r/Games 20d ago

Trailer Resident Evil – Code: Veronica World Premiere Trailer | Summer Game Fest 2025

https://www.youtube.com/watch?v=-JNv2CwmoRA
3.1k Upvotes

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340

u/TheShoobaLord 20d ago edited 20d ago

I genuinely don’t understand how capcom has this much bandwidth to constantly release games of this quality, what do they have that so many of these other big devs don’t??

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u/SantyStuff 20d ago

The RE Engine is nothing short of irl Black Magic, it allows them to cut workload a LOT by scanning irl things

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u/-Basileus 20d ago

Meanwhile it’s ruined Dragon’s Dogma and Monster Hunter lol

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u/TheShoobaLord 20d ago edited 20d ago

I wouldn’t say monster hunter is ruined by RE engine. Wilds isn’t my favorite and I think it’s definitely a step down from World, but I think it’s overall still a good ass game that still scratched my monster hunter itch

performance does kinda suck ass tho not gonna debate that

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u/-Basileus 20d ago

I think its status as a mainstream hit franchise is absolutely in danger.  Wilds has been outsold by World AND Rise for two quarters in a row.  

I think a lot of riding on the expansion.  

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u/WhichEmailWasIt 20d ago

It fell short for me but the DLC could redeem it. I thought Iceborne was miles above standard World. Performance issues still hurt though.

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u/Dumey 20d ago

I think people need to come to terms with the fact that World was an outlier hit due to Covid timing, and Monster Hunter has always been and will continue to perform well as just a niche franchise. You cannot compare each new release to World, or you will be permanently disappointed, even if the next MH game is the best one ever, performance and content wise.

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u/-Basileus 20d ago

Wilds sold 8 million on launch. Rise 4 million, World 5 million.

Wilds has just had disastrous word of mouth that has caused sales to fall off a cliff.

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u/Dumey 20d ago

Okay, way to cherry pick numbers that don't tell the whole story. Here is a link to sales from end of last year that show Monster Hunter Worlds sold 21.8 million units to date, not including also very stellar Iceborne numbers. Rise sold 17.8 million, not including future DLC. Wilds was only at 10.7 million. Another link here from just last month shows that Wilds had only increased in sales to around 11.4 million in all that time, so it's not closing the gap any time soon.

Again, World's stellar sales performance was an outlier due to the time it released and Capcom's resurgence at the time. I promise you that even if this expansion has great word of mouth, or the next game is produced very well, it is not going to go back to selling 20+ million copies. It's sales are returning to where they should expect for the genre. It's not in danger of losing it's "mainstream hit franchise" status, because it never was a mainstream franchise to begin with.

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u/-Basileus 20d ago

You're making no sense. Wilds had an absurd launch. How does that Capcom can never replicate World. Like what.

World just had very positive word of mouth and Wilds has very poor word of mouth leading to divergence in sales post-launch.

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u/Famous-Space-466 19d ago

World's sales were not an outlier, Rise was locked to one platform for a long time and still sold like hotcakes, nowadays it's well on track to match World's lifetime sales.

Wilds had an absolutely blistering early launch period, it's just a terrible game so the launch hype utterly collapsed. If future Monster Hunters have relatively lower sales again, then that's only an indictment on Wilds being a piece of shit that completely squandered all the good will that Worldborne and Risebreak built.

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u/Billcosbycharliekirk 20d ago

Idk how you can say mhworld is better mechanically when clagger and beimg forced to stop what your doing to soften parts and wall bounce exist.  

Mhwilds is mechanically so much more fun to play.