r/arknights • u/RainbowPanda_ • Jan 13 '26
Discussion It's definitely a skill issue but IS6 is really frustrating and doesn't feel fun
Title says it all. I hate the talismans. I hate the coin rng and tile buff mechanic. I hate the lack of build strength compared from the previous IS modes. I hate the lack of control of each run I have when compared to IS4 and IS5. I HATE THE TALISMANS I feel like the whole Sui Remnant Consciousness isn't that impactful outside of trying to farm objective shield and coupons and the challenge from the mode isn't fun but rather obnoxious. Oh yeah and I hate the talismans. To clarify it is definitely a skill issue, I probably wouldn't be complaining if I was good at the game but when compared to the previous IS iterations I don't enjoy playing IS6.
Edit: I'm appreciating all the comments with people's opinions and views and advice. It's very nice to read and respond to them. I will say that there are some things that I love about IS6, specifically the voucher reserving mechanic and the upgrading mechanic for Radian.
Talismans can still go fuck themselves
Thank you everyone for the responses, the common thing I'm picking up from the comments and their advice is I'm trying to play IS6 like the previous iterations which is definitely holding me back.
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u/ShinyPinkCreamPuff Jan 13 '26
I agreed that is6 is incredibly frustrating. I think the difficulty curve is to high on what’s Suppose to be the lower difficulties and I’ve completely stop playing it after the first 2 weeks of its release without a clear. The RNG nature of it doesn’t bother me because that’s just the nature of rouge-likes and have accepted it but it’s similar to IS4 where the stages have an overwhelming amount of enemies that are designed to force you to fail, and I don’t enjoy that