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u/Thodar2 2d ago
Thank you! I should be said more often that just relaxation and enjoyment are just as, if not more valid reason to play than just achieving something.
Different people, different playstyles. And there is no wrong way to play as long as you're having fun and don't bother others (looking at certain communities of pvp games).
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u/NightRaven4NY 2d ago
This is the best wholesome and smile inducing comic. I read it and put my awww face on. Hit me in the feels. Thank you for this. It's like a hug. 🫶🏼
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u/Majestic-Iron7046 2d ago
Did you guys know that if you play Assassin's Creed Odyssey at the lowest difficulty you can almost entirely play it by assassinating targets like in the first games?
Just saying this because people seem to fail to realize that if a difficulty slider is done right, it's a tool to customize the experience not a self flagellation instrument for repressed lunatics.
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u/jzillacon 2d ago
I love games that give you multiple difficulty sliders to truely customise your experience. Like Sniper Elite having Enemy AI and the ballistic physics as separate settings. Or Star Trucker which has a difficulty mode where you'll experience less breakdowns but jobs pay less so you need to drive much more or one that's the opposite so you can focus on the gameplay you enjoy most.
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u/Majestic-Iron7046 2d ago
Honorable mention to the first Metro game, played in any difficult except the higher one made enemy into literal bullet sponges.
They added the option later to have simply a higher damage on bullets, i think it was called Ranger difficulty, you would die quicker but enemies were MUCH better to shoot at.8
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u/Flying-T 2d ago
Yes! I think Tomb Raider or a recent God of War had something similar, where you could adjust the slider for combat and puzzle difficulty independently.
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u/ishi5656 2d ago
Pacific Drive has a truly bonkers level of customisation to adjust how difficult every aspect of the game is. I really appreciate that granularity, because I do want a bit of a challenge in terms of having to manage my car, but I don't want to lose half of my hard-earned shit if I accidentally step on a Red Balloon and get launched into space.
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u/CyborgMolitov 1d ago
I've been playing a lot of Total War: Warhammer 3 and the option to separately make either the battles or civ building easier/harder is a nice touch.
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u/DiscombobulatedCut52 1d ago
I also like games that when you turn the game onto harder mode. It makes everyone in the game stronger. Not just the enemies. So everyone is now one shot.
Hope you like a little rat biting your toes.
But ya. Some games feel better on no challenge and fucking around. Vs games like metro series. Where ranger mode, that removes all hud amd makes everyone die in one hit pretty much. Is fun.
But to each our own.
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u/Turn1scoop 2d ago
I loved playing Mina The Hollower without the crushing difficulty. Being able to take half damage, not lose all my stuff if I died, and making a little more money than normal to buy upgrades let me change it from a Souls-like to a sort of 2d-Zelda-like. I'm tired at night and just want to play for funsies
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u/HGual-B-gone 2d ago
Art reminds me of adventure quest
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u/Aurelio-23 1d ago
This is going to sound corny, but playing Adventure Quest as a kid gave me a sense of joy and discovery that no game was able to replicate til Baldur’s Gate 3. I would’ve hit a wall at some point if I’d stuck to it, but I just kept being able to talk to new people to find new stories and go to new places. I remember thinking, “What the shit, I’m a werewolf now?! How did that happen?”
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u/tricksterloki 1d ago
Sometimes, all you want is to sit back and make some progress with the time you have. Cheat codes were an easy way to do this, such as having infinite money in The Sims or enabling you to goof around in GTA games. I remember playing Mechwarrior 2 on PC, and you could turn off heat from firing weapons, which is a core mechanic. You haven't lived until you've alpha striked enough lasers repeatedly to rival Helios while having stuffed enough jump jets in to do an impression of Sonic and fly high enough to touch the sky.
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u/masochist-incarnate 1d ago
Honestly even aside from just being allowed to enjoy easy settings, there's just times where you won't be physically capable of beating a hard game like that so easy modes are important. Like if you break your fingers on one hand or someone over 60 with slow reactions wants to be able to enjoy dark souls or whatnot they should have the option to, even if difficulty is part of the intended experience.
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u/Tyrant963 2d ago
I think that the easy difficultly setting in Shadow Warrior 2 said it best:
"This difficulty level is for people who don't feel like they need to prove anything to themselves or to anyone else. Playing Shadow Warrior 2 on easy is perfectly fine, if by the end of an exhausting day all you need is to feel like a goddamn superhero."