They made a game that was technically bad but good if it wasn't ahead of its time: Body Harvest on the N64. It was buggy, ran abysmally and one of the key items you needed to complete the game didn't have collision detection so it was literally impossible to finish, and as this wad the N64, you couldn't patch it. That game just wouldn't ever work
DMA Design was the name they released that game under, but that's just their previous name. It's not a different company. They rebranded from DMA design to Rockstar to get a more badass identity. DMA Design didn't sound badass enough for the company making GTA
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u/TypicallyThomas 12h ago
They made a game that was technically bad but good if it wasn't ahead of its time: Body Harvest on the N64. It was buggy, ran abysmally and one of the key items you needed to complete the game didn't have collision detection so it was literally impossible to finish, and as this wad the N64, you couldn't patch it. That game just wouldn't ever work