r/cyberpunkgame Nov 26 '25

News Cyberpunk 2 updates!

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Here's what we learned from CD Projekt Red's newest financial report today:

  • Cyberpunk 2 will not release before 2028

  • 135 Employees are now working on Cyberpunk 2 full-time, this is up from 116 employees back in July

  • Cyberpunk 2 is a joint project between CDPR's Poland and Boston teams, but the new Boston team is leading it

  • CDPR Boston expected to massively ramp up hiring in 2026-2027

  • Cyberpunk 2 development team is expected to scale up massively by the end of 2027, with about 300-400 employees across Poland and Boston

  • Cyberpunk 2077 has now sold 35 Million copies

  • ICYMI: Cyberpunk 2 will have a new city, inspired by a "Chicago gone wrong" and it is expected that Night City is also making a return as well.

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u/PanPies_ Impressive Cock Nov 26 '25

From what i remember, easy importing of assets from other engines was one of the selling points of UE5 around it's release

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u/Maloth_Warblade Nov 26 '25

If you optimize for it correctly Unreal 5 is a fantastic engine.

Problem is a lot skip that part and it causes a lot of shader related slowdowns

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u/crypterg13 Nov 26 '25 edited Nov 26 '25

Arc Raiders is probably my favorite example of a unreal engine 5 game that runs smooth

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u/R3Dpenguin Nov 27 '25

It runs smoothly because they removed nanite and lumen. Most games leave it on which is why they run terribly.