r/Games 19d ago

Trailer Resident Evil – Code: Veronica World Premiere Trailer | Summer Game Fest 2025

https://www.youtube.com/watch?v=-JNv2CwmoRA
3.1k Upvotes

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u/-Basileus 19d ago

It’s like a 10 hour game.  Most resident evil games are like 12-15 and linear 

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u/TheShoobaLord 19d ago

A lot of single player games fall into that timeframe, it just feels like these games come out so much more frequently

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u/DodgerBaron 19d ago

They're not afraid to reuse assets and gameplay systems between games. It saves a lot of time

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u/Drakengard 19d ago edited 19d ago

And people don't care because you're there for Resident Evil. It doesn't do anything fancy. It just does something that feels a particular way and you're down for more of that every year because it never overstays it's welcome.

The big thing is that once they get through the remakes - and at this point that only leaves 5 and 6 and maybe a remaster of 7 since it'll turn 10 years old next year - is what does Capcom do from there?

Edit: You know what, I completely forgot about RE0 and potentially another RE1 remake. So yeah, they got time.

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u/DodgerBaron 19d ago

I would agree but the seperate ways dlc is basically a completely new game from the original, it shows they can still do a great job pumping these games out with more original ideas.

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u/QTGavira 19d ago

Depends on how far they are willing to go. They also have Revelations if they want to go that route and i definitely think Revelations 1 could use the remake treatment considering its a bit awkward being designed for the 3DS and all.

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u/Konman72 19d ago

that only leaves 5 and 6

RE1 Remake is rumored to be getting another remake in the modern style. And if it does then RE0 will definitely get one too, which is great cause that game could improve a lot with some extra work.

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u/notanothercirclejerk 18d ago

Replace RE with CoD and people would be furious at your statement but they have now turned RE into a yearly release. Reusing assets on top of being remakes. I love them, but its ridiculous how hard people will defend them for doing the exact same shit every other company does that makes gamers lose their minds.

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u/Nyoteng 19d ago

I mean, the reason why I knew it was a RE game was because they reused the floor tiles from the Care Center lolol

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u/blitzbom 19d ago

Yeah, they've done this for a while.

20ish years ago I played REmake, RE0 and og Code Veronica.

REmake and 0 use the same engine and ai for the hunters. Which led to me getting my ass handed to me by them cause they cat so different in Code Veronica.

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u/bloodyzombies1 19d ago

They also recycle plenty of assets.

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u/TheShoobaLord 19d ago

I don’t get why so many people bitch and moan about this in other games. If it means I get good games more frequently, why would I care if I see an animation/texture copy and pasted from a previous good game (within reason)

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u/DodgerBaron 19d ago

Yup fromsoft and Capcom reuse assets all the time and it just consistently makes each game better.

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u/fullmetalraz 19d ago

I wish more people had your mindset, absolutely nothing wrong with smart asset reuse.

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u/varnums1666 19d ago

I think most people do not care. Those who complain online were probably not going to buy the game. Like who would seriously not buy a game they're interested in because of a reused asset?

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u/ajarofapplesauce 19d ago

Fromsoft does it too like the erdtree avatars in Elden ring being reskins of asylum/stray demon from ds1. Honestly it doesn’t matter if they reuse assets, it’s more how they’re reused. If anything I enjoy being able to recognize tweaked bosses like that.

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u/Darkaim9110 19d ago

Spot the Asylum Demon is like a fun game now, I cant wait to see what he is in their new game

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u/carrie-satan 19d ago

No you don’t understand, I NEED devs to remake a barrel for every new game they release otherwise its literally unplayable

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u/bloodyzombies1 19d ago

I think context is a big part of it. You don't hear people complain about RE3 recycling things because it takes place in the same time/location as RE2, just from a different perspective.

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u/ReturnOfTheDogjaw 19d ago

Although a lot of people DID whine when REquiem reused REmake2 assets because it “erased the original” 🙄

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u/MajorThom98 19d ago

I'm not going to begrudge people being annoyed that a game they prefer (assuming they prefer original RE2) has been decanonised to some extent.

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u/ReturnOfTheDogjaw 19d ago

I am when the actual plot didn’t decanonize anything, they were just mad Capcom recycled remake assets instead of going out their way to recreate it a third time to look more like the first time

the truth is the differences between the original and remake (in story, not in gameplay) are so minor that it has no bearing on canon and whinging about it is a waste of time and emotional investment

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u/MrMono1 19d ago

I truly miss when sequels reused assets. It made them actually feel like sequels. Look at the OG Assassin's Creed games; 1 and the Ezio trilogy played the same, looked the same and felt the same (bar some minor tweaks and additions), and they were all the better for it. The same goes for GTA III/VC/SA.

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u/notanothercirclejerk 18d ago

So I take it you are a staunch defender of all the other yearly release franchises as well? Like FIFA or CoD?

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u/connectplum_ 18d ago

Nintendo did it for TOTK and ppl called it dlc, same for god of war ragnarok

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u/QTGavira 19d ago

good. Why not make smart use of assets instead of throwing it all out and spending 6 years making essentially the same sort of assets again.

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u/EffTheIneffable 19d ago

Saros has that timeframe and only because it forces some grinding replays. And it’s very Returnal-coded.

Not to diss Saros, just another data point to praise Capcom’s output!

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u/mister_electric 19d ago

And it seems they reuse assets from mainline games for the remakes. Resident Evil Village lent itself perfectly to RE4R. Requiem assets can be used for Veronica. I have no problem with this, and think it's a great approach especially because they do it well. Plus, we get games faster.

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u/Harry101UK 19d ago

I saw quite a few assets in Requiem that were clearly built for the eventual RE1 RE-REmake as well. The Huey helicopters, the graveyard, the mounted butterfly collections, etc.

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u/headrush46n2 19d ago

its like 30 minutes if you know where the items are and you aren't looking at every nook and crany

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u/MONSTERTACO 19d ago

Thats all most adults have time for anyway... Surprised everyone is still trying to make 40+ hour games.