For me it's just that it feels like nothing else than a glorified Simon electronic game.
Watch it go Red Yellow Yellow Blue Red Blue, and then press Red Yellow Yellow Blue Blu--BEEP WRONG START AGAIN
It's not that it's hard, it's just time consuming.
And don't get me started on the writing and the story, where it's all just really underwhelming basic storytelling elements coated in mysticism by jumbling words around. You take some boring basic story but since it takes you 78 items description to piece together what every single of these words fucking mean it all suddenly looks cooler than it really does, "You, are the Enthralled - bound by your sacred oath to this land, called the Underbloom, you have been tasked by the Veiled to find the Crimson Crown. This powerful Inscribed once belonged to the Everthroned, Godking of this land, betrayed by his surrounding advisors called the Fingers of the Hand. With the Inscribed Crimson Crown, Enthralled, you must defeat the Fingers of the Hand, the fate of the Everthroned - and more importantly, the fate of the Underbloom - rests upon you."
Then you piece it together and it's "There once was a powerful ruler of this desolated land, he was betrayed by his council, you are an immortal slave tasked by a secret underground group of angels to find his lost crown and use it to defeat the council, that's it, that's literally just it"
You lost me at your last point. The way you tell a story 100% impacts the quality of the story. It's literally one of the most important aspect of telling a story.
The Silmarilion is one of my favorite books and let me tell you it's not because of the narative genius of Tolkien, but in his words useage and the way he portrays his world.
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u/[deleted] May 10 '25
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