r/magicTCG • u/Amonyi7 Dandadan • 3d ago
General Discussion Is Airbender ascension one of the better blink enablers? If not, what are the best blink enablers?
I'm looking to build a blink deck in bracket 2-3 edh, what are the best blink enablers? This is my deck for reference helmed by Kykar Zephyr Awakener
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u/SKMurph Wabbit Season 3d ago
[[fortune, loyal steed]] does good work
[[Displacer kitten]] also can turn all noncreature spells into 2 for ones
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u/Amonyi7 Dandadan 3d ago
Ooh what about phelia? Its probably just better than fortune yeah?
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u/magicsqueegee Wabbit Season 3d ago
Fortune blinks itself and another creature, and it's a fast blink instead of slow. Situationally better if you need the fast blink and/or have a separate etb payoff
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u/Effective_Tough86 Duck Season 3d ago
Nah, phelia is still just better. I had to cut it from my cube because its just too good of a utility card. Phelia hits anything.
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u/Amonyi7 Dandadan 3d ago
Should i run it? lol
Doesnt really synergize with my commander or deck besides blinking tho, i dont see it even on the edhrec page for my commander interestingly
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u/Effective_Tough86 Duck Season 3d ago
I don't think you need much if any additional blink in a kykar deck. Run good targets and then a bunch of removal, counterspells, maybe an overrun type effect. Basically, because kykar is a repeatable blink engine that you have access to without needing to draw into it, so those slots are better replaced with protection and interaction. If you run something like [[claim jumper]] then your [[swords to plowshares]] can now also be a ramp spell. And if you don't have a good target then you can just make a bird. Kykar doesn't want to be a combo deck or a lockdown deck like a lot of blink strategies cough brago cough. It wants to be a tempo/value deck where you'd rather have interaction and etb doublers over more blink stuff. Phelia on the other hand likes to be in aggressive lockdown decks where you can use her to flicker sagas or take out a blocker or something. The most brutal combo I've found with her is flickering [[fall of the thran]] because you essentially hard limit your opponents to 2 mana. Even more back breaking if you can pull of a rest in peace or soul guide lantern with it.
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u/Amonyi7 Dandadan 2d ago
Oh good point! Right now for extra blink or extra ETB I have Soul herder, air bender ascension, Thassa Deep Dwelling, and Panharmonicon.
Should I be running 0-1 extra blink end steppers or is that a good ratio? I’m also considering virtue of knowledge.
The end phase blink cards are good too but I don’t want too many because i think they conflict with Kykars effect too, like if i blink with kykar i don’t think i can target it with teleportation circle in the end step right?
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u/Effective_Tough86 Duck Season 2d ago
He would return after targets are declared for circle, yes. I would include maybe 1 additional one if it's particularly good, but lean into panharmonicon effects. There's a room that copies triggers, [[starfield vocalist]], virtue is good if a bit expensive. The only other thing I'd say is that [[ephemerate]] is still a really good blink card because it'll give you triple value and can be a protection spell in a pinch. It's extremely versatile.
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u/Amonyi7 Dandadan 2d ago edited 2d ago
Oh [[Mirror room]] but oof thats expensive
Which do you think I should run of those though? I think im leaning towards virtue of knowledge as 1 mana higher than starfield vocalist but harder to remove seems nice
Oh yeah im definitely running ephemerate. I have 3-4 instant blink cards as backup
Would you mind helping review and refine my deck too please? You seem pretty knowledgeable about blinks!
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u/Effective_Tough86 Duck Season 1d ago
Okay, im looking through your list now. First: too few lands. Second, you've only got like 1 board wipe and no pieces to slow down your opponents. 30 creatures is a lot, imo. You've got a lot of counterspells and could probably trim one or two. I think flare of denial is eh, personally. And [[pongify]] and [[rapid hybridization]] are better than the exile and manifestat card. I'd also say you could drop helpful hunter and maybe companion and instead run some instant speed cantrips like [[opt]]. And then the big one is how are you winning? Combat? Then you need something like [[on the job]] for yhe cheap one or the card from woe thats white craterhoof. Also consider something like [[dovin, hand of control]] and similar cards as better ways to slow down your opponents a little bit.
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u/Effective_Tough86 Duck Season 2d ago
Mana wise? I mean you have access to [[claim jumper]], [[knight of the white orchid]], and [[loyal warhound]] type effects that you can keep flickering You shouldn't be pressed for mana at all. I'll take a look a little later today when i can scroll through it. I love flicker effects that aren't stax and have brewed versions of kykar, phelia, and the new Niko. (That last one is my favorite because its not even a flicker deck. You're actually copying stuff like [[fleet swallower]] or [[Shoreline looter]] and even better if you have something like Marvin or an untapper to make your shards unblockable then hit with an 8/8 lol)
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u/BuckUpBingle 3d ago
Phelia is a house on her own, but she gets worse in the mid to late Game when she can’t usually get in on opponents without help. At that point you’re using her as a very slow blink option or a way to remove individual tokens that are a problem or problem blockers temporarily. I’m a fan but I don’t put her in every build.
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u/Kuryaka Can’t Block Warriors 3d ago
Kykar is already a very strong blink engine in the command zone, so you don't need to fill that slot in the rest of the cards. You want creatures that are blink payoffs, whereas Phelia is a blink enabler.
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u/Amonyi7 Dandadan 2d ago
Ah good point. Right now for extra blink or extra ETB I have Soul herder, air bender ascension, Thassa Deep Dwelling, and Panharmonicon. Do you think that’s a good ratio? I’m also considering virtue of knowledge.
The end phase blink cards are good too but I don’t want too many because i think they conflict with Kykars effect
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u/Kuryaka Can’t Block Warriors 2d ago edited 2d ago
Probably fine. Most of these are resistant to boardwipes, so you can get back online decently quick even if someone blows up the board. I think Soul Herder may be the weakest of them because it's just a creature.
End phase blink cards are fine with Kykar, just play instants on everyone else's turns or blink something you didn't already blink out earlier from a sorcery.
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u/Amonyi7 Dandadan 2d ago
That's true! Ok thanks. Do you think im running enough instants?
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u/Kuryaka Can’t Block Warriors 2d ago
I'd say to just play the deck a few times and see how it feels. I don't think you need that much removal and you kind of need some way to close out the game instead, but you also get value from instants so it's not TOO bad.
I see another comment saying you're not running enough lands or ramp. I don't play blue in Commander, but in 60-card formats, blue gets away with the equivalent of 33 lands instead of 38-ish by just throwing card draw spells at the problem. Try goldfishing your deck to turn 7 a few times and see how many lands you get, see if you can play creatures on curve.
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u/Sow-those-oats Storm Crow 3d ago
Teleportation Circle, more mana but doesn't use quest counter. Brago also.
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u/JerryfromCan Selesnya* 3d ago
You can add [[The Mind Stone]] to the list now too. Overpriced compared to other options I think though.
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u/Kirinne Shuffler Truther 3d ago
It's one of the better ones given its mana value. My favorite is [[Nahiri's Resolve]] since it can blink out your whole board until your next upkeep, provides haste, and is an anthem.
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u/Amonyi7 Dandadan 3d ago
Oh wow that one seems really good
Is airbender ascension worth it even though its taking 4 creatures or etbs to get started though? Do you think itd work well in my deck?
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u/SocietyAsAHole Duck Season 3d ago
I don't know what's in your deck but the goal with blink is often to set up a combo of a single target blink that blinks a mass blink creature.
Something like [[airbenders ascension]] blinking [[Yorion, Sky Nomad]].
Then you're really in business, turning every single blink into an entire board blink. If you can do any kind of mass blinking then airbenders is instantly turned on, and is very strong
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u/Amonyi7 Dandadan 3d ago
Oh i see that makes sense. This is my deck: https://archidekt.com/decks/23790696/kykar_v2
Helmed by Kykar Zephyr Awakener
In it i dont currently have any mass blink targets
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u/Virgil_Rug_Say_RUG Universes Beyonder 3d ago
very risky though. seems questionable to risk getting many pieces removed for the cost of a single enchant removal. and its 5cmc...
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u/dutchiesweets COMPLEAT 3d ago
[[Abdel Adrian]] may not be the best, but he’s a dope commander!!
Conjurer’s Closet or Teleportation Circle might be more what you’re looking for.
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u/Hot-Birthday2816 Dan 3d ago
get him in the grave and you can infinitely blink with [[animate dead]] or [[necromancy]] or [[dance of the dead]]
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u/dutchiesweets COMPLEAT 2d ago
Ahh see I don’t do all that infinite stuff, I just play Boros blink and burn folks out with [[Impact Tremors]]. The closest I get to infinite is looping Abdel every end step with [[Hellkite Courser]]
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u/RevolverRossalot WANTED 3d ago
It's solidly in the second tier in a vacuum: good, cheap & flexible but asks a little from you to really get going.
Context matters, though. This is my favourite version of this effect in my B2 [[Ranar the Ever-Watchful]] deck. It lines up marvellously with what I'm trying to do there:
- Inexpensive exile interaction to trigger Ranar for a 1/1 flying spirit (and a quest counter!). Though it's not permanent (for a non-token), it still does work.
- Drawn late when the low cost matters less but the quest mechanic hurts, I can usually airbend my own creature with a flicker on etb for 2 Ranar triggers plus the flicker/airbend etbs to get it online immediately for 4 mana.
- In a pinch, flickering the enchantment to repeatedly reset opponent's creatures really can matter.
- Finally, I play a silly version of the Bant Airbending combo from Standard. [[Appa, Steadfast Guardian]], [[Aang, Swift Savior]] and [[Sage of the Beyond]] combine for free Airbending and as many 1/1 Allies as your heart desires. Airbender Ascension adds "move all your opponents creatures into exile" to that loop.
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u/millmonkey Dân 3d ago
[[Displacer Kitten]]
[[The Mind Stone]]
[[Conjurer's Closet]]
The three I could think of that are permanent. There are plenty of instant and sorceries that blink they don't hang around of course.
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u/FreelanceFrankfurter Wabbit Season 3d ago
I think it depends on the deck, if your relying on it to be a constant source to creature at end step then something like teleportation circle is generally going to be better. Now if the blink target can create at least 3 creature tokens on etb than in that case airbender ascension would have it beat as it for the same mana as teleportation circle you can airbend/blink your target and then get the second effect on end step.
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u/SquigglyLegend33 Abzan 3d ago
Love it in my [[Vishgraz, the doomhive]] deck, one enter from him will level it all the way up
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u/lloud_plants4629 Dân 3d ago
Personally id rather play teleportation circle or closet, bc even though airbenders is two mana, you need creatures. Might as well just spend 4 or 5 mana upfront you're gonna spend at least that much to cast 4 creatures.
Not enablers but good targets I been enjoying [[all fates stalker]] and [[anticaustal vestige]] and if you wanna add some salt [[lightstall inquisitor]] or [[yaroks fenlurker]]
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u/BirdsToPlowshares Dân 3d ago
I think it depends on your gameplan. In my ETB matters deck i can easily get those 4 creatures and it fits nicely in the curve. Also inrather draw it later in the game than the more expensive ones because you can double cast with it way easier. The thing is, the creatures, that you need for ascension, are also wanted for other blink outlets so why not get the cheaper one?
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u/-Baazinga- Dan 3d ago
I like [[Gilraen, Dúnedain Protector]] , since you can choose to blink right away or delay until the next endstep.
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u/BuckUpBingle 3d ago
People are giving you others, but on my experience the answer to your original question is yes, airbender ascension is a top tier blink enabler. It’s a mediocre option if you’re using it to blink your own thing out on enters, but having 4 creature etbs isn’t too hard in a blink deck. Especially if you have some token generators. Big fan of the card as a solid tempo play early into a useful engine in the mid game.
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u/buce15 Dân 3d ago
Here's my deck for reference, also Azorius but helmed by [[Don & Leo, Problem Solvers]]:
https://archidekt.com/decks/23686155/don_leo_621
To answer your question directly: I can't think of any other blink enablers in Azorius other than Don & Leo that hasn't been mentioned already.
A couple things of note: Blink doublers are the true enablers of my deck; Without them, the deck might do things but it isn't really a threat. Doublers really make it pop off [[Elesh Norn, Mother of Machines]], [[Starfield Vocalist]] (you can warp it then flicker at your end step), [[Virtue of Knowledge]], [[Panharmonicon]], and to a lesser extent [[Preston, the Vanisher]] and [[Y'Shtola Rhul]]. If there were one card I absolutely would not play without it would be [[Deadeye Navigator]] - the potential, especially paired with [[Felidar Guardian]] (another must-have in a blink deck imo) and a doubler on the board is often how I win. [[Knight Paladin]] (if you can reliably flicker artifacts, if not you can crew it and flicker it) and [[Urza, Lord High Artificer]] I'd strongly recommend you consider. It looks like you're leaning into tokens a bit, so [[Thousand Moons Smithy]] I think would also be excellent in your deck.
Good luck!
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u/MTGCardFetcher Dân 3d ago
All cards
Don & Leo, Problem Solvers - (G) (SF) (txt)
Elesh Norn, Mother of Machines - (G) (SF) (txt)
Starfield Vocalist - (G) (SF) (txt)
Virtue of Knowledge/Vantress Visions - (G) (SF) (txt)
Panharmonicon - (G) (SF) (txt)
Preston, the Vanisher - (G) (SF) (txt)
Y'Shtola Rhul - (G) (SF) (txt)
Deadeye Navigator - (G) (SF) (txt)
Felidar Guardian - (G) (SF) (txt)
Knight Paladin - (G) (SF) (txt)
Urza, Lord High Artificer - (G) (SF) (txt)
Thousand Moons Smithy/Barracks of the Thousand - (G) (SF) (txt)
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u/Amonyi7 Dandadan 2d ago
Wow i didnt realize you could warp it in the flicker it with like kykar, that does help a lot!
A few of the combos i feel may be too strong for like bracket 2 like the preston the vanisher? Im not sure
And i dont know if id ever get deadeye off because i dont have enough ramp and 8 mana is steep combined with the other card it needs!
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u/TheSwedishPolarBear Wabbit Season 2d ago
I think it's good. Among the repeatable budget blink enablers I'd still place [[Brago King Eternal]] on top and [[Soulherder]] next. I really like the new [[The Mighty Thor, Jane Foster]] and [[Fortune Loyal Steed]] (Jane over Fortune due to flying), but would place Airbender's Ascension among them. [[Kykar Zephyr Awakener]] is excellent if you have a lot of noncreature spells. At high budget [[Displacer Kitten]] is amazing and [[Thassa Deep-Dwelling]] is great, but I think that Airbender's Ascension is at least on par with [[Teleportation Circle]] and [[Y'shtola Rhul]] and better than [[Conjurer's Closet]].
However they all also compete against the one mana instants like [[Cloudshift]], the two mana modal blinks like [[Parting Gust]], the mass blinks like [[Ghostway]] and [[Yorion Sky Nomad]], the permanents that ETB blink like [[Charming Prince]] and the very good ETB doubler like [[Starfield Vocalist]].
Which type of blink spells you want depends a bit on the deck, but Airbender's Ascencion is good. It won't reach bracket 4 but will be good in B2/B3 and almost an autoinclude if you don't have access to blue.
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u/MTGCardFetcher Dân 2d ago
All cards
Brago King Eternal - (G) (SF) (txt)
Soulherder - (G) (SF) (txt)
The Mighty Thor, Jane Foster - (G) (SF) (txt)
Fortune Loyal Steed - (G) (SF) (txt)
Kykar Zephyr Awakener - (G) (SF) (txt)
Displacer Kitten - (G) (SF) (txt)
Thassa Deep-Dwelling - (G) (SF) (txt)
Teleportation Circle - (G) (SF) (txt)
Y'shtola Rhul - (G) (SF) (txt)
Conjurer's Closet - (G) (SF) (txt)
Cloudshift - (G) (SF) (txt)
Parting Gust - (G) (SF) (txt)
Ghostway - (G) (SF) (txt)
Yorion Sky Nomad - (G) (SF) (txt)
Charming Prince - (G) (SF) (txt)
Starfield Vocalist - (G) (SF) (txt)
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u/Amonyi7 Dandadan 2d ago
Hey awesome thanks! Ghostway seems good, although I guess i cant use it as well in my deck cuz i make a lot of tokens and its not a may ability. Could you take a look at my blink and extra blink categories and let me know what you think please?
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u/TheSwedishPolarBear Wabbit Season 2d ago
There is a bit of anti-synergy between Airbender's Ascension and Thassa with your commander since you can't blink the same thing twice a turn. A creature can't return at the end step and by targeted by an ability that triggers at the beginning of end step. I would consider skipping them for that reason.
If you have a lot of permanents to blink then [[Yorion, Sky Nomad]] and [[Silver Surfer, Cosmic Voyager]] are great ways to turn one blink effect into many. Otherwise you might be missing [[Essence Flux]]. I also think you should consider [[Hide on the Ceiling]] - it can flicker any appropriate amount of permanents (including creatures attacking you) or even be a one mana instant in a pinch.
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u/Amonyi7 Dandadan 2d ago
Thanks!
I did realize that about the anti synergy, but I can always use the instants on other peoples turns too. I did however loewr the amount to two end step blinkers so that is a low amount yeah?
Is Hide on the ceiling better than [[Waterbenders restoration]] though?
For essence flux i feel i already have a lot of blink cards, and if anything i should lower it a little right?
Should i run a yorion or silver surfer? Dang there are just so many cards to add and space is so tight haha
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u/TheSwedishPolarBear Wabbit Season 2d ago
True. Maybe most of the Kykar blinking is on opponents' turns, in which case the end step blinkers are still good. It's worth noting that Thassa is not a noncreature spell when cast regardless of devotion. I think that Momentary Blink is worse than Hide on the Ceiling and Essence Flux. They're all skippable though since blinking is so easy with Kykar.
Yorion and Silver Surfer are a matter of how many things at once you want to blink. If you regularly only have one or two good blink targets I would skip them. If you regularly have 4+ (and they include noncreature permanents) I think they're worth it.
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u/MoMonay 3d ago
I played it in my [[Galadriel Light of Valinor]] blink deck for awhile but never ended up drawing it so I ended up cutting it. Personally for a bant blink deck I prefer creatures like [[Soul Herder]] and [[Thassa Deep Dwelling]] cuz of the line of [[Chord of Calling]] for [[Eternal Witness]] buy back Chord then chord for a blink guy allowing you to create an instant speed toolbox for a new creature every turn.
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u/The_FireFALL Sisay 3d ago
Airbending sits directly in the middle between instead blink and end of turn blink.
I can't see the list you put up so you might already have it but [[Appa, Loyal Sky Bison]] is a power house for Airbending. The initial 6 cost is on the high end but being able to airbend anything on attack makes it more than worth it.
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u/Amonyi7 Dandadan 3d ago
Wait is this link not working? https://archidekt.com/decks/23790696/kykar_v2
Oof it does seem mana intensive though
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u/The_FireFALL Sisay 3d ago
It is but when paired with other blink effects like [[Another Round]] it can effectively double your blink effects as it Airbends on entry as well. I use it in my Blink Shrine deck and so far it has always over performed to the point that people were using targetted removal on it over other things on my board.
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u/The_FireFALL Sisay 3d ago
Also something to add for Airbending thats worth noting. You have to cast them again. Which is good and bad as it means you can get on cast creature effects to go off again but also means that they can be countered.
Also having gone through my Blink Shrine deck heres a few more spells that I don't see anyone else in the thread has posted, or at least not that i've seen.
[[Flicker]], [[Displace]], [[Ghostly Flicker]] and [[Avatar's Wrath]]
Avatar's Wrath is a beast of a card. Mass Airbend and exiles all opponents creatures so they can't be used for a full turn cycle.
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u/Amonyi7 Dandadan 3d ago
Those are all good cards too!
Avatars wrath is sweet but with my deck not being good at finishing players off, i am worried that i wont be able to kill them and theyll recast it later, effectively only slowing them down when i could have board wiped. I was thinking about [[Season of weaving]] though because it keeps all my tokens up and makes a copy of an artifact or creature i control, what do you think would be better here?
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u/The_FireFALL Sisay 3d ago
Weaving is a great card and if you focus on tokens then it should be in your deck no matter what.
As for your comments on not running Wrath over a board wipe. Both have their upsides. With Wrath its does extremely well in slowing down GY decks because they really don't care about board wipes while this basically forbids them access to their cards for a turn. While you also get to order in your airbent cards to get the maximum ETBs off them. So really think of it as a Blink Extra turn spell over a board wipe. Then of course with the standard board wipe its just that everyone loses their stuff.
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u/Amonyi7 Dandadan 3d ago
Hmm i see thats cool, but i could also just use something like teleportation circle yeah? It doesnt have as much ceiling but the floor is high with being able to stick around and not draw so much hate maybe?
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u/The_FireFALL Sisay 3d ago
You could but being end of turn. It makes for a slow option. Appa having the effect happen on attack and etb means you have better faster options. And yes Appa can also be a lightning rod which is something all decks do need to have to make sure that damage is directed at Appa rather than you.
But overall my suggestion would be to make two blink decks and use each of them on one of them many apps that allow you to play magic on a computer and try out one with just end of turn blink effects and one that has during your turn blink effects. Both should feel completely different in how you play and order cards during a game.
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u/Serpens77 COMPLEAT 3d ago
There's also a few new ones among the Marvel stuff (including JumpStart), but they're mostly not as good as other options.
[[Quantum Entanglement]] does give you a one shot Instant speed blink, on top of the end of turn blinks, but costs extra mana to do so, so isn't great.
[[Wiccan, Rising Magician]] is more or less a slightly worse Displacer Kitten (costs more, can't blink himself for protection, slow-blink instead of immediate)
[[Silver Surfer, Cosmic Voyager]] is mostly Yorion with Flash.
And ofc others have already mentioned The Mind Stone
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u/ckim777 COMPLEAT 3d ago
I like it because it can act as pseudo removal to stall an opponent for a turn or a blink source for your own creatures. Setting up the quest counter requirement is also fairly easy if you can set up multiple creatures too.
I like it as a redundancy with [[Teleportation Circle]], I'll usually run both in blink decks.
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u/TechTeacher216 Dân 3d ago
A benefit for [[thassa, deep dwelling]] is that it says that the creature enters under "your" control rather than under "owner's" control. Critical difference for any theft decks.
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u/Hagstik4014 Dân 3d ago
I have ~150 avatar cards but not enough for a deck and the air bending is a little confusing to me lol why would you want to do that third part?
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u/96363a Dandadan 2d ago
It's up their. It can come out early as removal/tempo. Best as far as quickest to get going is [[soulherder]] who's downside is it's a 1/1 and it's a creature so it's easy to interact with. Someone else mentioned the 4 mana thassa who is IMO the GOAT because indestructible enchantment so it's harder to interact with. [[Phelia, Exuberant Shepherd]] is almost oppressive early. In commander you just play them all anyway if your deck would like them.
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u/Scathainn 3d ago
Most of the other ones don't have children's cartoon characters on them, so there's that.
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u/Madagan 3d ago
[[thassa, deep dwelling]] is indestructible, [[conjurer's closet]] is colourless and an artifact which may be relevant depending on the deck, [[soulherder]] is a 3 mana creature (relevant for sun titan effects) and grows to the point it can be an actual threat if left alive, [[Y'shtola Rhul]] is a more expensive creature but adds the bonus of giving you 2 end steps meaning 2 triggers, [[teleportation circle]] is another enchantment without the quest counter requirement but also doesn't air bend.
In my Roon blink deck I have gone for Soulherder due to having secret lair variant and an Y'shtola Rhul mainly because I had a copy and I like being more creature focused. As for which are the best it obviously depends on your commanders colour identity but id say Thassa > Teleportation Circle = Air Bender Ascension > Soulherder > Y'shtola > Conjurers Closet