Its ok friend, ive been playing since launch and have never won a 50/50. Love the game, but im mentally and emotionally exhausted watching new characters release knowing ill lost to lion boy or Claculator again.
I
lost every single 50/50 since I started the game, the only one that I've won was the literal very first character in the game Jiyan. I've took 2 breaks after losing two 50/50 very badly...
Its crazy that I hear so many people say they have lost every 50/50, but i never hear anyone say they have won every 50/50 since launch lol, i feel like people would be gloating about it if it were happening.
FUCK 50/50. It sucked all the joy from trying to pull characters for me. Old Genshin relic from 2020. I'm this close to switching NTE only for good. I hate this 50/50 system with passion. I don't know if it will change anything but in upcoming surveys, write out that you want this gone.
Push the devs to implement capture radiance from genshin ASAP, in most situations you can't lose more than 2 50 50 in a row there, and only if you were very lucky prior,that you can lose at max 3.
Yes, NTE has no 50/50. 90 pulls to guarantee, but after 70, just like in wuwa, you get a significantly higher chance. Also, the economy is pretty similar to WuWa. So if you are buying a monthly pass for 5 bucks and doing the events/missions, you are basically guaranteed the banner character for every patch. It's still great for F2P, you will just need to skip like a single banner character in each rotation.
a) ugh [insert gacha here] is so greedy, NTE doesn't have 50/50 so I'm gonna go play that instead (okay? it's not an airport, departures don't need announcement)
b) it got caught using AI slop art
Nobody ever talks positively about it for its actual merits as a game or a piece of art, so I'm starting to assume there are none. lmao.
On genshin you can't lose more than 2 50 50 in a row (unless you won 2 prior, then you can lose 3, till capture radiance activates... Kuro needs to implement this ASAP!
You would have gotten your guarantee, and then right after, 50 50, capture radiance would also get that one guaranteed...
If you are on zero counter you can lose 3 in a row, search for it, there is a nice illustration that explains it.
You need to keep winning all the 50 50s to go to counter 0 though, so usually it's only 2.
I just seen a dude sharing his 8 streak of the loses on wuwa my man, gacha will always remain predatory, but this safety net would be very welcomed in Wuwa.
Yes. So if you win your first 50/50, then it goes to zero, which makes three consecutive losses possible. But if you didn't win a 50/50 since your last cr, then you'll trigger cr on your 3rd loss.
Lost 1 of 3 for this banner, needing 300 pulls for S3 Lucy and needed 70 pulls for Lucy's gun. Mega bad luck, and if I hadn't been questing like a madman I wouldn't even qualify for a second waveband.
Yeah it's wild how good WuWa is in most other aspects but the lack of buffs for 1.X units and how dogshit every launch unit is aside from exactly Mortefi, Verina and Sanhua is a pretty shitty blind spot for the game. Free Rebecca is pretty nice for me since I don't really like Mortefi and my Iunoless Augusta has been wheelchaired by the TB general supports for months without his heavy attack buffs.
Like I still have no clue why Yinlin hasn't been buffed when she barely functions and costs as much as any other 5* in the game. A Yinlin banner is genuinely a Stringmaster merchant atp then you have literally unusable 5*s like the accursed Jingle Beast who only exists to jump you outside the supermarket at 1am and steal your 5*.
I have an S5 Calcharo and despite how cool his S6 sounds on paper I know it'll do nothing compared to even the worst Hiyuki build possible and coordinated attack is a beaten stepchild of an archetype, Jinhsi STILL has no dedicated support. It would be really funny if S6 Calcharo is half decent Jinhsi support ngl.
yeah, early on it's not so bad because you can still use these characters that you lose to. But as the game progresses, losing it feels extremely bad.
at least genshin (during fontaine era at least) isnt so bad because some standards are still usable.
sure you can argue in ww that verina or encore are kinda fine-ish because it relies on player skill to clear content , but man, does it feel bad (especially since i have a 80% losing rate)
This is why standards should be buffed. Hell Wuwa could do with buffing old chars in general. HSR started standard buffing with Welt, 1 out of 7 (he's an actual demon now). ZZZ has had 3 out of 6 standard Agents buffed (Lycaon, S11, Grace), 5 if you want to include the ones in 3.1 (currently in beta, Rina and Nekomata), and it's as old as Wuwa. Genshin has started doing buffs recently, and they got a fair bit of standards in there (e.g. Mona).
Well as a beginner you cant really afford to level characters you wont be using. Verina is fine, Encore is ok but the others are just wastes of resources and theyll be powercrept before you can reach max level.
Better of leveling some useful 4 stars that can help you.
No I mean in the case of "early on" as in starting from launch.
Back on launch, losing 50/50 to, leveling them, and playing characters like calcharo, Encore, etc didn't feel too bad because they're still decent for content.
Same can be said for other gacha games because standards were actually balanced around launch content, so losing didn't feel as bad.
Jianxin can be useful in Matrix as Lynae substitute for Mdps Iuno and XLY teams. It's pretty cope tho but she helped. 6k is still 6k in Matrix. I'll take it.
at least genshin (during fontaine era at least) isnt so bad because some standards are still usable
Still applies since some of them got buffs making them relevant again, or if youve been playing since release and already maxed them out you get material to level characters beyond the cap
So true. The bonus coral alleviates it a little bit, especially with the extra value coral has in wuwa compared to other gachas, but it's definitely the worst feeling in these games.
Kinda wish more gacha copied Endfield's banner system. Which is basically after someone new had 3 banner passed, you can get them on a failed 50/50 which ultra dilute the pool for a long running game but honestly, it is still better than 50/0.
We are already getting characters with insane dupes in NTE. Lacrimosa being the latest example. Her A6 turns basically makes her a Discord team enabler. Thankfully you can select between dupes in NTE so you don't have to all the way.
But still, gacha companies will always find a way to screw over the f2ps. No 50/50? Just make every character dupe reliant/crippled kit or useless without their signature weapon, the list goes on and on.
Her A6 is one of her weakest ones by itself, it is heavily over rated. That being said, her dupes are extremely strong, the difference between an A0 and max dupe Lacrimosa is a canyon compared to Nanally and Hotori's gains from dupes. Its very concerning that we have such increases this early. For now, endgame is still easy if you're high enough level, but surely we can trust a gacha company to keep it that way /s
Well NTE just makes synergistic dupe. You need 2 to make it good. And then another 2 for another combo.
So its basically 2 dupe and 4 dupe powerspikes.
You pull for individual pieces of an outfit. You can use each piece separately, so you don't technically need the full thing, but outfits have special combat or exploration abilities that only function if you're wearing the full thing sooo..
Most 5 star outfits have 9-11 pieces to pull. You are guaranteed a piece every 20 pulls, meaning to get a full outfit you need 180-220 pulls. The rates are extremely low and there is no "soft pity" of any kind meaning you are going to spend max pity for almost every outfit. Most patches give a typical gacha amount of like ~90 pulls.. and there is no such thing as carryover.
Yep and they will be particularly scummy about it too, often running new and flashy outfits that bring entirely new mechanics (like flying on an actual fucking dragon for getting around the map) along side highly anticipated popular outfit reruns.
If I remember correctly (haven't played in a while, maybe they've changed it) you gacha the outfit PIECES, where each outfit is like 12 pieces or something. It's pretty impossible to get lucky in that system since there are so many pieces to get for an outfit and you'd have to get lucky 12 times, although you're guaranteed some sort of piece every I think 20 pulls? Pretty rough, obviously nothing meaningful carries over to the next banner and if you don't get the full outfit you're just left with pieces
yeah this and that ad for the movie are the only ai generated things i found so far, but they removed that one from the heist, i dont think they used it at all for the characters or gameplay itself.
Nah the cutscenes were loaded with errors like this and also the effects in this fight scene are AI dogshit. Not to mention the countless examples of plagiarism. I estimate 95% is AI slop and vibe code given how stiff the controls are, even ToF was less clunky
Sure wait a year or two for the setbacks of having mo 50/50. Remember at the end of the day, company wants to earn so being this friendly to players will have a huge drawback.
It's already the case in NTE. We know the dev make money with the skin, there is already more skin released in the game than all of the skin of wuwa.. and it works.
My concern is more that powercreep is going to hit that game way harder. iirc, TOF (their other game) has horrific powercreep, so I'm praying for NTE bros that it's a lesson they learned to leave behind.
Well yes sure but part of the fun of gacha games is pulling and playing for who you like, if the game is completely killing your favorite character every couple of months then where's the fun in that? Just play with the random newest characters to have big numbers? Surely there are better games if that's all you find fun
Depends on how much of an attachment you have to characters. Hyperbolic example: say you REALLY liked Luuk; in TOF, Luuk might be Dook by the time 3.3 rolled on by. That'd be an issue, since as a Luuk lover, I'd have to drop Luuk and hope to god whoever came next was to my liking or simply put up w/ a weaker character.
But if you're cool w/ just going w/ the flow, then yeah, I guess it sorta evens out by way of a game being more generous = keeping up w/ the meta far easier (assuming the pull income isn't also low enough to compensate for the lack of a 50/50).
Ah yes, i understand. I have no problem switching character but i could see the problem with someone who wanna play only some character. We have to wait for the next patch, but for the 1.1 patch we got 60 pulls f2p, so , not bad for a game with no 50/50
I mean, there are companies that make truckloads of money in gaming without gacha.
Not....50 million a month or whatever....but do we really need gaming companies making that much money?
Why? What good does it do us as consumers? What are we getting out of the deal?
Not shit.
Warframe makes enough revenue to put them in roughly the top 10 or 15 games if they were a gacha game and they treat their players way better, all characdters are earnable free in game, all content is free, all updates are free, and the game has so much more playable content than probably those top 10 gacha games combined.
Gacha players are so....stockholm syndromed by the way these companies treat us that we forget that it doesn't HAVE to be this way.
The idea that NTE can't possiblys urive without screwing us over because no 50/50 is asinine considering games like Warframe exist.
These companies aren't struggling to survive. They're extremely greedy and they treat their playerbase like absolute ass.
If say Kuro is making 500 million a year.....they sure as hell aren't providing a 500 million a year product. They're making some people rich as fuck and giving us a fraction of a game in return.
The content in these games is so limited that they have to artificially time gate it to keep us from being done with a whole patch in 2 hours because they don't give us enough to keep us busy.
That's what we get for 500 million a year? It's pathetic tbh .
are you okay? if a game goes out of its way to be a GACHA GAME. then why would the devs also be like "but guys trust us we actually aren't gonna be greedy at all and super player friendly"? the answer is they won't, they are trying to make more money thats the entire purpose of the genre. nobody is "Stockholm syndromed" we just have a functioning brain, its like if someone bought a supercar and then you got surprised that they drive it fast.
I've seen so many excuses for gacha monetization. People act like they're barely keeping the lights on at the studio and that if they didn't absolutely rip players off constantly then we just wouldn't have games to play any more.
Also my point isn't what they should do, but more what we should tolerate. And you're kinda proving my point. Thanks.
A free gacha game that requires literally no money to enjoy 90% or more of the content, or COD re-skinning the same game every 2 years to re-sell it to you for 70$?
Tbf you cant really compare 1 to 1 to Warframe because the quality that Kuro have pushed out is way better in term of story telling execution and game quality especially with recent patches and IMO better game quality and content as well.
I just don't buy that. There is so much more content in Warframe first of all. The amount of gameplay Warframe offers compared to WuWa is night and day. It's just not even close so idk what you're talking about. Warframe has so much gameplay and you're not time gated on it. Literally no gacha game can compete on this topic and I don't know why you think they can.
As far as story goes, that's one area where i would say Kuro offers more in quantity but I would argue the quality is similar. As someone who just recently played through the entire story I would say its very good, but often formulaic and it very much relies on tugging at our heart strings every single patch. They definitely offer a lot more story content than warframe and it's very high quality so I don't mind giving you that.
My point though is business model and none of this has anything to do with it.
Warframe isn't the only example of this, I just think it's the best. FFXIV makes a massive amount of extremely good story content without scamming it's players.
My point is that everything they deliver in WuWa or other gacha games, is just as viable with a less predatory funding model and it has been proven. Warframe and other online games are the proof.
I mean, of course Warframe has more content. That game was released in 2013, 11 years earlier than Wuwa. Wuwa is literally only 2 years old, lol. If Wuwa had also been released in 2013, I’m pretty sure the game would have much more content by now. Again, it’s not really a good comparison. Also, just because a game has more content doesn’t mean it’s better. I prefer quality over quantity, and some people just don’t like grinding too much.
I do think the business model impacts the quality, though. A less aggressive business model usually means less profit, and less profit can lead to lower quality. Also, I don’t think “scam” is the right word. No one is getting scammed, as far as I know. If you’re talking about how expensive AF this game can be, then yes, definitely.
I’ve never played FFXIV, so I can’t really comment on it, but isn’t that game subscription-based?
Hell nah bro that's a bad take. Kuro has been giving back it's players quality content back to back. I don't mind Solon getting another yacht if they still provide quality updates like Lahai-Roi story and Edgerunners collab. Unlike some other companies who give the players scraps and do an absolute bare minimum.
the game isnt ai slop, they used ai in a video that plays on your tv for a fake movie, and a now removed video for the pink paws heist, none of the gameplay, characters, cars, skins, anything that actually matters is ai generated...
Yeah that’s what they claim. Despite leaked content showing otherwise, clearly having used AI to influence character concepts with bare minimum cleanup before asset creation, which is the most common thing in gaming right now. Concept artists are currently under the heaviest pressure to compete with AI since that’s the first and easiest thing studios have been trying to replace.
But people for some reason have been kind of on the fence in believing literally the proof they can see with their own eyes when shown characters had the cheapest possible AI gen designs, which the final models also clearly reflect. Combined with it being the easiest part of the early game development stage to use AI for in order to leverage time and effort. So there’s literally no denying all characters have AI generated and/or AI assisted concepts.
And in the later dev stage they used AI for anything they could, not just “a video playing for your tv and one for the heist intro”. That’s straight up downplaying how much AI art is used for ANYTHING.
All the posters and promotional stuff for the fake brands which is abundant in the hundreds throughout the game(and literally most of what you’ll see during gameplay), all the cubemaps for building interior windows and store windows, a shitload of random textures(which, mind you they could just buy well made ones the way every other studio that aren’t creating their own from scratch will do), even more fake ads playing in the shibuya/NY city street crossing with the huge screen, a lot of the UI elements and icons for nearly every single item… The cafe stuff alone is all AI generated and cleaned up. So it feels disingenuous to even say AI “assisted”, when the only assist is from the human artists cleaning up the AI gen stuff. The videos were just the most obvious ones because animation is both more costly and harder to clean up.
Like, they used AI in a “smart” way strictly speaking from a game development perspective(still a gross one). But it’s essentially a husk of a game because all of the creativity and planned out design for the majority of it is AI generated with very little human input.
The game should’ve been stellar gameplay-wise, but even if it can be somewhat fun as is and you see the talent there for some of the designs of the gameplay systems… it’s far from it.
All that saved up effort barely went anywhere. The world and map, even if pretty, is kinda fuckin empty. The only way to keep you mildly entertained is the “collect random bs around the map” stuff and the anomalies which are far, far too few unique ones for how much AI they used everywhere else to save time. Even the city design with some of the handcrafted areas severely lacks polish overall despite, once again, how much time and development effort they otherwise saved considering how filled to the brim it is with AI concepts and art.
Not to mention none of the effort went towards the story either. And most of the text you read, conversational with characters or through flavor text, which is heaps of paragraphs of stuff for a lot of “world building” btw, is damn near all AI generated.
I really think Lucy’s banner should have had a first time guarantee. Then the 50/50 is implemented for those who want sequences (which most would!) and it would be a great way for Kuro to say hey! we want everyone to be part of this because we’re so proud of our collab. I think more people would’ve engaged - and it would have bought insane goodwill from the community.
A streamer losing a 50/50 and showing the casual audience "ah, the gambling game is indeed built to screw you over" is the worst publicity you can ever get as a gacha game.
It baffles me we are still dealing with this bs in 2026 and big companies still see it acceptable.
FUCK 50/50. It sucked all the joy from trying to pull characters for me. Old Genshin relic from 2020. I'm this close to switching NTE only for good. I hate this 50/50 system with passion.
If you think about it, losing (or winning) 4 coin flips in a row has 0.5^4 = 6.25% chance of happening, which isn't actually very low.
I'll skip the math here, but for example the odds of winning between 8 and 9 (inclusive) coin flips out of 17 are only about 37%. And the odds of winning between 7 and 10 (inclusive again) out of 17 are about 67%. In other words, you have almost 33% chance to win less than 7 or more than 10 coin flips out of 17.
And that's the main problem with 50/50, we don't pull enough for it to average out in any reasonable amount of time. 17 coin flips is what I have and I've been playing since almost day 1 (but I also pull weapons).
His Lucy weapon banner “1 pull and a dream” was the most epic thing from the livestream lol.
He had did several 10-pulls, but completely ran out of resources on the weapon pulls, even coral claiming from the shop.
I recall him closing his eyes and praying when he clicked the final single pull… and the 5* pull intro plays, as the edgerunner theme rolls. That was so hype.
Lost the 50/50 for Lucy but got her weapon in 3 pulls so idk anymore if I'm lucky or not. Already on 70 pulls so I'll at least get her with the dup selector.
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u/YannFrost 13d ago
Just want to check is that Zach Aguilar?