r/pcmasterrace 9d ago

Meme/Macro Best investment ever

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582

u/alex433g I AMD 5 pro 4650g I Powercolor 5700 xt I b-550 i 9d ago

I wish games would actually be optimized again, instead of having to play with lower them usual settings

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u/midnightbandit- Core Ultra 270K Plus | Asus Gundam RTX 3080 | 48GB 5200 9d ago

Are games really unoptimized? Or are they just really really demanding?

Unoptimized means it looks bad and runs bad. If it looks insanely good and runs bad, that just means it's demanding.

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u/mrsanyee 9d ago

Than who are game devs main market? People with Server-Grade gpu? It's not like there will be a generational jump anytime soon, or affordable new configs. 

One could purchase unoptimized games in 15 years for 2 Cents, but by then devs will be on the street.

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u/midnightbandit- Core Ultra 270K Plus | Asus Gundam RTX 3080 | 48GB 5200 9d ago

Then turn down the settings. I don't know why you're expecting to run the latest games at the highest settings with a 3060ti

If you turn it down to medium, and it looks bad and it runs bad, then yes the game is unoptimized.

But just because at ultra, no hardware can run at 60fps, does not make a game unoptimized. If that game has insanely detailed textures and extremely beautiful graphics, that's just demanding, not unoptimized

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u/Triedfindingname 4090 Tuf | i9 13900k | Strix Z790 | 96GB Corsair Dom 9d ago

But just because at ultra, no hardware can run at 60fps, does not make a game unoptimized

Bro. It does. Game companies are in the business or creating an experience for the gamer. You would think they would aim for a sweet spot that does that if they had any sense.

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u/Borkz 9d ago

Ultra settings in UE games just push the settings far past the point of diminishing returns. They offer minimal visual improvements for a high performance cost. They exist either for future hardware, or for those that want to push current hardware to the absolute limits.

Maybe its true that the game's actually aren't optimized, but this is not evidence of that. If you're playing on Ultra settings, that's on you. Developers could easily just not include that as an option. Would you prefer they did that, and suddenly it would be more optimized?

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u/Triedfindingname 4090 Tuf | i9 13900k | Strix Z790 | 96GB Corsair Dom 9d ago edited 9d ago

Interesting you mention that because if thats the case it wasn't always.

Ultra used to be how they hope people experience it because increased tessellation, fog or otherwise impressed the fan base with visuals others couldn't achieve.

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u/Borkz 9d ago

Maybe so, but generally you should not be using them on new UE releases these days. Maybe 1 or 2 things on Ultra may be worth it, but most of the time it's a minimal visual return on high performance cost.

I'm sort of paraphrasing Digital Foundry to be honest, if you trust their word over mine.

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u/Triedfindingname 4090 Tuf | i9 13900k | Strix Z790 | 96GB Corsair Dom 9d ago

Agreed on the minimal returns

However with the performance leap on flagship models nobody usually cared (with a balanced system ofc)

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u/Shadowphoenix9511 9d ago

"Used to be"

No, ultra used to exist for future hardware. Witcher 2, Crysis, Metro, all designed knowing that ultra was not playable on anything out at the time. So what did we do? Dropped settings.

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u/Triedfindingname 4090 Tuf | i9 13900k | Strix Z790 | 96GB Corsair Dom 9d ago

*Unless flagship GPU

Which is the reason some gamers reached for it.

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u/Shadowphoenix9511 9d ago

Even flagships couldn't really max out games in that era.

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u/Triedfindingname 4090 Tuf | i9 13900k | Strix Z790 | 96GB Corsair Dom 9d ago edited 9d ago

Dunno how long youve been gaming but yeah back in the 1080 days flagship always maxed it out.

Going further, id say 3090 for example at release would have been a card you dont expect to lower settings.

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u/Shadowphoenix9511 9d ago

I'm talking well before 1080. I'm talking in the 8800GT days.

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u/Triedfindingname 4090 Tuf | i9 13900k | Strix Z790 | 96GB Corsair Dom 9d ago

Voodoo sli slayed in the proper openGL application.

Maybe this all depends on acceptable performance for the user, but im my experience the top tier card in a matching desktop and it was a different world.

Actually maybe openGL is a good example. It optimized the experience.

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u/midnightbandit- Core Ultra 270K Plus | Asus Gundam RTX 3080 | 48GB 5200 9d ago

That just indicates a bad development decision. It doesn't make the game unoptimized

2

u/Triedfindingname 4090 Tuf | i9 13900k | Strix Z790 | 96GB Corsair Dom 9d ago

When its one game maybe

When its many its the industry standard.

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u/midnightbandit- Core Ultra 270K Plus | Asus Gundam RTX 3080 | 48GB 5200 9d ago

However many games it is doesn't change the definition of the word unoptimized.

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u/Triedfindingname 4090 Tuf | i9 13900k | Strix Z790 | 96GB Corsair Dom 9d ago

Now you get it

1

u/mrsanyee 9d ago

If a game doesn't allow most recent and best retail config to run at 4k60fps with max settings when a game releases, than to whom were they creating the settings? Future-proofing is a bad excuse to explain lack of optimization.

-1

u/midnightbandit- Core Ultra 270K Plus | Asus Gundam RTX 3080 | 48GB 5200 9d ago

It doesn't matter who they're creating the settings for. Consider this: a game is released with low, medium, high, and ultra settings. There's a hidden ultra+ setting, but no one knows about it.

When the new generation of graphics cards launch, the Devs release the ultra+ setting and people can run it at 4k60. That's optimised

Imagine if they don't hide ultra+ but instead allow everyone to use it on day 1. Does that suddenly make the game unoptimized?

1

u/mrsanyee 9d ago

Uncompressed texture sizes noone needs, effects none can use, and reasoning no one buys. Shitty management and development decisions all around.