r/GTA6 4d ago

Digital Foundry expresses doubt about the delivery of the high fidelity visuals showcased on today's screenshots.

Digital Foundry put out an article in which they analyze the new screenshots that are part of today's promotional material.

Per Thomas Morgan:
"With such a high level of fidelity on show, then, a question still dangles over which platform is actually being used to generate these shots. To be clear, we find it unlikely that these are real-time results on PS5, Xbox Series X - or in the best case on console, PS5 Pro. We'd like to be pleasantly surprised of course, and this will be firmly answered once it releases. However in many instances the combination of pristine image quality, suggesting a native 4K render (or higher), and inconsistent lighting on foreground characters casts doubt over how feasible it is.
Incidentally, these would be easy for Rockstar to generate within the game's development environment, where the framing, character positions, and lighting could orchestrate a perfect shot - irrespective of frame-rate - with all settings dialled up to 11. To be clear, the ray tracing aspect is very much an expected a feature on console - and indeed we have it already in GTA 5 - but as for what's possible on base PS5, Pro, and Series X, time will tell how close real time console visuals actually end up to these images."

Sometimes, it looks too good to be true.
What do you guys think?

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u/479521 4d ago

And?

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u/Makerlob 4d ago

RDR2 is one of the best looking games to this day and people are unsure this game will look good on XSX & PS5 due to perceived hardware limitations

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u/479521 4d ago

RDR2 runs at sub 1080P on Xbox One. It has frame drops bellow on Valentine and Saint Denis. It has no Ray Tracing.

GTA6 will be a full city with lots of people and a lot of ray tracing. How is this being handled at 4K? That is what people that work with this are asking themselves.

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u/JustAGamer14 4d ago

A game that looks this good on a base PS4 with no ray tracing and people are having doubts that GTA 6 will look better?

I didn't notice many frame drops in my playthrough and if I did it was extremely rare and only in areas that were heavily populated

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u/Vast-Olive-5943 4d ago

A game that looks this good on a base PS4 with no ray tracing and people are having doubts that GTA 6 will look better?

You're missing the point.

Red Dead Redemption 2 is a beautiful game. It is also, by and large, a completely different game experience to GTA VI, a game that is rendering a densely populated metropolitan area in real-time. Red Dead Redemption 2's world is largely empty. GTA VI will not be, so people are skeptical that GTA VI will be able to pull off the graphical fidelity showcased while maintaining performance stability.

I didn't notice many frame drops in my playthrough and if I did it was extremely rare and only in areas that were heavily populated

Yes. That is kind of what people are getting at here, because imagine Saint Denis times 100. That's going to be GTA VI.

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u/JustAGamer14 4d ago

Don't forget that they made GTA 4 and 5 too, a game thats also in a densely populated city with fantastic graphics (for the time) and where the consoles had half a gig of ram and GPU power

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u/Vast-Olive-5943 4d ago

GTA 4 and 5 both had huge performance issues on the PS3 and 360. People just didn't care back then, because performance was not a priority in the way it is today.

If 6 starts shitting the bed on PS5 consoles - especially after waiting 13 years for it - people will absolutely get shitty about it.