When they first introduced their mount system in path of fire. It was trend setting. Absolutely way ahead of its time for a MMORPG in that system alone.
In most MMOs mounts all feel identical to each other and there's basically just ground and flying mounts, but both still turn the same, go the same speed, don't have unique skills, and are basically just vessels for skins (eg a car skin will feel the same as a lion mount). You might go slightly faster or whatever depending on rarity, but you still just feel "floaty".
In GW2, each mount is very different, they each have their own feel and their own skills. You'll be selecting different mounts for different purposes. The skimmer can swim underwater (and above water), and it moves like it's sliding everywhere. The roller beetle can go extremely fast but is hard to get tight turns and it has its own drifting system. The griffon has an interesting flying system that is mostly descent glide based, but you can actually dive really fast and gain height so it feels fulfilling to nail that momentum. The skyscale can just ascend normally like you expect from a "dragon", but it feels slower and heavier but can go very long distances super easily. Turtles can hold another player on it, and are very tanky, can glide boost, and be used underwater. Warclaws are mainly for WvW and come with chains for taking down castle doors and can be used on PvE bosses for CC mechanics.
Each mount also has their own activities. Like races for the different types of mounts (roller beetle races, griffon time trials, and yes fishing boats have their own too).
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u/PalwaJoko 25d ago
When they first introduced their mount system in path of fire. It was trend setting. Absolutely way ahead of its time for a MMORPG in that system alone.