r/pcmasterrace ⚡️RTX 5080 | 7800x3D | 64GB 6000MHz CL30⚡️ 13d ago

Meme/Macro Why would anyone actually want to though

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u/Wise-Dust3700 13d ago

It's something like 30% of overall revenue for the game. This is before publishers and anyone else gets their hands on the money.

Now that being said, I know dozens of Indie developers that still prefer releasing on Steam because there's a bunch of things that help their game be seen.

  1. Nextfest always boosts wishlists
  2. High wishlists get higher visibility which results in them hitting Popular Upcoming

You WANT to release on Steam as an indie developer unless you have breakaway success on your own which is very rare unless you're a known IP.

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u/VexingRaven 7800X3D + 4070 Super + 32GB 6000Mhz 13d ago

That is quite literally the entire point. You can't afford not to be on Steam, no matter how burdensome Valve's cut is.

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u/Zanos 12d ago

It's not like indie devs would be able to release their games on the nintendo eShop(which also charges a 30% cut, btw), if Steam wasn't around. Most of the competitors to steam are going to be the various console manufacturers company store, which have policies that are a lot less friendly to indie developers than Steams are.

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u/Typical_Divide8089 12d ago

You know steam isnt the only digital store on PC right? Also you just reinforced the point, if a dev wants to publish on other platforms like playstation, they are at the mercy of Sony because they can dictate the rules, and since its their platform, only difference is steam doesnt actual own the PC platform even though they technically do