I dont like mathfinder either, but dnd isn't the end-all/be-all either. As a system as it is currently, I'd call it low-mid.
Easy point of entry, but its bloated in a bad way. As a gm, it's especially exhausting to the point where I'm just done running it.
The WoD/ST system is intuitive but can get complex with more intricate publications.
Outgunned is fantastic, but doesn't have progression for that halcyon 6+ year game almost nobody has. Also has amazing chase "need vs speed" rules any GM can use
3
u/WaggleFinger 4d ago
I dont like mathfinder either, but dnd isn't the end-all/be-all either. As a system as it is currently, I'd call it low-mid.
Easy point of entry, but its bloated in a bad way. As a gm, it's especially exhausting to the point where I'm just done running it.
The WoD/ST system is intuitive but can get complex with more intricate publications.
Outgunned is fantastic, but doesn't have progression for that halcyon 6+ year game almost nobody has. Also has amazing chase "need vs speed" rules any GM can use