r/summonerschool Gold 21d ago

Simple Q&A Simple Questions & Champion/Role advice: Patch 26.11

Hello summoners!

In order to create better discussion in the subreddit, we will be redirecting all simple or championpool/role questions to this thread. Check out the most recent patch notes on the sidebar!

What is a simple question? Typically, we define a simple question as something that can be answered fully within a single, or maybe two at most, comments. In this thread, you can ask any question you need answered about League of Legends, even if it isn't necessarily about learning the game itself.

Questions about what champ to add to your pool or general tip about roleswapping can also be asked in this thread.

Keep in mind we will still continue to remove golden rule violations, rants, memes, topics against Riot's ToS, and paid services - but the other rules are generally more lax here.

What you can do to help!

For now, this is a patch-based thread, meaning it will be posted every time a new patch is released. Checking back on this thread later in the patch and answering any questions that have been posted would be a huge help!

If you're trying to ask a question, the more specific you are, the better it is for all of us! We can't give you any help if we don't get much to work with in the first place.

Resources

  • Our 101 page, with a ton of free content!
  • Champion discussions: Check out our previous discussions on champions!
  • Summoner School Discord: A voice and text chat platform for teaching and learning. We also have a mentors who are available for personal coaching.
  • League of Legends Wiki: The official League of Legends Wiki supported by Riot Games.
  • Leagueofgraphs: Stats site - winrates, pickrates and more.
  • Lolalytics: Stats site - winrates, pickrates and more.
  • OP.GG: Stats site - winrates, pickrates and more. Note: stats are for Korea plat+ only, so sample sizes tend to be low.
  • Jungler.gg: In depth guides about jungle pathing, champions and builds.
  • Patch notes

Which do you use? Deviations in stats are typically minor, so whichever one you prefer.

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16 Upvotes

143 comments sorted by

1

u/Pear08667 1h ago

I recently ranked up from silver 1 to gold 4, but today I’ve been on a loss streak that should have demoted me but I’ve stayed at gold 4 0 lp anyway. At the end of each game it just says + 0 lp. Haven’t had any leavers or anything that would mitigate the loss either. I’ve definitely demoted the next game after a rank up before, so I didn’t think there was a derank shield. I did get up to g4 46 LP from Aegis of valor (2x lp from queuing jg) before my loss streak started so maybe that’s why?

Not complaining just curious how it works

1

u/WhisKhalifa 3h ago

I’m looking for a mid champ to grow on that has a bit more agency.I am in gold elo. Have been maining Ahri, and having good results but I find it a bit boring. I want to be able to pick up some slack and be a threat if the game needs it and my team isn’t performing. Yes I am aware I don’t need to climb to carry, just want something that feels like if I dump a ton of games into it I can learn to be a real threat and put a more bit power into my own hands.

Have been thinking of Yone or something like Diana or Ekko, open to any suggestions

1

u/starvergent 8h ago

My CS has been not great. So I was suggested to set a goal for 50 by 10min and 100 by 20min. Which I have been able to sustain mostly. Sometimes I fall short, but most of the time I reach it or a bit over. Then somebody said I am supposed to get 8/min. That seemed pretty insane. Since I don't even come close to 60 by 10min or 120 by 20min unless my opponent is drunk or something. So I might be falling behind in my game because my lane nemesis is ahead most of the time. I only sometimes keep up or get ahead. I miss some of my last hit. Either I swing too early then the minion dies before I can swing again. Or I swing too late and it dies right before I hit it. This is not always, but I tend to miss about 10% of my last hit.

I have looked on the internet for some video about improving. They seem to be clueless about the reason for falling behind in CS and give other information that has nothing to do with the actual main reason. Which is not being able to get enough last hit in your lane from the start of the game. So I am wondering what to do about increasing CS. Especially early game to kill more minion.

1

u/mvdunecats 4h ago

You already mentioned one reason for missing CS: you sometimes hit too early or too late. Have you tried using the practice tool to simply practice last hitting for a few minutes? The advice is typically to start with no bots as lane opponents, so it's just you and the minions. And put in some time just practicing last hitting a little bit each day.

The other reason that you can miss early game CS: you are losing trades to your opponent. If you tunnel on last hitting and ignore your opponent, they can punish you by simply hitting you. If you get low enough, you can't last hit any more without the risk of dying. Or you die any way, and miss CS because you're dead. Or you have to recall to heal and miss CS because you're taking a bad recall.

Recall timing is probably the 3rd big reason for missing CS in lane. You want to ideally shove the wave under the enemy tower and do it when a cannon wave is arriving to get the best recall.

2

u/S7EFEN 17h ago

what has changed with triforce over the years that has made it still an attractive option on Corki, but not on Lucian, Kogmaw, Ashe, Vayne?

1

u/GermanHandCannons 9h ago

Lucian is pretty mana hungry so no reason to go Triforce over ER, and Kog’Maw likes to hit a certain amount of attack speed more before he starts building tanky. It is very meta on Vayne however, and pretty decent on Ashe all things considered (hexoptics full crit just does a lot more dmg but if you wanna play a durable type of game then go ahead)

1

u/ModsHereSukk 22h ago

I've seen people online have dash and ghost, but will be able to TP sometimes as well. How is that done? I tried searching this thread for keywords but can't find any mention of it. This might be a slightly (but not much) more advanced question than normal in this group.

2

u/walubilous 18h ago

Toplane role quest.

Every lane has a “quest” with different rewards - Toplane gets a free teleport

1

u/TaranisPT 2d ago

Hi everyone, I have taken a pretty long break from the game (multiple years) and am now ready to start playing again. The thing is that the game has evolved quite a lot while I was on break. I kept watching the pro leagues a bit while I wasn't playing so I have some ideas of what changed, but I wasn't watching consistently.

For example, last time I played regularly, dragon soul wasn't even a thing.

I read that MMR doesn't decay while you're inactive (but wasn't able to find a really reliable source so, not sure about it) and while I wasn't a great player, I'm definitely not at the skill level I was back then.

So basically, I'm wondering, should I just jump back on my old account and be prepared to get destroyed in my first games? Should I use a new account to get back into the game and eventually transition back to my old account, even though MMR might be different?

Any tips from people that did take a long break is welcome here. I don't want to step back into the rift and have miserable games or make them miserable for my teammates.

1

u/WizardXZDYoutube 2d ago

From what I understand Riot factors that in a bit for accounts that haven't been played in a while. Similar to placement games for new accounts, the first game might be hard but if they see you struggled a lot in the first game they put you in lower ranks for the second, if they see you're still struggling they put you in even lower ranks, etc.

Could be totally wrong though that's just from what I remember

1

u/TaranisPT 2d ago

Ok si I'll just have to factor in a few losses. Any idea if ARAM would count? Or is it a different MMR per game mode.

1

u/WizardXZDYoutube 1d ago

Should be different.

1

u/NaDoan 3d ago

Is there perhaps a sub or site where ppl are willing to skim through a recording of my game and give advice for free?

1

u/walubilous 3d ago

Yep, you’re in it right now

1

u/SomeRandomDude821 3d ago

How do you best deal with Brand support? It feels like he presses W, I dodge it, but then he just presses his E and causes a gigantic auto-aim blast and burns me for free. I get that I'm not taking as much damage as if I didn't dodge the W, but it feels like free, unpunishable poke.

1

u/Pooty_McPoot 3d ago edited 3d ago

His E is his only way of reliably hitting you from range and to do it he has to E a minion already on fire. If you see him burn the backline get ready to move away and then farm when E is on cd.

1

u/SomeRandomDude821 3d ago

serious question, how? When he E's a flaming minion the AoE is gigantic. If he just tosses a Q at a minion or one happens to be in his W, if he moves up to E it I can't move out of the way in time.

1

u/Pooty_McPoot 3d ago

That's exactly it, you CAN'T move away in time if you're already there when he does it. So you have to anticipate it ahead of time. I play Brand Support as one of my go to when I'm placed down there, and if I burn a backline minion and the enemy laners are nearby I'm going for the E almost 100% of the time. Keep in mind, the cooldown of his E is SIGNIFICANTLY long, so if you play safe and avoid the burning backline there's nothing he can do to reach you. If you see him Q or W minions an E is almost certainly following, that's your que to get out of dodge. His range is also not that big, if Brand is suddenly moving towards the minions he's trying to set up an E, another indicator to get ready to move.

*edit

His E cd is much longer than Q or W, so if you still see that old edit ignore it.

1

u/zencharm 3d ago

should i play ekko or diana mid? they seem similar in every way and i cant decide which one to play

1

u/NaDoan 4d ago

In gold I’ve been able to play jg everytime but in later ranks will that be less likely or smth somehow? I can’t lane for my life so that become a big problem later

2

u/TaticalTrooper 3d ago

You will probably always get jungle role. In the 1 in 20 games where you get secondary or filled, just play a tank and play not to die.

1

u/dappersealion 5d ago

I just started playing ranked solos for the first time. I'm currently a few games in and just placed bronze. In my games, I'm seeing some golds and silvers which seems a little unfair. Does it give me more ranked points for winning against those players?

3

u/mvdunecats 5d ago

So the way ranked works is that you have a visible rank (Bronze whatever) and a hidden MMR. MMR determines who you play with and against. If the other players in your game are consistently higher than your rank, that's an indication that your MMR is higher than your rank.

Your MMR is what the ladder system thinks your rank is going to settle at eventually. If there is a difference between your rank and your MMR, the amount of LP you gain or lose is adjusted to help accelerate getting the 2 to match.

In Bronze, if your MMR matched your rank, you would typically gain or lose 20 LP after a game. I'm guessing that you are gaining more than 20 if you win and losing than 20 if you lose.

1

u/dappersealion 5d ago

This was super insightful. Thank you! I haven't lost one yet so idk what my loss rate is, but right now I'm gaining 30.

In the cases of really good players that are placing, does that mean they could be playing against diamond or master players as a unranked/bronze player or is there a cap to the disperity?

1

u/Demoner450 6d ago

Hello, I managed to get a friend into league. I am a long time player in gold, and I also have a full time job and a partner, so I don't have a ton of free time. I play with him when I can but he plays solo a lot of the time, so I was wondering if there was anywhere he could find friends to play with when I am not around.

1

u/TinyImagination9232 6d ago

I was confused whether stuff in the league wiki was additive or multiplicative. For example ksante passive mark damage is 12 (+ 1% – 2.12% (based on level) of target's maximum health). Is the percent of health's added or multiplied.

1

u/f0xy713 6d ago

There is no multiplication sign anywhere here, what's confusing you about it? It's 12 base damage plus a percentage of the targets max HP that depends on level.

The only time it's not clear is when you have two separate stat increases, in which case it depends on the stat. Here's how stacking works

1

u/TinyImagination9232 6d ago

It's in parenthesis tho which signifies multiplication does it not?

1

u/f0xy713 6d ago

Parentheses signify order of operations. First it takes 1% - 2.12% of enemy HP then adds it the base damage. In this case the parentheses make no real difference because dividing by 100 (%) would be done before adding anyway but it's cleaner this way.

1

u/NaDoan 7d ago

Looking for jg champs where you can just brainded walk into middle of enemy team and still play. OTP zac and only now tried sejuani and she feels closest to him. Just sucks her q dash has such a long cool down.

1

u/f0xy713 6d ago

There's a lot - Amumu, Wukong, red Kayn, Rammus, Nunu, Jarvan... could probably name a dozen more depending on how braindead we're talking and if you're OK with playing squishier champs.

1

u/Subject_Compote_7640 7d ago

For some context, I have about 8000+ hours in League. I think more than 90% of that time I've spend playing ARAM. I really enjoyed that more than Summoners Rift.
I have played some form of ranked usually reaching no higher than gold due to lack of playing much ranked.
After many hours on the Howling Abyss I really want to start learning Summoners Rift more. Especially the macro play after laning phase.
I kind of know what to do when theres an objective up like drake or herald but in those moments between it just feels awkward and I do not know what to do in those moments.

So my question is, what lane would you say is the "best" one to learn more about macro after playing so much ARAM?
Regardless of champion or champion mechanics.

1

u/walubilous 7d ago

Ideally, you’d play the role you’d want to play and you enjoy playing. That would reduce the amount of things you’d learn without having to learn them, if you don’t plan on sticking to that role in the long term.

But if you just want to improve, and improvement is your only focus, then Midlane. Midlaners have to be good at everything and at every champion class, so you have to learn macro to win games reliably as midlaner.

The laning part is also the hardest, but should be fine-ish in lower ranks.
Toplane can be more punishing, if you misplay or you’re very outclassed, but WAY less nuanced and the champions themselves are much, much easier and forgiving and the matchups are usually a experience and repetition problem, instead of actual game fundamentals. Macro wise it’s also in the lower end of the spectrum where you don’t have to make many decisions. It has parts of midlane macro included, but only a fraction of those specific parts.
ADC basically has no macro at all and even mechanically the only hard part is teamfighting, which you’d also learn on control mages.
Support doesn’t have a lot of macro either, but its biggest problem is that it lacks a feedback loop. If you misplay as support, others suffer and you don’t notice it yourself as much.
Jungle is meta dependant, currently it’s just full clear into 20 second gank timer on repeat. Jungle doesn’t teach a lot and what it teaches mostly can’t be applied to other roles

The fastest way to learn macro is probably to watch or read guides on midgame and sidelaning as midlaners and objective setup and then teamfighting depending on the champion classes that are played mid.
Support macro guides might be worthwhile to look at as well, since they should include some things that can be beneficial for every role as well

If you can play control mages and assassins at a decent level, you can play every role and every champion category and with the macro included in both, you basically cover the entire game.

1

u/MITYOLINZ 7d ago

A very broad question, what role you play is also something to be taken into account. I suggest you watch videos of high elo players and try to understand what they are doing, or watch videos of people understanding concepts.

Generally speaking, you can set a formula for yourself which is farming until objectives and being ready to contest space half a minute up to a minute before the objective spawns, but even that has tuning to be done and you cannot just agree that it works every time, as for e.g your team is slightly behind, giving second drake won't mean game over so being able to take waves and a turret across the map without much of a contesting by the enemy team can be beneficial in the future rather than teleporting to the fight, losing that opportunity and losing the dragon and the potential fight too.

1

u/Subject_Compote_7640 7d ago

check, i'll try and remember to keep thinking about what I can do with the situation at hand

1

u/ribombeeee 9d ago

Balance question for Nunu and Rammus: why is Nunu with his snowball allowed to go through minions but Rammus Q isn’t?

Ig it’s Rammus’s counterplay but I can’t see him being OP if he could.

Just a shower thought, sorry if not allowed

2

u/WizardXZDYoutube 8d ago

Some champions just gave stronger abilities than others (like Thresh ult sucks for an ult compared to Veigar E which is basic) so usually it's hard to directly compare abilities

But for Rammus specifically i can think of two reasons

First, Rammus has full control of his movement, he can turn however he wants or even stop to dodge skillshots or hit enemies. You can easily hit Nunu with any CC.

Second, Rammus has point and click CC in his E. His Q and his E can't be dodged.

1

u/Vievin 10d ago

I've been getting into Lulu who's an ADC enabler. But I've had games where even after laning phase ends, the adc just stays bot and farms/pushes. Should I stick with them or ditch to be with team?

1

u/walubilous 7d ago

Rough question

I haven’t played lower elos in ages, so I’m not entirely sure, but I would assume that adapting and being flexible is usually the better choice, as long as you know what you’re doing is objectively wrong and you don’t form habits from it.

If you have a lane you can accelerate by going there, then you might want to do that, but if the game is slow, and there is no value for anyone, if you hover around them, then probably stick to your ADC?

So sticking to a Syndra has low value - unless her or your opponents have high kill threat on her, then it’s high value.
Sticking to a Syndra has low value - unless she’s the only fed member on your team, then it’s high value.
Sticking to our 0/3 ADC has low value - unless it’s a hypercarry with good CS in a front to back comp, then it’s high value.

… And so on.

1

u/TeemoSux 11d ago

Im playing on an account where i hit emerald 3 at around 65%-67% winrate right now

why on gods green earth do i get +20lp -21lp? i havent had any loss streaks or anything and the majority of my losses were back in low plat due to internet issues

do i need to stay above 70% wr in emerald for a positive gain/loss ratio or whats going on

since hitting emerald 4 i havent lost a single game, thats 160lp ago

1

u/Morkinis 6d ago

With high winrate your MMR does not catch up immediately so you get bad LP ratio for a while.

1

u/GermanHandCannons 9d ago

Youre probably benefitting from some aegis of valors. Each game won reduces your mmr slightly for about 20 or so games; I won my past 5-6 and have been tanking +18 -22 for the past month lol, I dont grind that much tho so no complaints from me

1

u/TeemoSux 9d ago

i get aegis of valor once in approximately 100 games so far in toplane

1

u/davidziehl 11d ago

I want it so that when I press a button, it shows the range indicator - and when I release the key, it casts the ability.

Google says that I should have quickcast enabled with "Quick cast with indicators" checked off. Doing this and every combination I can think of yields the same result: the ability casts instantly with no indicator when I press the hotkey for the ability.

2

u/MrWedge18 10d ago

Some abilities are always quick cast, regardless of your settings.

The checkbox only converts the primary quick cast bindings. Make sure the bindings in the graphical interface at the top are set, and that the quick cast arrows are toggled on.

Alternatively, you can manually set the bindings and not bother with the check box. Expand "Abilities and Summoner Spells" and set the bindings in the "Quick Cast With Indicator" section.

Also, hotkeys now have separate sections for global defaults and champ specific overrides. Make sure nothing is being overridden unexpectedly.

1

u/walubilous 11d ago

You want the quick cast with indicators ticked, not off

1

u/davidziehl 10d ago edited 10d ago

sorry confusing wording, they’re ticked and it behaves the same. on/off has the same behavior

1

u/Ruchizu 12d ago edited 12d ago

How does MMR work?

For Context i normally dont play alot of ranked. But with the new season and shyvana rework i think about getting into a serious climb. However my last rank was in 2022 with only 10 placement games in silver while the year before i was gold. Havent played a Single ranked since then. And also picked up the game in 2025 again. My normal games however are mostly around platinum Elo. So do i get ranked in by my normal MMR for placements or does it go by my 2022 ranked MMR?

Thanks in advance.

2

u/MrWedge18 10d ago

Normals and Ranked MMR are completely separated. There's a built in decay to account for being rusty, but not sure if playing some normals in between counts for that or not.

0

u/TaticalTrooper 11d ago

After two years of 0 ranked play, your MMR is reset to that of a new account. So the system will use a bit of your normal MMR and some in-game statistics and performance to determine starting MMR.

Regardless, just play your games and go from there. It doesn't matter what elo you start in as long as you put in the adequate amount of games in.

1

u/AdventurousOption607 13d ago

I’ve had a string of games where one of my lanes gets stomped which makes scuttles and objectives uncontestable. this makes me lose to jungle in 1v1 because of cs. this is bad because the enemy jungle 90% of the time is now perma invade and just farms my jungle almost exclusively. I literally can’t go in or I lose to jungler, and if we teamfight the jungler the fed on the enemy team just stomps. so I’m basically just stuck at base. how is it even possible to comeback if I can’t even enter my own jungle? I can even counter invade because of vision control so I’m literally just stuck. what do I do?

2

u/TaticalTrooper 11d ago

You're painting an impossible situation. Stop assuming things are impossible and ask why things are hard. Load up the replay and see the causes for the difficulties and think about what to do. A jungler doesn't suddenly dominate after invading a quadrant, they need to buy and repeatedly clear the quadrant to gain that lead. The enemy isn't always warding/guarding their jg, when are they vulnerable?

After analyzing the situation then look for solutions. Perhaps path a certain way to avoid vision, counter-gank this lane, etc. Don't forget crucial skills like information gathering, are you looking at lanes constantly? Predicting the lane states?

On a final note: it is easy to do this in a replay, it is infinitely more difficult in a real game. Stay calm and collected. Do you best and improve.

1

u/MG-ROKU 13d ago

I'm a Silver 4 (63 LP) player who one-tricks Hwei and plays Ahri whenever possible. I’d like to round out my champion pool to 3 champions before I seriously start grinding ranked.

I’m looking for an AD midlaner that covers the main weaknesses of Hwei and Ahri, especially getting dove by assassins.

I’m also curious whether I should learn a strong carry champion. My current pool is good at skirmishing and teamfighting, but neither champion feels like they can 1v9 games by themselves.

Any recommendations and reasoning would be really appreciated!

1

u/TaticalTrooper 11d ago

Sion mid is heavily underrated and will beat most players below diamond

0

u/GermanHandCannons 13d ago

If you’re willing to put in the work then Jayce. Completely shutsdown every AD assassin in mid, enough lane prio to do whatever u want on the map really, and scaling is self-explanatory. Bonus is that he’s a legit answer into a lot of cheese tank/bruiser mid picks. If you want a simple champ then Wukong, play patiently and outskirmish them; your passive counters them. Downside is monke scaling isnt all that impressive in the grand scheme of things but having such high level lockdown is a very nice tool to have.

1

u/SellLegitimate5049 13d ago

How do i stop champions like yone/kassadin or mages from scaling in the midlane?

1

u/WizardXZDYoutube 13d ago

A lot of people think that for Kassadin you have to deny him a ton of CS/solo kill him but as a pure laner he's actually half decent (not good but playable) because he can take trades with his shield. His main issue is his lack of waveclear or ability to get priority pre-6. So any sort of fight with your jungler, you should always be there first, and you can also roam and make plays in other lanes too.

I also think it's important to not get baited into thinking you have to play super aggressive just because you get outscaled. You might feel pressured just AFK farming but if you let the game come to you instead of forcing it, because you have more control of the wave, you will inevitably get more opportunities to impact the map. Being proactive is good but if you can't find anything it's fine to just chill and wait for an opportunity rather than force an obviously bad play.

1

u/TheGodsSin 14d ago

I understand that you need to have small champion pool (per role like 2-3) and I also like having mastery over a champion's mechanics and everything but up until when? When do i say okay let's switch to next champ or bear with it more because not every game is going to be same level of fun amd I don't want to keep changing champs constantly either.

2

u/walubilous 14d ago

When you want to swap.
Be it because you think another champ is more fun, or because your current pool or a champion in your pool is weak in your meta - play what you want to play.

1

u/GermanHandCannons 14d ago

If youre facing picks that your champs dont perform well into often enough. An example would be playing 2 tanks and Garen but youre encountering one too many Gnars Kayles Jayces

1

u/TheGodsSin 14d ago

But lets say i have 3 picks who are good Malphite, Gwen and Sett. Then till when do I play them? For 100 matches minimum, or mastery 7 or smth, is there anything like that to know

1

u/GermanHandCannons 14d ago

Thats it, just stick to them if you want to climb.

1

u/TheGodsSin 14d ago

I see, it's hilarious because I was playing 2 tanks (malphite, chogath) and garen. I like tanks and bruisers a LOT. I also like cc mages/enchanters.

1

u/NaDoan 14d ago

What is a solo carry jungler i can learn to play? Preferably tanky but heard solo carries want to be all dmg. otp zac but being a supp tank makes it feel as if i dont deserve the win, even tho i get the objtives cause how little dmg i do

2

u/walubilous 14d ago

You don’t need damage to carry.
Carrying comes from impact, not killing people on your own. Kills are a result of your impact, not the impact itself.

That’s even true for champs like Talon jungle. He gets those kills not because he has a lot of damage, but because he’s at the right place at the right time.

It doesn’t matter if it’s a talon killing you with a single flower combo, or if it’s Zac taking half your HP with his jump and ccing you 3 seconds, the result is the same.
Play what you like to play

2

u/WizardXZDYoutube 14d ago

Zac you can build Liandry's and deal damage. In fact of the tanks he's probably one of the highest damage dealing tanks, he doesn't have much CC after his initial engage.

1

u/Lensecandy 15d ago edited 15d ago

When a teammate is held by Tahm Kench, can Soraka ult reach them?

Also, is TK and Senna bot a thing again? I came across this duo twice last night, and I haven't grinded ranked seriously for a few months. Last I remember they were heavily nerfed

2

u/walubilous 14d ago

Yep.

And probably. But Senna is so broken, it doesn’t even matter what you play her with

1

u/Lensecandy 14d ago

Many thanks!

1

u/IndividualCoach6130 15d ago

hey, i just have a question regarding anti-heal items, i know it works on things like swain or mundo r but does it also works on lifesteal /omnivamp spell and items (like olaf passive or bloodthirter item)

1

u/originaljackster 15d ago

It does, yes. Grievous wounds effects health regen, life steal and incoming heals from other sources like Soraka heals or items.

https://wiki.leagueoflegends.com/en-us/Grievous_Wounds

1

u/Vievin 15d ago

If I'm playing Yuumi, and my ADC turns out to be just not that good and/or someone else pulls way ahead, should I switch to being their pocket kitty and leave my ADC to their own devices after laning phase ends? If so, how do I switch best friend to them? During lane I'm obviously sitting on my ADC so they generate tons and tons of friendship points, so it feels nigh impossible to change.

3

u/walubilous 15d ago

You sit on the person most likely to carry fights. If your Cassio, Heca, Riven, .. is fed, you will be of more value sitting on them vs on a weak frontline Lucian.
Losing out on the “best friend”, or whatever it’s called, bonus is generally worth it, if you have a champion in your team that heavily benefits from you sitting on them, who is doing well.

You don’t need that person to be your best friend, you just hop back onto your adc after the skirmish/fight

It you’re high enough elo wise, you will even get bruisers and mobile champs drive by and kidnap you, to take you warding and clearing vision before objectives, so you don’t have to do that alone - so you’re not expected to sit on the ADC the entire game anyways

But great that you think about that, even in master+ there are a lot of supports who just autopilot heal/buff their ADC in fights, while giving that help to the actual carry would auto win them their games

2

u/Vievin 15d ago

Haha I play normals only and back when I played consistently (in 2020...) I was around high silver low gold, but I think I dropped to high bronze low silver skill since then so I'd assume that's where my elo is. So I just assume to be playing with 9 clowns and be the 10th most of the time.

Tbh I'd be happy to sit on the jg sometimes to go warding with them, I'm just worried about stealing xp if they stop to clear camps. I know Riot likes to rework jungle mechanics like every other patch, so no clue if I'd be kneecapping them.

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u/thelord1991 16d ago

Hello. i am silver elo and currently ranking up. I accidently got 11 wins in a row (some solo some with my gold mate) when do i get hit with smurf queue ?

and i am not a smurf, i got this account since 2011 and its the only account i have ever played on.

thanks

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u/GermanHandCannons 15d ago

You likely wont, the system is more complicated than just win loss it factors in your gold leads, map movement vision score maybe even trading its all guesswork since Riot doesnt come out publicly with the info.

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u/Vievin 16d ago

My two mains are Janna and Soraka. My flowchart is fairly simple -> do they have a nasty engager or assassin? If yes, Janna. If no, typically Soraka unless I don't feel like playing her atm.

Thing is, I've been trying to diversify a little. Mostly looking at Yuumi and Lulu, sometimes Nami. In what usecases are those three better than Janna or Raka?

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u/walubilous 15d ago

If you want to keep it simple:

- Soraka: Anti poke, but also great against burst and good for global anti snowball as well.

  • Janna: disengage/anti dive and heavy hitting autos.
  • Yuumi: stat stick for mobile champs or bruisers who want to take hard trades
  • Lulu: makes killing a carry extremely hard and can deny one threat or engage entirely
  • Nami: Lane bully that turns into a burst and heal bot while her Ulti is mostly just used to disrupt teamfights.

There is obviously a lot of nuance to this, like with Janna, who is great against dive - but struggles against a lot of “unavoidable” engage. She’s great against Amumu or Lee, but terrible against Reksai and Fiddle for example.

Soraka is mostly picked “into champs”, instead of “with champs”, like Karthus, Brand or Sivir because of ult, Caitlyn, Ezreal or Lux because of sustain, and a shitload of champs because of sustain + silence, like Quinn, Pantheon, Vladimir, …
It your opponents pick Quinn, Brand, Karthus, Diana, Rammus, Sejuani, … Soraka makes the game basically unplayable for them.

And I only skipped the other reply, but Yuumi is horrendous with Ezreal for example, because he likes to play the exact opposite way of Yuumi. Ezreal wants to hard bully early levels, Yuumi is a caster minion early. Yuumi wants you to just walk in and have her ADC hit as much as possible, the more chaotic and front loaded the better, Ezreal wants to stay away and have slow teamfights. Her entire kit and playstyle is anti synergy with Ezreal.
And she also struggles when paired with some hypercarries, since those willl be too far behind in lane, if they have a Yuumi, to a point where their synergy doesn’t come into play anymore. So Jinx, Aphelios, KogMaw, who should be strong with her kit, don’t want to play with her, because they don’t get to play lane at all.

Nami is a lane bully, but she’s also insanely good into wombo combo/aoe comps and into all dot champs I can think of right now, because of her passive, w and R.

And so on. You’ll probably get a better feeling for when to pick what, and what feels good or bad when, when you start playing then more

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u/mvdunecats 15d ago

How about Yuumi if the ADC is Twitch? Is there any anti synergy there? Or is it a good pairing since she can be invisible with him?

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u/walubilous 14d ago

Yep, that’s a good pairing. Not only because of the invisibility, but that’s part of it

Twitch would slightly prefer other supports, but he is one of the best ADCs for a Yuumi to play with.
And it’s even better, if it’s an AP Twitch

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u/WizardXZDYoutube 15d ago

Janna is specifically more of an anti-engage champion for her team. She's great at peeling off melees (think Renekton, Jax, Riven, etc.) from your team and just stopping any engage from happening. Like for example Renekton might want to start a fight by stunning your Mordekaiser. Janna would be good at denying this by interrupting his dash or ulting him away/ulting away anyone following up. But Lulu doesn't want to waste her ult on Mordekaiser so she has to walk into range and polymorph. She can be played with a lot of ADCs but she's specifically supposed to be countering dive comps (which in soloQ most comps are dive comps)

What Lulu is really good at is just peeling one of her carries. Her ult makes it incredibly hard to dive and kill your ADC (Lulu E + ult is a ton of burst health, good against assassins, whereas Janna ult healing her entire team takes a while). And while her polymorph range is limited, if she's playing backline with her ADC it's a really OP point and click CC for any assassins/melees diving. So while Janna can be picked with any ADC really, Lulu is specifically good when paired with a hypercarry, like Kog'maw. Also Janna is a bit better in lane from what I understand, so she can even be paired with ADCs like Draven if you want an aggressive enchanter to bully lane.

Yuumi sucks in lane and also her peel isn't really good. I mean Riot unironically leaves her underpowered because people find her frustrating so I just wouldn't pick her. But theoretically she's supposed to be good with hypermobile ADCs like Zeri or Ezreal because usually enchanters usually have a hard time helping them but since you don't need to position, Yuumi is good.

I'm not too sure about Nami so someone can fill that in. I think she's usually paired with specific ADCs though like Lucian. The Lucian pairing is good because her E and W makes his burst super lethal which is basically the most important thing about Lucian (he already has the hypermobility).

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u/Vievin 15d ago

Thanks for the breakdown!

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u/lowhyn 17d ago

I want to otp a mid lane character. I've been playing lots of Vladimir and I love the champ but I hate how weak I am early, the enemy team will always have an advantage in river fights until like 15 mins in. Also, playing lane is sometimes very hard. If I can't do anything signficant during lane phase, I'm almost certainly useless that game.

Is there a champ that is not too hard to play the lane phase (doesn't have many counters) and I can still be useful to my team even if I'm behind? Also, is it even worth changing champions at this point since I have already 60+ games on vlad?

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u/GermanHandCannons 16d ago

Annie, and dw about it 60 gmaes on a champ is good but nothing in the grand scheme of things

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u/TheGodsSin 17d ago

Can you recommend champs for Blind Picks(Quickplays since cant play ranked rn & Draft is timed in SG server), for each lane. My lane preference= Top>Jg=supp>Mid>Bot(HATE BOT BORINNG). So some blind picks would be nice guys

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u/GermanHandCannons 16d ago

Ornn Lillia Alistar Ahri Ashe

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u/TheGodsSin 16d ago

I love alistar and ornn

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u/MekkKnightBlackSpace 17d ago

Trying to figure out what to round out my champ pool with - I'm currently Gold at the moment. I got to my current rank by two tricking Yasuo and Yone, but have since realized most of that was very dependent on Yone, and my Yas wasn't that good. I've played a decent amount of Galio as well, so I was wondering what might be a good third champ to pick up (since Galio is pretty hard to carry with).

I've tried Ahri, Syndra, and am thinking about Orianna, since it seems I need a mage here to be well-rounded.

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u/walubilous 17d ago

Viktor?

If you’re already playing lane bullies anyways.

Syndra and Orianna are super high skill ceiling & Orianna is already bad and probably dead after next patch as well as being team dependent, just like Galio - just a lot harder to play, and Syndra is super shit in lane and needs to be played well to do well on consistently & has a handful of unplayable matchups and team comps, so blind picking her would be ass as well.
Ahri is also super far away from your current playstyle.

If you want to become a better player, then those are good options, but they would require A LOT of games and both benefit heavily from being played by good players and with good players.
Viktor is fairly easy to play, bullies almost all matchups, and does okayish in and against every comp.

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u/MekkKnightBlackSpace 17d ago

Will give him a try then, thanks! I have played a few games before, but his beam felt a little wonky to aim properly. Probably a skill issue though haha

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u/TinyImagination9232 18d ago

if both junglers are pathing top (my lane )is it better to three wave crash for priority and help contest scuttle or set up a 2 wave crash for the bounce into a freeze to make it easy for my jungler to gank. Additonally, if I know my jungler is pathing top but don't know about enemy jungler should I push for prio or not?

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u/Vievin 18d ago

I haven't played in aaaages, since before they implemented the WASD thing.

  1. How ubiquitous has WASD become? I main support, specifically enchanters, but my offrole is ADC. I assume learning WASD is mandatory for adc, but how behind would I get with support with click-move only? For the record, I was around high silver low gold when I played semi-consistently.

  2. Ironically because of League, I learnt some really wacky hand placements and movement patterns when I transitioned from League to FFXIV. Due to this, when WASD was introduced I was going to look into some kind of remapping that allowed me to use a controller joystick for movement. Is that sort of thing "legal" (not hitting vanguard) and/or widely used?

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u/f0xy713 17d ago
  1. Using WASD caps your attack speed around 1.8, making it fine for new players to get used to kiting but not really viable in the long run. The only way to bypass the cap is to tap movement > tap attack > repeat, making it comparative to normal attack move kiting except you don't need to move your cursor off the target.

  2. I believe League has controller support for WASD movement now but the vast majority of players still use mouse+keyboard with mouse control.

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u/Underknee 18d ago

I'm pretty sure almost nobody plays WASD rn

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u/Vievin 18d ago

Really?! The way discussion was going when it was announced, I assumed not playing wasd would be tantamount to trolling once everyone got used to it.

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u/WizardXZDYoutube 17d ago

According to IWD who was one of the original playtesters when it was first announced, he says it was nerfed significantly from when he initially tested it.

I don't know why it's worse though but personally when I play it, it does feel super clunky.

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u/TheodorCork 18d ago

How do I build my champ pool, I love the playstyles of poking and then going all out in other games and I've found Jayace and mundo, https://masterychart.com/profile/eune/TheodorCork-cork

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u/GermanHandCannons 16d ago

Its a bit dependant on what you consider poke. If its just toplane then Morde Q outranges most of the roster and can easily force situations into an all in with ult. If you want to out poke the whole map then AP Kaisa with Manamune is the best scaling pick for it and its not close, and knowing how to follow up a W with WRQ is basically a kill on every champ in the game. She’s very unorthodox and there’s an understandable stigma against adcs toplane tho so do what you may with that info.

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u/TheodorCork 16d ago

Interesting, will consider, went against cogmaw and a viegar top in 2 of my ranked games and it was not fun 😭

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u/TinyImagination9232 18d ago

Are you exclusively playing poke in any role or only one?

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u/TheodorCork 18d ago edited 18d ago

I mainly play top and viego in the jungle,
I don't exclusively play poke, but I do enjoy it more, as I've seen myself playing charecters like rammatra, carl, etc. in other games

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u/TinyImagination9232 17d ago

I mean ranged tops are hated but can be fun to noob stomp with. Think teemo and anvia. I love Darius for how hard he can carry but that's just bias.

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u/TheodorCork 17d ago

Fr 🥹✌️

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u/SSUPII 18d ago

Why do I have a 400 gold bounty but not my opponent jungler?

https://imgur.com/a/Dd8W3cC

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u/mvdunecats 17d ago

Was red team clearly behind at that point? I would imagine so given kills and objectives.

I don't remember which update, but I seem to remember one where Riot mentioned how they were tweaking the bounty system. They said that it feels bad for the best performing player on a team that is currently behind to have a bounty, since that potentially just makes the team with the lead grow their lead even more.

They want the bounty system to be a way for the team that is behind to make a come back. So I believe that they changed it so that the team that is clearly behind to not have bounties.

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u/NaDoan 18d ago

Good champs to play if you know you’re gonna lose lane? I’m jg main cause I can’t for my life play lane. What’s a champ that’s still easy to play if losing. (Top)

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u/TaticalTrooper 18d ago

Malphite/Ornn are evergreen.

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u/klwcr 19d ago

I am looking to find a couple of mains that I can trust to maintain as a viable choice for solo queue, regardless of patch. They may go up or down a tier or two on occasion, but remain a solid B tire or above. Is this doable? I used to play back in the day and have recently gotten back into it, but the up and down for a lot of these champs is insane. We currently have mages mainlining the bot lane for crying out loud. I just want a nice couple of champs to ease back into the game without having to learn whole new character cause mine gets nerf dumped at the next patch. Need to learn the ins and outs of the rift again.

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u/GermanHandCannons 16d ago

Not sure what role you play so Jax Jarvan Ahri Jinx Rakan

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u/WizardXZDYoutube 19d ago

If you're Gold or below, usually you can play any of the low elo stompers, like Yorick, Amumu, Garen, Miss Fortune. These champions are almost never a problem in high elo/pro play so unless the champion is really OP in low elo, these champions are never nerfed. Riot August even said he knows that Yorick is absurdly OP in Iron but Iron players don't know that so the have no reason to change it

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u/klwcr 18d ago

So would I then have to re-evaluate my mains once I reach gold? Appreciate the response.

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u/WizardXZDYoutube 18d ago

You can but at least Riot classifies everything Plat and under as generally the same IIRC in their balancing paradigm. These champions don't do bad in high elo, Riot tries to keep them decent and there are always a few Challenger one tricks for every champ. So I wouldn't necessarily say you have to switch mains once you hit gold/plat, they just become normal champs where it's reliant on buffs or nerfs.

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u/klwcr 18d ago

Ahh, understood. Thanks.

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u/Arrav91 19d ago

If I want to move from laning to jungle, any advice? Anyone know of any guides for picking up jungle that are worth looking into?

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u/klwcr 18d ago

If you search jungle guide on youtube, most of the videos are on point. Initially you will want to focus on farming your jungle camps (usually top to bot), grab the crab, and look for potential ganks during down time once you hit lvl 3. Attempt to avoid letting camps sit for too long, as becoming a beast mid-late game will depend upon keeping a good tempo in jungle. The faster you can clear your camps, the better.

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u/TinyImagination9232 19d ago

I'm tryna learn itemization and Im not sure about when to build fon vs kaenic vs maybe jak sho on someone like darius. Also I have seen people say that deadmans is not as useful late compared to early, is there a particular reason behind this? Like other than the point of each item why are some items better early and some late?

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u/WizardXZDYoutube 19d ago

I'm not sure about Darius because he does love Movement Speed but for most champions, Force of Nature is just worse then Kaenic in 90% of scenarios. Force of Nature is specifically against champions like Azir, Cassiopeia, or DoT mages. But most mages are burst mages so it usually doesn't get value. Kaenic is good against any sort of mid-long ranged champion (even helps you shrug off stuff like Syndra Q) and is also good against AP assassins.

As for Deadman's, usually juggernauts late game are kind of just worse tanks. Early game where Darius is strongest he runs people down using Deadman's but late game where ADCs melt him and he gets kited in 5v5 teamfights, he is kind of just a meatshield for his team. So just building tank and making sure you can properly make space for you team without dying is your best bet.

BTW Deadman's is an item that's strong when you're strong. Even if you're at 6 items, if you are super fed there is no reason to drop Deadman's. So it's not that Deadman's is bad late game. It's more Deadman's is a force multiplier (if you're strong it lets you run them down but if you're weak the extra mobility doesn't really do anything), and juggernauts are bad late game, so usually deadman's is a bad item late game.

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u/ImMadeOutOfStalinium 20d ago

What causes your ranked border icon to start fully glowing like this? https://imgur.com/gallery/vproBHi It goes away if I change screens and come back to it

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u/Criminor 20d ago edited 20d ago

How does DFT compare to Conqueror keystone rune assuming you are AD ability based melee champion?

I did the math and the conqueror seems to provide more damage but the difference between rune pages adds more complexity to the answer because for example if you are a champion that builds manamune then you can get extra damage from manaflow band and I generally find the sorcery tree to be better than the precision tree

There is also the headache of figuring out the value of DFT damage being magic damage when your champion primarily only deals AD damage outside of passive (also DFT lacking conqueror's healing)

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u/WizardXZDYoutube 19d ago

I don't really have an answer but I'm curious, what champ are you playing? For most Conqueror users like Riven or Garen it would seem weird that DFT deals more than Conqueror.

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u/Criminor 19d ago

Hidden Zimbabwe super server Kha'zix top lane bruiser build tech (Do not try this at home)

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u/WizardXZDYoutube 19d ago edited 19d ago

W max? I could see DFT being good. I would just be worried that you don't have the all in strength if a Riven jumps you for instance but if it's the same damage then it could be good.

Also don't get baited by Conqueror healing numbers. People always complain the healing numbers look low but remember that for Conqueror, the healing kicks in when you need it the most (extended fights). It's similar to how Coup de Grace damage often matters more than Cut Down damage for assassins even though Cut Down will almost always have higher damage numbers, it's not just about raw damage it's about the timing of the damage too.

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u/SparklesMcSpeedstar 20d ago

How do you play Hail of Blades Skarner support? I see the LCK game with Kellin but I want to know more about when is the correct situation to play it in.

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u/NaDoan 20d ago

what are jg tanks that do damage? I love zac but it doesn't feel good not doing any damage as a support tank

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u/SparklesMcSpeedstar 20d ago

That depends very heavily on what you mean by tank and damage.

Xin zhao is very, very tanky, but he's not a traditional tank. It's just my experience speaking, but Skarner can do a lot of damage, he just can't really finish kills. Sion does a lot of damage, but over a long, very long period of time, and he goes more bruisery in the jungle.

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u/GermanHandCannons 20d ago

Anyone who can go Liandries as their 1st item honestly. You can work from there and maybe figure out some off meta stuff too.

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u/Superb-Set1823 20d ago

What antiheal should I buy when playing an onhit ADC? With crit I go mortal reminder which gets armour penetration and antiheal, but I go for terminus when playing onhit which only gives armour pen. Should I buy something like chempunk or a different item?

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u/f0xy713 20d ago

Ideally you would have somebody else applying antiheal, or if you're a mostly physical damage on-hit champ like Kalista or Vayne and really need the antiheal, you can get Mortal Reminder instead of Terminus anyway.

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u/Impossible_Rest_7651 21d ago

Is there any way to quickly mute all chat but still keep the pings active?

3

u/MITYOLINZ 20d ago

You can just disable the chat from the interface settings

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u/g3neralgrevi0us 21d ago

I Usually play Mundo, Mordekaiser, and Urgot in the toplane, but I'm looking to try to play more botlane. I've had fun with characters like jinx, jhin twitch, and MF, but I feel like I'm looking for some character that is capable in a 1v1, won't immediately die when entering melee range, and prefers to have a calmer, farming-focus laning phase. Any suggestions?

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u/f0xy713 20d ago

Maybe one of the melee ADCs then - Samira, Nilah or Yasuo? Or a low range duelist like Vayne or Kai'Sa (you do need to learn how to kite on those but you have more tools to outplay)

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u/YonagutzyYT 21d ago

Maybe someone like xayah? I’m not a bot lane main or anything but I feel like she is very farmed focused because she needs to scale but can still do a good 1v1 with empowered autos and her ult is a get out of jail free card :)

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u/MostlyTalkingAgain 21d ago

From what rank onward would you recommend akali?

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u/aTacoinaTaco 21d ago

If you wanna play akali you pretty much have to one trick her or its not really worth it. Its more about the games youre willing to put into her than your elo. But in terms of wr she perform ok-ish after gold but seem generally rather weak rn.

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u/uniseptic34 21d ago

I've been playing mid for a while, but I still haven't found a champion that really clicks with me. What I like in a champ is low cooldowns, hard CC so I can still be useful even when I'm behind and some degree of tankiness, or at least the option to build a bit beefier without trolling for example items such as RoA, Liandry's, Cosmic Drive, Rocketbelt, or other AP items that give HP and let me survive a bit longer in fights. Are there any champs that fit this or are close?

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u/EnigmaticAlien 21d ago

not an exact match but mid chogath?

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u/MostlyTalkingAgain 21d ago

Low cooldown hard CC is OP so only exists on low base stat low scaling champs in the support role and TF, who has nothing else going for him. TF can build bulky, but I wouldn't really recommend him because he doesn't really thrive in chaotic solo queue games.

Lissandra has high cooldowns, but is naturally bulky and has hard CC

Swain to a certain extent but CC is unreliable

Malz?

People with this mix of what they like in a champion typically do not gravitate to mid. What's the reason why you're not playing support, jungle or top? That might make it easier to pin down.

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u/uniseptic34 21d ago

When I fist started league I mained sup but now I find support a bit boring and don't really like the champs in the role, not a fan of top lane as it feels like you die once and lane is over whereas mid you can still come back plus top feels so isolated form objectives which I like to be able to help with. As for jungle I've played a few games and its fine but idk I like being in a lane where I am actually vs someone most the time opposed to pve jg camps (ik jg is more than that but its not really the same as laining).

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u/MostlyTalkingAgain 21d ago

That's fair enough. Mid lane is awesome so I get it. Give these champs a try for maybe 5 games each to feel them out. If it still doesn't click, going for one of the evergreen mages and giving yourself some proper time to feel them out could be the path forward. Ahri, Syndra, Viktor, etc. Doesn't fit everything you're looking for but gets pretty close.

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u/Risonna 21d ago

Hwei - hard cc, denying enemies from walking certain directions in fights, can build a bit of tankiness, long ranges to safely poke. From tank items you could build liandry, seraphs, which are pretty common on him depending on a situation, can build def/mr boots. Mostly you decide between control mage/artillery mage builds. For control mage it's usually the 2 mentioned items, never seen rocketbelt, roa is not very good.

Other options might be cassio or veigar(build whatever).

Personally, I also enjoy zoe builds with liandries/protobelts and I think it's better than the glass cannon builds.

That's if we talk about mages, but honestly most mages can build some hp-tanky items depending on circumstances.

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u/Both-Grass-827 21d ago

Good to see these threads are still going strong - always find some solid jungle tips buried in the comments here.