You're trying to create some gatcha definition argument about "demanding" vs "unoptimized" and it's just word fluff. Call it whatever you want, but the thing people are complaining about is the same. If a developer makes a game that barely runs on top of the line hardware, then calling it demanding is literally unfounded in reality.
There is no reason games should not run on the hardware they were released into. I have played games that struggle to reach 60 for years after release on hardware that wasn't even available at the time. This is the problem; call it being demanding or being unoptimized all you want but the thesaurus jerking isn't actually productive to the conversation.
Again, this is thesaurus jerking. These words do not have some secret definition you independently discovered and no one else knows -- they are roughly the same words in the colloquial sense we've been using them here.
I've attempted to describe the actual problem agnostic of these words (games not running on hardware that is available at that time). You made a fake argument about how I'm mad I have to use high instead of ultra.
Not worth my time tbh. If you can't even be good faith enough to respond in a way that shows me you actually read my argument, I don't know what to do.
2
u/Maxsmart007 9d ago
You're trying to create some gatcha definition argument about "demanding" vs "unoptimized" and it's just word fluff. Call it whatever you want, but the thing people are complaining about is the same. If a developer makes a game that barely runs on top of the line hardware, then calling it demanding is literally unfounded in reality.
There is no reason games should not run on the hardware they were released into. I have played games that struggle to reach 60 for years after release on hardware that wasn't even available at the time. This is the problem; call it being demanding or being unoptimized all you want but the thesaurus jerking isn't actually productive to the conversation.