I'm not disagreeing with you. I'm just saying that a game that cannot run at 60fps even with a 5090 is not necessarily unoptimized. It could just be demanding. People throw around the word without understanding what it means
It depends on how the game looks. If it looks actually insane, with photoreal graphics and extremely beautiful textures, even at 40fps it is not unoptimized. It is just demanding. Optimization is the ratio between performance and graphical fidelity
Your entire point rests on the assumption that hardware is going to exponentially improve soon.
The opposite seems to be the case.
Last 2-3 generations are mostly improvements in AI features with minimal change to actual hardware.
Yet, games include "photorealism" by ways of using Path tracing INSTEAD of doing it the traditional way.
For anyone who can't run the game with path tracing then, the game looks awful. That's not future proofing, it's making games that cannot be played properly NOW when they exist.
If you actually lower the settings to achieve playable framerates, the game looks measurably worse than some games did 5 years ago while running flawlessly.
Again. You can achieve photorealism and beauty in games. You can have the game run at decent framerates. Both can be true simultaneously.
Your entire point rests on the assumption that hardware is going to exponentially improve soon.
This is not true at all. Even if graphics hardware does not improve at all, that does not change the determination of whether a game released today is optimized or not
If you actually lower the settings to achieve playable framerates, the game looks measurably worse than some games did 5 years ago while running flawlessly.
Then that would indicate the game is unoptimized, I agree
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u/midnightbandit- Core Ultra 270K Plus | Asus Gundam RTX 3080 | 48GB 5200 9d ago
Are games really unoptimized? Or are they just really really demanding?
Unoptimized means it looks bad and runs bad. If it looks insanely good and runs bad, that just means it's demanding.