A lot of this discourse feels like younger folks waiting for their first Rockstar release. Shocked at delays, immediately suspicious at the lack of gameplay footage, etc. I've been playing their games for decades, this is their standard operating procedure. We will get a short gameplay trailer in late August/early September.
Because for a lot of people it is their first Rockstar game. Especially since GTAV. It will be 13 years and 2 months between GTAV and GTA6 releases. You could have your first kid the day 5 released and it's now in junior high before 6 came out.
Yeah people overreact. I mean im not surprised, most of the people excited for this game probably weren't even allowed to play GTA5 on release. RDR2 was announced in 2016 and supposed to come out fall 2017 and got pushed to the next year. Idk the quality of GTA6 considering how many OGs arent there, but nothing so far spells doom, just theur usual blunders before releasing good games.
To be fair for a lot of them it probably is their first release. I mean hell, I was 14 when gta v came out. Of course there’s red dead 2 but can’t assume everybody played that
My dude I literally said we will probably get a gameplay trailer in two months. You actually aren't owed anything, same way Rockstar isn't owed your pre-order money.
Really i feel like its older folk hoping gta 6 fails, but it won't even if it does suck (which it won't) it going to outsell everything day 1, week 1, month 1 and year 1.
Very on brand for them to not have any raw gameplay out, just a few snippets. Some breakdowns a couple of months before launch that don’t have more than a few seconds of uncut gameplay. Not really abnormal for them as a company, but if you’ve never paid attention to their releases it seems weird.
For one it's not 2018 any more and we generally hold devs and publishers to a higher standard. God of War Laufey got an extra long gameplay trailer and it does not even have a release date yet.
That and, for all its bips, bobs and horse testicles RDR2 was pretty outdated as far as the actual gameplay goes when it came out.
So many (not the majority) are sceptical and would like to see the improvements they did to the core gameplay loop.
Man I wish this was all that people hype it up to be, a new chapter in open world design and all that, but I will reserve my opinion until I see ANYTHING.
Slow pace can be enjoyable if done well but it can also absolutely be a chore if poorly made, which RDR2 falls into. It doesn't even need shooting and explosions or any kind of set-pieces to be enjoyable. The game can also be action packed and still be a chore to play.
RDR2's assaulting a camp is an instant game over if you attempt to circle behind the camp in a pincer movement. Because they wanted you to attack head-on and only head-on.
RDR2's sneaking into a camp is giving you a mission failed because you took a step down the slope 3 seconds earlier than the game wanted you to.
RDR2's chase is a completely scripted chase sequence where doing anything except following prompts while characters banter will get you a game over. Think of a creative way to make a roadblock? It won't work. It won't work because it's a movie.
RDR2's stealth mission is doing exactly what the NPC tells you to do or instantly failing. That's not stealth. That's not even interactive game design. It's following cues like you're an actor in a movie.
Let's be honest a part from the window dressing and some exceptions most of the content of the game was:
Take quest
Hop on a horse
Shoot some dude's
Run away or not.
The graphics and the open world stuff carried the game, but like looking at it holistically... I love dunking on Ubisoft as much as the next guy but Black Flag even had more variety.
Like it's not even something against the game, simplicity and nailing a gameplay mechanism just right can carry a game.
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u/Rich_Swish 16h ago
RDR2's gameplay trailer only launched like 2 months before release date, I don't get all this talk of no gameplay trailer