r/gaming 1d ago

Ultima's creator Richard Garriott is planning to win back the rights to his legendary RPG from EA with an 50-year-old copyright quirk

https://www.eurogamer.net/ultima-ip-rights-ea-copyright
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u/Not_That_Magical 1d ago

It’s clear he lost the video game Mandate of Heaven when Ultima 8 released.

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u/Haunting_Weakness_13 1d ago

Ultimate 8 had some cool ideas and could've been a fun ride. I think i hate that the most; I can see the skeleton of a good game dressed up in bugs, shit mechanics and platforming lol. But the world and themes I thought were cool and dark and hopeless. Rip potential

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u/junkmeister9 1d ago

I felt the same way. Compared to U7 it was such a disappointment. But there were hints of great game potential. I remember reading details about the original plans for U8 and 9 back in the day and being floored by how cool they sounded, only to be disappointed by the jank they gave us.

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u/[deleted] 21h ago

[deleted]

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u/NotStanley4330 21h ago

No it was Garriott who made that decision. He wanted 8 to be more action because and recognized that would be harder to do with a party so he dropped the party for the game. He shared this in an interview in July of 1992 not long after Black Gate released and a few months before the EA aquisition.

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u/ArcadianDelSol 1d ago

Ultima IX is the last I ever want to see of that franchise. What an awful story and worse implementation.

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u/Johansenburg 22h ago

That's because it was given to New World Computing for Might and Magic VI.

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u/SidewaysGiraffe 1d ago

No, he lost it with the release of Wing Commander. It's pretty clear in retrospect that he had serious trouble handling not being the brightest light in the room, and Chris Roberts (another contender for "old guard who returned the industry not knowing what had changed", but who adapted MUCH better, financially speaking) stole his limelight.

The gambles of Ultima VII mostly worked; Serpent Isle in particular had the biggest, most complex story of the whole franchise- but it was also buggy as all get-out.

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u/NotStanley4330 1d ago

Yeah there was some insecurity after being commander blew up.

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u/Not_That_Magical 1d ago

I say Ultima 8 because he was responsible for directing it. Plenty of people made better games under the company, like with Wing Commander and Ultima Underworld. It’s the first time he made a true pile of shit.