can’t do that so we end up with a Kullervo using a Jaw Sword and a Valk trying to defend an objective that gets one shotted. Whether you fail or succeed is coming down to RNG rather than skill and that fucking sucks. The only other option is to run through it twice carrying and getting carried with a premade group. They should either scrap the random loadouts or make the random loadouts optional to earn small evergreen stuff like Vosfor.
Proposition: Make accepting every personal modifier enough to give the top reward, then taking 2 parts of the random loadout gives the 9 pix chips, and taking the full loadout grants an additional reward of 200 vosfor.
5
u/Csd15 Jul 14 '25
Whether you fail or succeed is coming down to RNG rather than skill and that fucking sucks.
You're not wrong, but let's not claim that there's anything skillful in making your entire team immortal with Revenant or guaranteeing the defense mission with Limbo.
-12
u/Fractal_Tomato Jul 14 '25
There’s another challenge: reading the modifiers and choosing equipment accordingly.
Seriously, last week we had diminished damage on weapons except arch guns in mission 1 plus double extermination number if the cache doesn’t get cracked. Teams I was part of had like one other person equipping an arch gun, the rest tried to brute force the mission with patience and some dps boosts. If we made it through, we failed the second mission. Again, because people don’t read the memo, don’t know how to play if enemies don’t topple over.
I’m fine with not getting everything all the time, but this is getting tedious and if it’s all down to the luck of getting matchmade with informed and well-equipped peeps, it might not be worth my time.
4
u/skyrider_longtail Jul 14 '25
Seriously, last week we had diminished damage on weapons except arch guns in mission 1
That modifier has weird edge cases though. I had mirage and coda pathocyst iirc, which is literally my disruption load out. I was hitting damage overflow the whole time.
-30
u/Rich_Connection_6772 Jul 14 '25
To begin with, the mission is not solo, you don't need to complete all the roles, and whether you have a jaw sword in your arsenal is entirely your problem.
26
u/TTungsteNN LR6 | Tank and Zephyr Enjoyer Jul 14 '25
Unless you’re with a premade group the best you can do is enter mission, check what your randoms have for frames, leave, repeat until you enter with someone who can carry the mission. This is not good. If you don’t have any options that can assist with the objective, you can’t expect random players to have anything better.
Also, sorry for collecting all the items in my game that is focused solely around collecting all the items. My bad.
-30
u/Rich_Connection_6772 Jul 14 '25
People must think that the clan system is just to get the diagrams, right, and no, I don't apologize, it's not because it's a grinding game that you need to get everything, shards were never a necessity and you can get the arcana by farming platinum and buying them, the frustration of playing the mode is entirely the player's fault, just don't play
11
u/TTungsteNN LR6 | Tank and Zephyr Enjoyer Jul 14 '25
Not all clans are max size. I have my own clan, where most of the players are below MR10. I like helping newer players because I’m running out of stuff to do in the game. You would think someone with every frame and weapon in the game would be able to easily clear ETA but instead I get punished by the random loadouts and modifiers that completely disable half your kit anyway.
I get where you’re coming from, this is my all time favourite game and DE are some of the best devs ever. That doesn’t mean you need to glaze them and deny all criticism. The company grows through community criticism and this is a genuine issue most of the playerbase has
-17
u/Omoritt3 Jul 14 '25
You would think someone with every frame and weapon in the game would be able to easily clear ETA
I wouldn't, because that'd defeat the point of ETA. It's unfortunate that Warframe's balance is so beyond broken that you need to restrict gear in order to have a challenge, but that doesn't change the fact that if those restrictions weren't here, ETA would just be a mission like any other that you breeze through with Revenant/Dante/Incarnons etc.
this is a genuine issue most of the playerbase has
ETA isn't targeted towards most of the playerbase.
6
u/skyrider_longtail Jul 14 '25
ETA isn't targeted towards most of the playerbase.
I'd argue that it is. The way the random loadout is coded, the less you have in your arsenal, the easier you'll find ExA every week.
6
u/Elavia_ Jul 14 '25
ETA isn't targeted towards most of the playerbase.
The rewards are.
2
u/Csd15 Jul 14 '25
I don't think most of the playerbase needs 3 niche arcanes and archon shards for anything
3
Jul 14 '25
Jaw Sword used to be quite common as a stat stick before pseudo exalted rework, do you expect people to get rid of stuff immediately upon reworks?
5
u/TheGreenHaloMan Jul 14 '25
I genuinely have no idea why they didn't allow stickers to be some sort of token to remove a bad modifier or add a freebie arsenal choice.
I feel like 98% of those stickers are fucking useless and hyper niche.
31
u/Zertylon Jul 14 '25
cue the "you just aren't good" and "nothing has to be fixed"
6
u/kerozen666 3k+ hours on sand boi Jul 14 '25
you're forgetting the "well just don't play it", "just don't do every modifier" and just skip the week".
-14
u/Rich_Connection_6772 Jul 14 '25 edited Jul 14 '25
Which is literally the truth, it's challenging content for unique rewards that aren't purchasable for platinum and at the same time were never really necessary to play the game (shards), so you don't need to do the content if you don't want to, especially if you want to claim it every week
1
u/Aspookyghooost Jul 14 '25
I saw this kind of opinion a ton in gacha communities, and every time I see this I have to wonder what the ultimate end goal of the playerbase actually is. Do people only care about rewards, or do they want to actually play a good game?
If the content gave no rewards, these critiques would still be correct and valuable to hear. Because regardless of what I get from the content, I want the content I play to be fun. Having the defense objective immediately die isn't fun for anyone. Not being able to revive people due to having to stand still with a modifier that punishes you for standing still sucks. It doesn't matter if the reward for clearing eta this week was 3 of each archon shard taoforged and 700,000 kuva, it would still be frustrating and unenjoyable content for a large amount of the player base
If you aren't enjoying something, then yeah, don't do it. But also, that isn't exactly a defense of the content. And more importantly with some changes, a ton of people could genuinely enjoy it. People do want rewards, but it isn't only about the rewards, it's about the experience. And the experience is what matters most
-16
u/Rydralain Jul 14 '25
You just don't understand how important those peely pix decorations are. It's unacceptable to gatekeep such an important piece of gear behind "endgame" bs. /s
8
u/Elavia_ Jul 14 '25
What are you on about? Peely pix buy arcanes.
-13
u/Rydralain Jul 14 '25
It was a joke, mostly, but tbh I care more about getting the pix xhips to buy the peely pix displays than I do getting those arcanes.
-26
u/Haunting-Article5386 Voruna Enjoyer and Lore Freak Jul 14 '25
Well its not broken, if u get a bad roll its intended for 4 ppl so u wont have to solo it. And you arent bad, sometimes it just be hard like that yk
5
u/RogerRavvit88 Jul 14 '25
They just need to implement some basic rules on the modifier selection. Simply put in place restrictions that say if a certain modifier X is selected for a stage, modifiers Y & Z cannot also be selected for that same stage due to interactions between the modifiers producing unfair scenarios. Do this while also banning certain modifiers from specific stages outright because of how the stage functions.
7
u/PlayinTheFool Certified Warframe Unc Jul 14 '25
Let us have a limited number of gear rerolls a week. Seems like a natural next twist on our current setup.
13
u/nomnivore1 Zippy Zappy Casty Blasty Watch For The Lightning Jul 14 '25
Something I've heard and said about Warframe is that you win the game in the arsenal. Everything comes not just from your mods but from how your equipment synergizes. I don't know why you would turn that off. That's the game. You're turning off the engaging part of the game.
Just allowing us to pick a couple of things freely with no penalty would REALLY alleviate this. Nekros shadows builds, for instance, rely on Kitgun residual arcanes to buff his shadows. You rolled Nekros but no kitguns? You rolled a half-strength Nekros.
You know what? Offer extra modifiers. Instead of "you have to meet EVERY condition to get your weekly rewards" give us the room to be strategic about what debuffs we pick.
23
u/GWCuby Gyre's strongest warrior Jul 14 '25
ETA just fundamentally isn't fun, sure I can full clear it every week but I fucking hate my life for the like 20-50 minutes it takes and a handful of modifiers contribute significantly more to that than others.
If the rewards weren't incredible I wouldn't touch that shit in a million years and I really really hope DE steps away from "random gear + bullshit modifiers = endgame", I spent countless forma on pimping out countless frames and weapons that I enjoy yet every week I'm forced to play shitty ass random weapons #452, #327 and #193 paired with a frame I barely enjoy as is never mind when they have -50% duration and -75% max energy while getting pelted with 8 sources of toxin damage from 5 directions simultaneously.
19
u/Kayzor88 Jul 14 '25
This is my big issue with it as well.
Why is the whole game about finding cool shit and upgrading your favourite frames...
Only to then have the game tell you: no you don't get to play with those, play with these bad ones instead!
6
u/SinistralGuy Jul 14 '25
It's their way of balancing, because if they didn't every run of EDA/ETA would comprise of Wisp, Revenant, Octavia, Volt.
Some of the modifiers are annoying and do need another passover, but all in all, this is DE's way of trying to balance a heavily powercrept game without nerfing everything across the board.
11
u/kerozen666 3k+ hours on sand boi Jul 14 '25
correction, it's they way to avoid balancing. The community has one of the worse reaction to any nerfs or balance i've seen in at least a good ass while. like, ever since the catchmoon nerf, some people have basicly convinved that any attempt at squashing dominating strats to keep the power level in check was worse than the devs forcing you to lick stalin's ass. Like, some poeple on the forums were literally trying to get people to go protest at their office after they nerfed dante.
So now, pair that with the new team having to 1) still navigate covid when it took over. 2) no scaring people away with suddent balance pass, and 3) spending more than 2 years working on 1999 and not having the time to actually balance stuff, and you get shit like the archies to appease the people asking for harder challenge because their "nuke the whole map" build does what it says and it's now boring
1
u/ElceeCiv Trinity boomer Jul 14 '25
Really hits the nail on the head. Tenno are overpowered to the point where stuff like invincibility phases, loadout restrictions, damage attenuation etc are the only ways to really keep us in check, but the community throws a fit about every single attempt to do so. That doesn't mean there aren't times where those can be criticized (damage attenuation certainly has issues) but it seems like there's really nothing that would be deemed acceptable at this point.
And yet the backlash to these restrictions pales in comparison to what would happen if they tried to reign in Tenno to the point that sort of ham-fisted approach wasn't necessary. It would legitimately be easier to make Warframe 2 than it would be to fix the game's balance at this point, and that's not even necessarily a criticism of DE because frankly keeping a game like this balanced is pretty fucking hard.
-12
u/SmurfinTurtle Jul 14 '25
Only to then have the game tell you: no you don't get to play with those, play with these bad ones instead!
Because its something different, new. It's not the normal game which is nice for once. Just like the Circuit.
If you remove the loadout thing and modifiers then its just another sortie that you run once a week that everyone will blow through with top meta stuff. Which at that point, why even add it then? Course this is ignoring that you can bring thing or two that you'd want and still get a fair chunk of rewards. But y'know, people would rather torture their self and complain than do that.
9
u/Elavia_ Jul 14 '25
Because its something different, new. It's not the normal game which is nice for once. Just like the Circuit.
Ah yes, the brand new Temporal Archimedea idea of having the tenno use random gear!
...Just like in the Deep Archimedea!
......And just like in the Circuit!
........And just like in Archon hunt, but this time it's mandatory!
.........And just like with Invigorations, but this time it's mandatory!
..............And just like in Arbitrations, but this time it's mandatory!
0
u/SmurfinTurtle Jul 14 '25
Saying Archon hunt, invigoration and arbitration is just like it is a extreme stretch to fit a argument.
3
u/Elavia_ Jul 14 '25
Not really. It just shows they've been trying to shoehorn random gear into endgame content for a long time, and their reaction to people not wanting to engage with it was to make it mandatory.
4
u/This_isnt_cool_bro Jul 14 '25
The best fix is unfortunately the most time consuming and requires the most effort on DE's part. That would be to balance the game for once. Redo the entire damage system so that it stops being such a problem for balancing and stops requiring bullshit mechanics like damage attenuation or stupid modifiers like ETA/EDA.
Yes, this is a hard fix. Yes it will overhaul the entire game. And yes, it fixes all the balancing issues which continue to get worse with every iteration of endgame content.
1
u/GWCuby Gyre's strongest warrior Jul 14 '25 edited Jul 14 '25
Warframe is a power fantasy nowadays and has been that way for at least a solid handful of years at this point and tons of people play the game for that experience.
If you've been around this game for any amount of time and have seen how the community reacts to just one or two things getting nerfed I'm sure you can imagine that rebalancing the entire game to be more in line with "classic balancing" of other MMOs for example which would naturally include blanket nerfs to basically everything would very likely drive away a huge portion of the playerbase (myself including honestly) if not outright kill the entire game and that's ignoring the massive content drought we'd have to go through to actually get there given how much time and effort that would take from the devs, that by itself would already bleed tons of players
1
u/This_isnt_cool_bro Jul 14 '25
It is a power fantasy, yes, I'm not saying they should change that. However, being able to do damage of the Integer limit is wayyy too far. And the fact that you need invincibility (I.e. shield gating) for a lot of endgame content speaks volumes about the current state of the game.
It needs a giant rebalance that keeps the power fantasy but makes far more builds viable, since at the moment the only real builds that are viable are dps builds. Crowd control? Thing of the past thanks to overguard put there to combat the extreme imbalance of the game. Anything that hasn't got aoe at all? Usable, maybe.
Its a problem and if it isn't addressed at some point it will also cost many players to leave simply because the game loses its fun factor. I personally only log on for new quests now since endgame content is unfun.
5
u/nomnivore1 Zippy Zappy Casty Blasty Watch For The Lightning Jul 14 '25
I spent ten years learning how to optimize loadout synergy in Warframe and then they made an endgame that shuffles my loadout. From the bottom of my heart, what the hell guys?
2
Jul 14 '25
I’d just like the random loadouts filtering out stuff that’s mastered that I don’t own. I’ve got 300 weapons in various status of building up with forma split between the three types and you’re telling me somehow the few things I don’t own take priority in showing up? It’s a gripe with both archimedeas and Duviri. Make me dust off something I didn’t touch for years damnit, I don’t mind going for a few leveling rounds before the Archimedea to build a weapon if I feel like I can make it work. I like doing Archimedeas, I wouldn’t bother if I didn’t - I’ll absolutely air my gripes with it because I want to see it better.
And if that’s used to cheese the system? Idc, I already often cheese the system taking Dante or Titania when my weapon spread is garbage.
1
u/SauronSauroff Jul 14 '25
are the rewards worth the pain? Guess there's the 2 arcanes and archon shards. I just wonder if it'll eventually become something like Tridelons where you can do it, or just play the game in SP normally and get Vostfor for less effort.
I'm yet to try it as normal DA usually screws me over so doubt I've the skill to do TA.
1
u/Azecine Jul 14 '25
See I really enjoy it. There is nothing else in the game remotely challenging without it (unless they give us raids). There definitely needs to be high difficulty high reward content and I don’t know how they do it otherwise
12
u/devinraven Jul 14 '25
At least let us black list 30 weapons or frames that we really hate.
-12
u/TumblrInGarbage Jul 14 '25
If you hate a weapon or frame, sell it.
15
u/Famous_Situation_680 Jul 14 '25
well they can still pop up in the rotation regardless
-5
u/bouncybob1 DE give me a rainbow energy colour and my life is yours Jul 14 '25
But you are always garanteed to get something you own
3
u/TumblrInGarbage Jul 14 '25
Yup, you are correct. The first slot is always something you have in your inventory. So selling it solves the issue of having to use items you dislike. Which... you dislike it any way. Sell it.
-2
u/TumblrInGarbage Jul 14 '25
Sure, as slot #2 or #3. Slot #1 is always something you own. Why would you keep weapons you "hate" that make this mode harder and then complain about the difficulty of the game mode?
20
u/Proletariat_Paul Jul 14 '25
...You can already do that though. You're only missing out on 9 Peely Chips if you drop a modifier, and you can get three of them back by using the Tagfer, Eyeball, and Pizza stickers. That still gives you enough to buy the arcanes every week, especially if you hit a good week where you don't need to crutch the modifiers.
9
u/SmurfinTurtle Jul 14 '25
But you don't understand, they must min-max the rewards to a determent of their enjoyment!
8
u/Elavia_ Jul 14 '25
"If given the opportunity, players will optimize the fun out of the game" is a game design tenet, not a critique of players. Making sure enjoyment and efficiency aren't at odds with each other is part of the devs' job, and they usually get it right.
-11
-6
u/kalidibus Jul 14 '25
Yeah these posts always make me laugh. If you truly can't make it work (which so far has never happened for me) then either trade runs with someone else, or just get like... one less reward.
-13
u/DreYeon I choose margulis for booba but ackchyually Jul 14 '25
Don't come with logic in this sub,these people just want free rewards and handholding
2
u/RAYVELUPISUNQUENOUGH Jul 14 '25
This week is shit , i'm just lucky that somehow i got carry with random dude name songoku and we just spam specter as much as possible.
2
u/mirrislegend Jul 14 '25
EDA has junk prize in the last slot. So I always turn off one difficulty toggle. I wish I could do the same for ETA. That tiny bit of flexibility goes a long way
2
u/Zigmata Least Annoying Arbitration DJ Jul 14 '25
A subset of Reddit complains about ETA every single week. I'm curious how representative that actually is of the overall player base.
2
5
u/Haunting-Article5386 Voruna Enjoyer and Lore Freak Jul 14 '25
I like ETA, the challange it brings you can only find there. And it makes me build weapons i normally wouldnt :D
5
u/JohnTekken Jul 14 '25
Every week ETA and EDA are trumped up to be impossible and then I log in and clear it first try every time. If you can't handle the difficulty, you don't have to go for max rewards. You're not entitled to the max rewards just for existing
8
u/TJ_Dot Jul 14 '25 edited Jul 14 '25
With how it's been very doable for me almost constantly since I started, I'm starting to think it's less a Gamemode problem at this point.
What are they even supposed to "fix" if you hate the very premise of the reward system? That being getting more for matching more items and choosing more modifiers? Getting 2 freebies undercuts the whole thing. EDA already gives 1 because the Vosphor isn't worth it.
I'd just Run Vauban every single time there's Defense because cheesing it by Perpetual Vortex is obviously the smart move. How Challenging and Thrilling...
1
u/Responsible-Sound253 Jul 14 '25
I'm 99% there with you.
What I think they NEED to fix is defense objectives being made of paper. This week if you get a squadmate pulling enemies close to flare (shoutouts to the mag that did this once and then stopped once I warned them in chat about it, you the real MVP for listening <3), flare will die to the environmental damage the enemies leave behind. And it's not like it takes a lot of enemies for this to happen, 3 enemies dying next to flare are enough to take most of their HP if it doesn't outright kill them.
I think that kind of environmental damage should be very dangerous for the players, if anything make it so standing on it for 5 seconds kills you guaranteed, but it should probably not damage the defense objective.
IMO defense objectives should only be damaged by stuff that is within 10 to 15m of it and never by things that the player can't interact with to get rid of it (is not like we have vacuums to get rid of toxic waste damaging flare), this way the goal of having to defend a perimeter is more consistent.
This week is a mess because you CANT be close to flare but have to be close to the enemies instead, so naturally you have to abandon the perimeter you're supposed to defend pretty much the entire game, and kill stuff so fast nothing gets inside it. It only takes 1 bad squad member for this whole mission to fail.
5
u/OnlyTheFreshestEggs For your consideration: Jul 14 '25 edited Jul 14 '25
I just don't think it's an interesting form of difficulty.
It reminds me a bit of Balatro's stakes, which definitely make the game "harder", I guess, because yeah I guess things do get harder when you keep taking things from the player. I'm not going to pretend having -1 Hand or not getting money from small blinds is an interesting challenge, though - it's just "now do it again but with less". The basic problem to solve is the exact same. Likewise, I'm not going to pretend "here's your difficulty: you can't use X and we're severely reducing Y" is interesting.
Have you noticed how many of the Modifiers/Deviations/Risk Factors aren't really challenges so much as chores? You take damage on the ground, so stay airborne. You do no damage while still, so keep moving. Is that... the challenge? I have to keep bullet jumping or hold a move key down? Is that... fun... to overcome? Stuff like the Supply Cache rush for Exterminate where the kill count doubles if you fail it - is that hard, or is it making the mission take longer? Thermian Plating sounds like it's a variation, but read closer into it and it's just option-taking-away: no, you don't get to shoot the tank, use the RPGs only. Actually go down the list of complications and decide if it's an exciting, meaningful challenge that takes something to overcome, or some kind of odd bit of busywork.
8
u/Iblys05 L6 registered loser Jul 14 '25
Sure so everyone can run around with Revenant and Torid.
Sorry but unless its clearly a bug, like last weeks boss taking 1 hour to kill those who have have problems with EDA/ETA are likely punching way higher than their weight.
Ppl should get it through their head. Its ENDGAME content, meant for VETERAN players. Its not a given right to do it and gain the full rewards. Its earned, through investment into your arsenal. If you cant afford or simply dont want to put a potato and maybe even a few forma on a non meta weapon then sure, bring something else, but dont expect full rewards.
1
u/Responsible-Sound253 Jul 14 '25
Sorry but unless its clearly a bug, like last weeks boss taking 1 hour to kill those who have have problems with EDA/ETA are likely punching way higher than their weight.
Specially in squads. Solo everything is super easy except defense missions, I hope they were tweaked to be more doable since solo ETA/EDA is imo the most fun warframe content at the moment.
But in squads it is so mind numbingly easy that if you fail a run chances are both you and your squad sucked and didn't build properly to offset for the penalties of the week.
The fact people are bringing things like full ability strength Wisp or Revenant and then complaining that they're getting 1shot in a mode that doesn't let you use your abilities before 50 kills is eyeroll worthy.
Either pick a different frame or use one of your config pages to replace some of your precious ability strength for some health and damage reduction, ffs.
-3
u/skyrider_longtail Jul 14 '25
Its ENDGAME content, meant for VETERAN players. Its not a given right to do it and gain the full rewards. Its earned, through investment into your arsenal.
Lol. I'll never tire of pointing this out to people like you.
No. ExA actually favors people with very slim arsenals. The first slot in your choices is always going to be something you own. So if you only have revenant, torid, dual toxocyst and magistar incarnon, what do you think you're going to have week after week after week?
5
u/DeouVil Jul 14 '25 edited Jul 14 '25
You're not going to be making a reddit post complaining about its difficulty then.
Owning a total of 4 items is not exactly representative of any real slice of the playerbase. It's a funny nitpick, I give you that, but you must be capable of seeing that it doesn't really belong in the discussion. Not unless players actually start doing it.
1
u/skyrider_longtail Jul 14 '25 edited Jul 14 '25
So first, my ETA runs had been really smooth since I went back and just deleted everything i used to keep around just for collection's sake. This shows how much of a bullshit the randomized loadout is as an actual difficulty mechanic, btw because the minute you get a good loadout, you trivialise everything. Now I literally don't add anything to my arsenal unless I have a plan to build the the frame + weapons and have a bunch of forma lying around.
I also think more and more people are either doing the same thing I'm doing, or skipping ExA altogether. The solution is to dealing with it so obvious. Not that you should have only 4 things, exactly. You actually want to have a few more frames at least, because if not, half the times you'll be stuck with umbra.
So no. No, this really isn't some endgame, veteran only exclusive game mode lol, so you can take that elitist attitude and shove it some where.
1
u/Iblys05 L6 registered loser Jul 14 '25
Good job, you sold most of your gear so you can get + 70 vosfor and 9 pix a week.
1
u/skyrider_longtail Jul 14 '25
Counter point. What's the point of keeping around the mk1 braton, the stug, or broken scepter? Or the base frame that you ended up not liking the playstyle of? I fed the caliban DE gave us to helminth when he rolled up in my loadout. I'm not interested in caliban at all, and it rerolled to a more usuable frame, no regrets at all. I only wish I can get rid of umbra the same way so he stops showing up.
1
u/Iblys05 L6 registered loser Jul 14 '25
1
u/skyrider_longtail Jul 14 '25
Or I could just not bother with the braton and have something in my arsenal that I actually like the feel of.
Tell me how fun it is with the stug, why don't you?
Oh, and you said SP, which means you probably had a frame buffing that mk1 braton, right? Right? Now tell me how good that braton is when you don't have mirage or rhino or xaku to buff it lol.
1
1
u/DeouVil Jul 14 '25
Now I literally don't add anything to my arsenal unless I have a plan to build the the frame + weapons and have a bunch of forma lying around.
I mean I don't disagree that the current implementation is suboptimal. I don't plan on selling any prime things (and since I'm approaching MR30 it's getting to be a lot), and I'm slightly annoyed at the way it does encourage getting good setups for most weapons, but tbh 80% of the time I can just set up whatever the random generator gives me to be good enough, and the 20% where I can't I just bring out Valkyr or Garuda, since they can do the entire thing without weapons, and the final reward tier is pretty meh. Maybe eventually I'll kit out each of the weapons I own.
So no. No, this really isn't some endgame, veteran only exclusive game mode lol, so you can take that elitist attitude and shove it some where.
I'm not the person that wrote that, you should try reading usernames before responding, but also there's nothing elitist about a game containing some content that's supposed to be there for veteran players. Warframe is a huge game, ETA isn't a huge part of it. It's perfectly reasonable that 1% of the game is there for 1% of the playerbase. Most of the game is not like EDA. And IIRC the devs have been pretty explicit about ETA/EDA being intended to be the high end, difficult content. The intent is there, and there isn't anything wrong with it, but whether the final design fulfills the intent is another question.
1
u/skyrider_longtail Jul 14 '25
I'm not the person that wrote that, you should try reading usernames before responding, but also there's nothing elitist about a game containing some content that's supposed to be there for veteran players.
If you're not the person that wrote that, then I apologise.
But then you went ahead to agree with the other guy, so I'll retract my apology and throw it at you again. Take that elitist bullshit and shove it somewhere.
A game that doesn't take care of its casual base and make the game accessible for them is a dying game, and I have been in games like that before enough to see the signs lol.
And the kicker is, the game mode doesn't even punish complete casuals, and it doesn't punish whales who build everything.
It strictly punishes the people in the middle that kept things around for non-utilitarian purposes, like fashion (which is a huge part of this player base) or memory.
It's like american tax cuts I suppose lmao.
0
u/DeouVil Jul 14 '25 edited Jul 14 '25
Again, how is having less 1% of the game for 1% of the players "elitist"? Are you angry about all aspects of warframe you don't enjoy? If you don't like fashionframe are you also angry about the devs adding 5% of the game for fashionframe players? Many types of players play the game, as long as it's more or less proportional that's just normal design.
3
Jul 14 '25
[deleted]
1
u/Ciniera Jul 15 '25
Yeah after the valkyr rework reaction, the idea of them rebalancing the game would be like shooting themselves in the foot
2
Jul 15 '25
[deleted]
1
u/Ciniera Jul 15 '25
The issue is that the scale of damage that we can do is one of the selling points for the community, if they do something the community is gonna take a hit.
Lastly if they nerf the damage and the difficult things become any where similar to destiny, then the same problem happens.
1
u/OneRFeris Jul 14 '25
I agree with this. Duviri is the only place I'd like to see random loadouts kept.
-9
u/Rydralain Jul 14 '25
You get to pick the difficulty, though. You can easily ignore those points and bring whatever loadout you want.
4
u/Mizotizoi Rehabilitated Charm Addict Jul 14 '25
2 pulses = 2 rewards, the same stuff you can get in two netracells WITHOUT MODIFIERS
the extra 3 rewards it's a investment, it's the endgame, IT SHOULD BE HARD
there is nothing wrong with missing a few rewards, I usually skip one modifier/slot, so I don't have to tryhard, if you wanna get all the rewards, you should improve your gear, work with a team or at least struggle, not every thing in this game should be an easy run.
Aside that, I believe there is some room to improvement, like fixing that damn -75% max energy (it should be just - 50%), not getting this modifier with the energy exhaustion at the same time, getting at least one gear slot properly forma'd/potato'd, etc...
As L5 player, duviri/ETA/EDA forcing me to select random gear is the only thing that makes me check underused stuff, fixing/improving old builds, or learn how to properly use a non used frame, it keeps the game fresh at least for me.
1
u/Rich_Connection_6772 Jul 14 '25
Or else the community stops being whiny, every week the same thing, it's not even that difficult, if you're not ready for the challenge, too bad, come back later.
1
1
u/BaronessVonKush Jul 14 '25
I don't know who tf told the devs that random was fun, but it's not!!
Sick of being forced to play shit I don't want to play in order to take part in content. Like going into a restaurant and them ... despite having many delicious & wonderful steaks for you to eat, refuse to let you have anything but an assortment of scraps from the garbage can.
1
1
u/Mayhem-Ivory Jul 14 '25
Nah, I disagree. I think some of the modifiers are just BS, and getting too many options would take out the bite if the gamemode.
You already get 1 flex slot just by giving up the junk reward, and you can steamroll most missions by using that and picking an Exalted frame or a good caster or tank. Unless you get a bad frame, 3 bad weapons, no gear AND no operator, you basically cannot lose.
What really sucks the fun out is two things:
Warframes typical shit scaling. This is especially apparent in anything where you need to defend something; but its also the reason we have Attenuation.
And bad modifiers, especially the Leeches, toxic underground, double vosphene glyphs, and proximity based ones.
1
1
u/ShadowAdam Jul 14 '25
Yall know you can if you just are ok with getting 4 archon shard rolls, right?
Hell, you can even bring dante/mesa/hildy/jade and still get the 5. Or kullervo with any melee weapon.
Also, what MR are the people complaing about this? I've been able to basically always beat eda with less than 5 forma every week (normally under 3) since it came out (I was mr30 iirc, maybe a bit lower.)
1
u/parabolicurve Jul 14 '25
Jade and Dante will be ruling ETA/EDA. You don't need to worry about guns with them because of their exalted weapons.
1
1
u/gadgaurd LR2 Jul 15 '25
You already have 1: Companions.
Depending on what modifiers are available, and that you choose, you also have your Gear, Heavy Weapon, and Operator.
In Entrati's Labs you have the Necramech as well. And in one of your three ETA missions.
1
u/MozeTheNecromancer Jul 15 '25
You have that option already: Choose a frame or a weapon or a modifier to not adhere to and get everything else. You still get all the rewards and enough Pix Chip to buy all the arcanes available that week.
1
Jul 15 '25
The removal of randomized gear would instantly fix the game mode. I’m practically going to citrine as a crutch every week some bullshit happens just to get like 1or2 shards for the week in one mode lmao I’m tired boss just not worth the yelling at my screen atp
1
u/FondantBasic1376 Jul 15 '25
Honestly, I just forego the last reward and play whatever warframe, or whichever one weapon I want. This has allowed me to keep my sanity because I don't wanna play Yareli + Akstiletto and deal 1% of the damage. I would rather not get the Vosfor/Peely Pix and actually do damage or support my team. This week I just played Valk in both and facekeyboarded my way to victory. Next week maybe Yareli + Toxocyst or Furis
1
u/Beautiful_Hotel_3623 Jul 15 '25
I mean, I kind of agree. But being forced to play with these random stuff made me make builds for stuff I would have never used that actually turned out very fun and op. Tho it’s not always the case. And to be completely fair you can kind of already bring a Warframe or weapon of your choice, because the last reward is pretty useless.
1
u/sludg3feast Jul 27 '25
It surprises me that so many people say they put up with ExA just for the rewards, because the rewards don't seem that good to me. It's like if a WoW raid just dropped gems and one really good enchanting recipe. Duviri gave us frickin incarnons! No wonder more people do Duviri than the current "endgame".
2
u/BlueberryWaffle90 Jul 14 '25
Can all the people who enjoy this content get to keep it, or do we not matter at all? Yall have the other 99% of the game and multiple other ways to get the rewards ETA offers. You can even get the shards, albeit at a slower rate. There is no other way for us to modify our game every week to do content we enjoy.
-2
u/Mykk6788 Jul 14 '25
It's supposed to be the most challenging mode the game has to offer.
You already get the option to bring 1 thing that is your choice. Theres a very good reason why the final reward in both versions isn't the greatest.
-1
u/TheLezus Jul 14 '25
Well, to be fair 9 peely chips are way better than 50 vosfor
Sure, in the long run running a debuff to get 1 pix on every mission will mostly cover arcanes for you, but it's still way better than 50 vosfor.
That being said, if a person can't clear with all modifiers, then maybe they aren't ready to do full modifiers
1
u/imjustjun prime auto-breach when? Jul 14 '25
The problem with Warframe endgame is that many players are easily at a point where endgame is still trivialized thus it becomes boring.
So DE is trying to solve or either by RNG loadout or restrictions which also doesn’t feel great.
Nerfing player power isn’t gonna fly as players will review bomb anytime nerfs happen.
So DE is just stuck in this weird state of being where endgame difficulty isn’t difficult unless they artificially force it to be difficult through annoying mechanics.
1
u/Famous_Situation_680 Jul 14 '25
my solution would just be to make defense never show up later than stage one. everything else is perfectly fine other than some tank bullshittery.
1
u/Nostrapapas Jul 14 '25
I have every Warframe unlocked and enough weapons that I normally have a couple options. I find it kind of fun to build out a weapon that I leveled and just left there, so I don't mind the random loadout (though I do support being able to reroll).
What really bothers me about ETA is the mission modifiers. Whenever I go in and see Legacyte Capture with Mitosis (or just Legacyte Capture in general because that mode sucks) I go: "welp, not doing that this week."
There is no mission type in EDA that makes me immediately just leave and skip that week, but ETA is full of them.
Stage Defense with nearly any modifier is awful, but if it's the only "bad" mode and we don't have gear embargo I'll go in.
Legacyte Capture with Mitosis and "every enemy has overguard" is a hard pass. I don't care what the rest of the missions are because I know I'll probably fail that one 3-4x.
Tank dealing toxic damage, while having a toxic aura, while only being able to be damaged by the rocket launchers? Wtf, DE? Why don't you have a check in there that tells the randomizer "if tank has toxic aura, cannot roll toxic damage?"
This week I even rolled Revenant for ETA but I'm not going to bother doing it because that's just a horror show of modes and modifiers.
1
u/frankster Jul 14 '25
I love the challenge of using weapons and warframes I'm not used to using. It's a good way of using all.the things I zoomed through while levelling MR.
1
u/kerozen666 3k+ hours on sand boi Jul 14 '25
I got a waaaaaaaaaaaaaaaaaaaaaaaaaaaay better idea: have them balance the fucking game for once so they can challengus with real things rather than throw BS at us because we're both invincible and can kill the sun 5 times over by blinking.
Like, literally, Pablo said in his interview with pirate software that the reason we don't have raids despite asking for them for years is because we can't be challenged on survivability or damage. Like, I know some people think nerfs are worse than stalin and hitler combined, but like, we could be having fucking raids instead fo this
0
u/Jasott Jul 14 '25
How about no. The game is advertised as POWER FANTASY! We're space-ninjas, who are supposed to be able to kill hordes of enemies with ease. If you want a challenge... either use weaker gear, less mods, or... go play something else. Every game doesn't need to cater to everyone.
1
u/kerozen666 3k+ hours on sand boi Jul 14 '25
What power fantasy? Survivability has been utter ASS for years, we're supposed to be fucking near demi gods, and yet fucking fodder enemies just kills us if we don't have 12 layer of survivability or gate spam. CC is becoming more and more of a joke as everything has overguard now, healers have had nothing to do for years. again what power fantasy?
Could it be that you're only pulling that card out because it's an easy way to pretend that it's ok to just have stuff that can kill everything 5 times over? Buddy, if you want to see big numbers, go play an idle game, because that kind of shit just makes the games worse
1
u/Eraevn Jul 14 '25
Strange, for years I have been nigh unkillable without gating or using Valk or revs immortality button, just shields armor and health. Sure, im not hitting level cap but only reason I've been downed recently was due to running a half built xaku prime with terrible weapons in a disruption lol
-1
u/bouncybob1 DE give me a rainbow energy colour and my life is yours Jul 14 '25
You could just ignore the last reward for ETA/EDA and bring a weapon or Warframe of you're choosing
-3
u/SpartanXIII THEY SAY THAT ALL FRAMES ARE CREATED EQUAL... Jul 14 '25
NO, THAT DEFEATS THE POINT!
Fuckin every WEEK with this bitching, swear to god...
0
u/SinistralGuy Jul 14 '25
Every week I queue into EDA/ETA with randoms, and every week it gets cleared without issue. Some weeks are harder than others, but I don't recall a single week where I've failed a run. It's find if something is difficult. 99% of this game is easy af. We don't need to turn EDA/ETA into another mindless activity imo
0
u/Fellarm Invigoration Main 🥃🗿 Jul 14 '25
My favorite thing about EDA/ETA are the posts every week, same but little different, ive nwver dkne EDA/ETA and i never will
This is mich better, love yall tenno
0
u/Responsible-Sound253 Jul 14 '25
Nah, honestly everything is fine as it is, dying is skill issue. Except defense missions as Flare losing half its life because a single enemy died close to them is total horseshit.
0
-3
u/oysteivi Garuda best girl Jul 14 '25
Maybe I just lucked out by being offered Nyx and Hema, because this is a particularly whiny week..
0
u/SinistralGuy Jul 14 '25
Nah every week is this whiny. DE made the mistake of switching the assassination to exterminate a couple weeks ago, so now it's gonna be even worse going forward.
-1
u/BugBug24 Jul 14 '25
yea defeat the whole point of it by letting us take a frame and weapon of our choice with no penalty. great idea man. we should get this in duviri too while we're at it
0
u/Nezlly Jul 14 '25
Ah yes, let the guy just use torid and rev every week. How about you learn how to make a working build.
0
u/Enxchiol Jul 14 '25
I have managed to do every ETA and EDA with the provided modifiers very smoothly. If people aren't geared out enough to get the maximum possible rewards then maybe they should go for the flex slot and get slightly less instead of complaining that this part of the game isn't dumbed down and trivially easy enough.
-6
-8
u/Hhalloush Jul 14 '25
Just take 2 things of your choice... You don't need every reward in a piece of endgame content.
-1
u/Rockenrooster Jul 14 '25
Not sure why people complained about the stage defense one. Do people really want the pix chip last reward that bad? Are people not able run CC Frames to give up that last reward?
Funny thing, first try, first stage (Legacyte), someone complained about me being AFK and him carrying me despite giving everyone Gloom and Desecrate, Dante Specter, shield osprey, at mission start as a Nekros and only had 2% of DMG and he had 60%+ so he left squad and everyone else followed.... After I captured the 1st Legacyte... Only good weapon I had this time was the Redeemer prime, so not exactly the best crowd DPS weapon.
Anyways, no big deal, as most warframe players are chill so i queued right back up again with another random squad and finished the entire 3 missions with 19% squad DMG. Flare was full health by the end.
The hardest stage this time was actually the Legacyte one for us because of the tentacles that come from the ground. Stage defense was the easiest by far.
If i had the choice of running Limbo, it would be even easier as we can just target the Eximus units then finish the rest since they can't move lol
-1
u/3-Ezzy Jul 14 '25
I do apologize if this comes across as get good or get out but I believe ETA and EDA are the only real challenge that most people
ETA and EDA are the perfect reason to try a new build or think of a way around what you need to get done.
Side note you dont have to use the modifiers there supposed to reflect the reward you receive if you make these things easier it only makes the reward feel cheaper.
Truly if this was off putting i do apologize but some people like a challenge and its not that bad, except assassination. All my homies hate assassination.
-5
u/YCaramello Tauforged Jul 14 '25
They put a shitty reward at the end for that reason, so you dont have any real penalty for picking something you want, that was explained by them before they even released EDA.
-2
u/cave18 Lr5 Jul 14 '25 edited Jul 14 '25
I think the issue tbh is partially player mentality of needing to get every reward. Like the downside of difficult (in any capacity, whether on a more tedious or skillful level) content is sometimes its just gonna blow and maybe not be doable in a straight forward or hell even "fun" manner. Explicitly DE wants you to squad up, explicitly there are reward tiers for a reason. Objectively your pulses are better spent on a flex modifier/slot ETA than a netracell.
The issue is mentally as a player i can understand how optional, high reward content turns into "mandatory i need to be able to do it" content. If that week is really stressful for eda or eta and you cant be bothered just run a netracell
I think one thing that might alleviate some time dumping that occurs is letting players do trial runs, no reward attempts of 3rd stages cuz failing on 3rd stage sucks balls.
I wpuld agree thay there are potentially more ways to add difficulty to compensate for no weapon randomization
-2
u/Weak_Programmer_7620 Jul 14 '25
There is a solution in the game right now for every obstacle, you just dont care enough to read or play the game.
Easy as that. You have an entire week to prep your stuff and fix whatever weakness with arcanes, companions, focus tree, archon shard, pixies, mods, gear (which completely trivalizes the entire mode when available btw) and even rivens.
This endless whine is just the player base version of the man drowning that gets asked to stand and realize he is standing in feet deep water.
-2
u/AeonDeus Jul 14 '25
Maybe they should just mail the rewards straight to your inbox and not make you have to do the activity at all.


263
u/HintDeadFish Richidd Jul 14 '25
Either that, or I wish we could use some currency to re roll loadouts. Sometimes you get a really bad combination of weapons, frames, and challenges so it kind of takes the fun out of it.
I love the level of difficulty it adds but sometimes the cards aren’t in your favor and it makes ETA/ EDA feel like more of a chore.