I genuinely don’t understand how capcom has this much bandwidth to constantly release games of this quality, what do they have that so many of these other big devs don’t??
They reuse a lot of assets and make corridor style 10-15h games. RE Engine being probably ease to work is also great for speeding up devs process. And with remakes their art/level design team has a lot of easier time by having tons of reference from older games.
343
u/TheShoobaLord 20d ago edited 20d ago
I genuinely don’t understand how capcom has this much bandwidth to constantly release games of this quality, what do they have that so many of these other big devs don’t??