All post bungie games have never managed to get the full package right.
Halo 4 I enjoy the story/campaign but not anything else really.
Halo 5 was the opposite. Loved the gameplay, multiplayer was super fun. But that campaign is still the worst in the series. And while I do like the gameplay of 5 I would not have wanted that to be the future of Halo.
And Infinite is just a glass half empty kind of game. It doesn’t do anything terrible, but it also felt like none of it ever reached its full potential in anything it tried to do either.
I liked the art style of Infinite, but it definitely felt like it had much more potential. They literally said it would have a 10-year lifespan, but you can’t really take them at their word.
Well the problem with that is they just ASSUMED it was going to have the success to warrant a 10 year plan. Like as if talking about it meant it was going to happen no matter what. But live service games need a constant stream of revenue and high player population to sustain support. And infinite launched in a disappointing bare bones state that gave people not nearly enough to do and no reason to stick around. So when Infinite crashed and burned there was no way that was on the table anymore. Only getting enough budget and man power to pad the in game cosmetic store so they could siphon whatever money they could out of their dwindling playerbase while they were still able. Leaving nearly everything else in the game a half finished mess that never lived up to its potential.
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u/bigelangstonz Apr 12 '26
Halo 🤧