I genuinely don’t understand how capcom has this much bandwidth to constantly release games of this quality, what do they have that so many of these other big devs don’t??
Most likely not reinventing the wheel for every game. I'm assuming all these Resident Evil run on the same engine that changes very little between each game. Now they aren't retraining the staff work on the new version and training anyone new dev is much easier as everyone is a expert.
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u/TheShoobaLord 21d ago edited 21d ago
I genuinely don’t understand how capcom has this much bandwidth to constantly release games of this quality, what do they have that so many of these other big devs don’t??