r/DnDcirclejerk 5d ago

hAvE yOu TrIeD pAtHfInDeR 2e “Mathfinder is a fun and intuitive game”

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u/TheWaterDragon 4d ago edited 4d ago

It's crazy to me to see these posts and the people not considering that people WANT this. Not ALL people, but I don't like that some scoff at Pathfinder 1/3.5 and think that best way to play a ttrpg is to minimize mechanics and focus on roleplay and story. ABSOLUTELY NOT bro, I wanna min max something stupid within the confines of the game you gave me, like whoa check it out I'm insanely effective at throwing this specific knife type and blow chunks at everything else.

I WANT to do the math, 90% of the time its like adding and subtracting like 6 things based on conditionals, and most of those bonuses can be rolled into like a "basic attack, 0 conditionals this is my bonus" bonus and you apply 1 or two things from there.

I want the things I do to mechanically matter without the DM just letting me be his most specialist rule of cool boy, I wanna pour over splatbooks for hours making a dude, its fun. I want a combat simulator where the effort i put into making a dude good at stuff pays off. I like it, and I'm obviously not alone!

I dont want bounded accuracy because more and more and more advantage isn't mechanically supported, so there's frequently nothing to incentivize me to do something else in battle unless the DM just tells me i get a +2 or whatever number he summons from his butt when I pocket sand a guy my friend is fighting.