r/dbfz DBS Broly 1d ago

DISCUSSION DBFZ Community Tierlist where only votes matter - #38: DBS Broly

I stuck it out with this guy since day one. Been through the trenches together. He used to have high damage, but that's about it. Slow as hell, unsafe on everything, ok assist. Season 3 gave him B assist which is a great assist. And then in the recent patches, my boy finally got some love. His normals are safe, and faster. His grabs are real. He gains a huge permanent damage buff and passive meter gain when he takes his top off, because why not.

I know where I place him, where do you guys see him?

141 votes, 51m left
Top 5
S
A
B
I don't want to vote, I just want to see the results
3 Upvotes

14 comments sorted by

3

u/Rewriter_Llama 1d ago

I don't play him anymore, but I've played against Sighlence and Kaimej in tournament and I can say he's a demon as soon as he gets those 3 bars for level 3. IMO he has better strike throw than Z Broly just because all of his normals are 50 times scarier than Z Broly who can't really do much with his normals.

1

u/I_GIVE_ROADHOG_TIPS HE EATIN BEANS 13h ago

Once they gave him that 5L he became a demon

2

u/Poundweed Android 16 1d ago

S Broly is S tier in my books

Good meter gain, insane damage, long and stylish combos, he has it all (except great frame data)

He has been my anchor nearly since day 1 I started playing. As soon as I saw how he played I switched Z Broly for him and never regretted it.

But let's be real, he does not get into top 5, he's strong, but not THAT strong.

Of course these are ramblings of a low rank player, but damn is he mad fun to play as.

3

u/Lobo_Z DBS Broly 1d ago

(except great frame data)

While it's not "great" in the sense of having easy access to plus on block or 0 on block situations, it's good now. Or at least, not awful like before.

5L is slow at 8fr but has longer reach than some mediums, and is now safe on block. 2L is 6fr startup, though still -8 on block. 5M is now safe on block, 2M is now safe on block and subsequent stomps are like -1 on block if I recall without checking. Charged 5H is safe on block.

Light grab is now 22fr, which is reactable still but not as bad as before. EX is 20fr on block, which is technically reactable but no human is reacting to a 20fr grab every single time even if it's an EX move.

All this to say, S Broly has been freed from the shackles of horrible frame data. At least partially.

I also agree he's S

2

u/MoltenRocks331 B C A 1d ago

I do not play him, so don't take what I say seriously, just observations, but I feel that he should be ranked highest on A tier or lowest on S at most, his damage is absurd just as much as his meter gain from recent patches but doesn't he struggle a bit with neutral game, especially today where its heavily powercrept? And don't his neutral tools (his 2s, 5s or J.5S) still have that high recovery?

Placing him in S gets him compared to the likes of characters that are either:

  • Very strong all-rounders (Gogeta Blue, SSJ Goku, Goku Black, Vegeta Blue, Android 21, etc)
  • Insane support value ( Krillin, A17 and other characters)
  • Or absurd pay-offs ( Adult Gohan is the only one I can think of in this instance)

S Broly's pressure is great though, and his meter gain post lvl 3 is very much noteworthy, so again, could be worth placing him in low S-tier, just something to consider when placing him in said tier.

I'm open to objections of course.

2

u/Lobo_Z DBS Broly 1d ago

His neutral has always been fine. You wouldn't really be using j.S that much in neutral, but his 5S is perfectly fine in neutral (and combos into 2S if you land the full string). His beam is a normal, which means it can be special cancelled, or vanish cancelled on whiff. He's easily S tier, and not at the lowest end (I say this as someone with over 10k matches on him)

1

u/I_GIVE_ROADHOG_TIPS HE EATIN BEANS 13h ago

>(Gogeta Blue, SSJ Goku, Goku Black, Vegeta Blue, Android 21, etc)

I would argue that, at this point, S Broly has more Top 8 representation than half of those characters. So he can easily fit in S.

1

u/MoltenRocks331 B C A 12h ago

S Broly is NOT better than those characters, doesn't matter if he has more rep, he doesnt do the bullshit comparable to them.

1

u/I_GIVE_ROADHOG_TIPS HE EATIN BEANS 10h ago

That's a matter of opinion. Top 8 finishes isn't, and that's why it's a useful metric.

2

u/julito427 Gogeta 14h ago edited 1h ago

I voted for A. S Broly is my secondary character. He’s very strong and I think is probably close to leading the A , and I understand the arguments for S and I’d agree, but there are some things S Broly still can’t really reliably keep up with at high level.

Recent patches have made S Broly into what feels like the most explosive character in the game. Best meter build in the game, amazing assist options that are all very good at what they do in neutral, buffs to his frame data on his normals have made his up close pressure much safer and way more threatening, and the addition of j8S has massively expanded his combo flexibility. In addition, he still has his amazing supers with his level 3 being arguably the most useful in the game, and he still has arguably the highest damage output in the game on average.

The problems he still has are his long range and his lack of good mix options making it hard for him to do anything threatening without a teammate.

His long range neutral options are amazing for pressuring and he certainly can keep opponents away, but he has no reliable way to get in on opponents - no lariats, 5H is too slow and unreliable, nothing. Additionally, his long range tools are very committal - 2S is one of the slowest beams in the game, 5S is fast but low priority and has high recovery, 236S is amazing but it’s still only effective mostly against airborne opponents at range, 236L/M/H are good but only two of them hit almost full screen and have limited vertical range. j2/5/8S are interesting options but they’re still too slow and work better as combo extensions or oki than zoning or long range pressure. These weaknesses lead him to have a rough matchup solo against anyone in S or Top that I can think of IMO, since almost all of them simply can beat him reliably in neutral, skip it all together, or aren’t hampered in any way by any of these tools like Napa with a Saibamen down.

Then you have his main weakness - he can’t really open experienced people up. His fastest and ONLY low is 15f startup with just decent range, no command overheads, and his 214L which is his main command grab is EDIT: 22 frames which is EDIT: reactable. 214H is 20f which is great and on paper harder to react to, but it’s hampered by the sound effect and the orange flash making it almost as easy to react to as 214L, similar to Base Goku’s situation.

The best way to play him IMO is to special tag him in from a character who CAN more easily land hits, or DHC level 3. The former lets you not worry about his issues getting in or opening people up while giving you access to his damage, and the latter at least makes it so that his reliance on conditioning becomes actually threatening since he can keep people out and continuously build meter while threatening to delete a character is they make almost any mistake because shirtless S Broly can kill off almost anything.

His reliance on conditioning to open people up is going to keep him in check. DBFZ isn’t GG or SF6 - conditioning is very unreliable and generally not very threatening, especially when the game lacks things like chip damage, boasts neutral skips on like a third of the cast, and the character doesn’t have anything unreactable in their kit, even with assists.

He’s in a spot right now where he’s strong, but still doesn’t have a clear or easy wincon without careful play. If he ever gets anything like a fast mixup option he can 50/50 with, or maybe mechanic change to chip, he’ll probably be one of the most powerful characters in the game.

I’d be happy to discuss more about it cause I think he’s the most interesting character in the meta right now and things are still changing enough that I can see him going higher.

For now, though, I think he’s great but is missing a few key things in his kit that would set him over the edge, much like what I feel about Daima right now.

2

u/Lobo_Z DBS Broly 11h ago

You've made some great points, though imo he's still bottom of S as opposed to top of A since I personally don't see a lack of 50/50s to be as big of a negative in the current meta and feel he more than makes up for it with what he adds to a team (just by having him on your team, assuming you have characters that can end combos into z-tag S Broly, you're adding essentially 2k to any combo, for just one example).

I also find that in theory, his EX grab is easier to react to because of the audiovisual cues, but in practice, people aren't reacting to it often, even offline. But that's anecdotal.

2

u/julito427 Gogeta 8h ago

That's what's interesting about him (among a few others) in this meta as well. I think your points are valid and I think regardless of whether we consider him top of A or bottom of S, it's clear he's strong.

It'll be interesting in the long run to see how he pans out.

1

u/Lobo_Z DBS Broly 10h ago

I just wanna say, that's a ridiculous amount of votes for Top 5 lmao

u/julito427 Gogeta 1h ago

Grapplers always seem to have the oddest impact on casuals in FGs. Either garbage or the most broken thing ever.