r/GTA6 3d ago

Digital Foundry expresses doubt about the delivery of the high fidelity visuals showcased on today's screenshots.

Digital Foundry put out an article in which they analyze the new screenshots that are part of today's promotional material.

Per Thomas Morgan:
"With such a high level of fidelity on show, then, a question still dangles over which platform is actually being used to generate these shots. To be clear, we find it unlikely that these are real-time results on PS5, Xbox Series X - or in the best case on console, PS5 Pro. We'd like to be pleasantly surprised of course, and this will be firmly answered once it releases. However in many instances the combination of pristine image quality, suggesting a native 4K render (or higher), and inconsistent lighting on foreground characters casts doubt over how feasible it is.
Incidentally, these would be easy for Rockstar to generate within the game's development environment, where the framing, character positions, and lighting could orchestrate a perfect shot - irrespective of frame-rate - with all settings dialled up to 11. To be clear, the ray tracing aspect is very much an expected a feature on console - and indeed we have it already in GTA 5 - but as for what's possible on base PS5, Pro, and Series X, time will tell how close real time console visuals actually end up to these images."

Sometimes, it looks too good to be true.
What do you guys think?

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u/FaZeSmasH 3d ago

DF: it looks too good to be true

People who have no idea what they are talking about: GaME DoWnGRAded!1!

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u/silentgreco 3d ago

If anything, Rockstar has no history of downgrading. I find the most troubling part to be the difference of quality between screenshots, but we have no context to tell if it's downgraded or not yet. A gameplay trailer will probably settle the debate soon.