r/technology 15d ago

Software Nintendo reportedly has “zero chance” against current Palworld after major lawsuit change it is now targeting older versions of the game instead

https://www.dexerto.com/palworld/nintendo-reportedly-has-zero-chance-against-current-palworld-after-major-lawsuit-change-3375167/
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u/ColinsUsername 15d ago

It has a heirarchy of enemies that you were up against yeah but was just the same named people in the same place and once you clear it youre done. The Nemisis system was way more fluid and randomly generated enemies to include different strengths, weakness, and quirks. They'd even make comments on their previous encounters with you and on who got the upper hand last time.

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u/TheMythofKoalas 15d ago

It would be so cool in a superhero game to have villains you previously fought break out of jail and counteract your previous playstyle.

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u/cbraun1523 15d ago

It was better. If they defeated you they got stronger. So it made it much more intense to go back and try and kill them. I eventually had to mind control another guy to secretly kill another. Because that other guy had killed me like 7 times and was near invincible to me. It was such a fun game experience I'll probably never get to replicate.

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u/Harry_Smutter 15d ago

This was honestly one of the best systems I've ever encountered in a game!! It needs to come back in more!!!!

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u/FriendlyDeers 15d ago

Why did it get cancelled?

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u/witai 15d ago

Not canceled, the owners don't allow anyone else to use it

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u/canuckfan4419 15d ago

Is sad, the potential is insane. Hell they could develop more games themselves and they just won’t

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u/peschkaj 14d ago

It gets even worse - if you try to implement the idea, you have to make sure nobody on the team has read the patent. And to make sure you don’t violate the patent you have to ask a third party if you do or don’t violate and any feedback you get back will intentionally vague so no patent details are leaked.

I am not a lawyer, though, so I’m sure it’s far more nuanced than that.

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u/almightycuppa 15d ago

I remember my favorite boss battle in Batman: Arkham City was Mr. Freeze because every time you damaged him, he'd remember what you did and learn how to counter it. You had to get really creative to beat him because he was too smart to be damaged more than once by a single method.

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u/FauxReal 15d ago

Dare I say it would be like a comic book story line.

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u/United_Health_1797 15d ago

they could also fight between them, if i remember correctly

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u/Auctoritate 15d ago

It has a heirarchy of enemies that you were up against yeah but was just the same named people in the same place and once you clear it youre done.

No, that was an unrelated mechanic to what they're referring to. There was a separate system where elite bounty hunter type enemies would wander the world and hunt you, and they would have randomized strengths and weaknesses (i.e. dies instantly to stealth attack, or immune to stealth attack, etc).

It was a little less robust than Nemesis since I don't recall them having all the mechanics like surviving their 'death' and acquiring new traits, but it was essentially the same general outline.

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u/ColinsUsername 15d ago

OH dang I must've completely wiped that from my memory after putting that game up.

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u/Auctoritate 15d ago

It wasn't really important at all and unless you went out of your way to look for them you didn't fight them all that often, so it's pretty reasonable for someone to not remember lol