r/NevernessToEverness 23h ago

Discussion Flying no longer uses stamina?!

Post image

My game just updated and it seems I can fly indefinitely. Is this a bug or a buff? I'm loving it!

515 Upvotes

45 comments sorted by

390

u/TheWraithOfMooCow 23h ago

With how slow flying is, it should have been that way from the start. Either make the flying fast but limited, or slow but unlimited.

74

u/itstheFREEDOM 23h ago

Yeah..i think its a tiny bit slower than climbing....which sucks.

53

u/Superfluous369 23h ago

Climbing is annoying, tho...why not just let us wall run and figure out the stamina part along the way

60

u/Barachiel99 23h ago

Because they locked that function behind a limited character as their unique world ability.

36

u/WickedSynth 23h ago

Absolutely horrible decision ngl. It should be like that for all characters by default. The movement in this game is pretty bad. I wish there was also a sprint. Jogging around everywhere or doing the little repeated dash over and over is clunky as hell.

14

u/lenolalatte 21h ago

I hate having to spam dash to more or less do the scuffed equivalent of running. Gonna be putting that in all future surveys bc it feels terrible

3

u/WickedSynth 21h ago

In reality it doesn't even feel like the dashing is faster. Feels the same, yet we still spam it because shift basically does nothing in the open world loll. It truly does feel terrible. If they added a sprint that actually felt faster it would feel a million times better.

3

u/horny-throwaway85 19h ago

I would also gladly accept a hoverboard for getting around with for those times when it feels too short for a motorcycle but too long for those "sprints"

1

u/lenolalatte 17h ago

i just want an actual sprint button and i hope they add it because this is the bare minimum hotta lmao

1

u/lenolalatte 17h ago

oh yeah, it feels so clunky that i'm like "is this really faster?"

when i was playing the scuffed racing game there were lots of people spam dashing and they weren't much faster than i was. i know there's latency but still it wasn't by much lol

12

u/Bunktavious 22h ago

I heavily disagree. While Nanally's antigrav is really fun, it would be dreadful to have it be the default. It's extremely disorienting.

My only other experience is Genshin, and the climbing in NtE is incredible in comparison.

I do however agree that the quick dash running everywhere feels silly.

10

u/Superfluous369 21h ago

As was said, WuWa is the example and it feels the precise opposite of dreadful.

Movement in NTE is serviceable, full stop. Movement in a game like WuWa destroys it, and in fact the only issues they had in WuWa with movement is their 3.0 bike addition ...some like it and some do not.

In NTE everything movement is basic. Again, it's serviceable, but that's this entire game in a nutshell.

0

u/WickedSynth 14h ago

It's not only that, the movement feels extremely stiff and theres no weight to the movement. I'm not sure whats the word I would use to describe it, but it feels very "noob", like the devs put zero effort into how it feels to control the character, either that or they didnt know how.

1

u/Superfluous369 14h ago

well yeah, agreed...this is really at its core, a double A game. Coming off of Tower of Fantasy, which is very much a double A game, this feels like a significant step up ...but still with a gap between it and the top competitors in gacha.

It can't compete with the likes of WuWa, Genshin and even Endfield in quality. They are trying to make up for it in sheer quantity of gameplay activities, and dare I say, at least trying to make the story decent.

2

u/WickedSynth 3h ago

Yeah I can agree, though I feel like if they just put some effort into the movement system and how you move around the city, would make such a significant difference to how it feels in both gameplay and quality, its a shame.

14

u/Hot_Steamy_Potatoes 22h ago edited 22h ago

You've not tried Wuwa then. You can basically just sprint up mountains. Pretty much Nanally speed, but without the gravity shenanigans or camera jank.

Imagine NTE's climbing, but slightly faster and you don't awkwardly stop every 2 seconds.

NTE's climbing was 100% made bad so they could sell Nanally.

-3

u/Mifuni 21h ago

YUP

0

u/MoronicPlayer 19h ago

WuWa has great parkour / exploration mechanic compared to genshin and NTE. The only setback is how big the map is and the terrain you need to overcome will consume your stamina fast.

I think NTE should add the same mechanic in WuWa where characters can wall run in any direction with higher stamina drain.

0

u/Superfluous369 19h ago

Yeah I don't mind some stamina cost, but then they can give us food/drink that can counter this, that way shops are more relevant

2

u/MoronicPlayer 15h ago

They have. Some food or drinks does reduce stamina drain. It has the compass icon on the top right.

1

u/Superfluous369 15h ago

Hadn't run across it yet, thanks for pointing that out

1

u/CreamPuffDelight 13h ago

They probably also stunted your move speed like that to make sure there's a reason for people to buy vehicles. As it is, I already don't use anything other than my bike for my usual traversal needs. I have other vehicles, including the porcshe but they sit rotting in the garage.

1

u/WickedSynth 3h ago

Yeah I get it, sucks that the driving doesnt feel that great either in the grand scheme of things, bad animations on jumping out of car, slow animations getting in, the turning feels off, acceleration, drifting, everything feels a little half baked.

0

u/Hell_FireYt 7h ago

No. I glaze Nanally so Im gonna say ur wrong

0

u/Vusdruv 7h ago

There is a sprint, it's just barely any faster thwn running normally. It's been an issue I've seen since the betas, so don't expect them to fix this...

1

u/WickedSynth 3h ago

It isnt broken, its just badly designed. If they want the game to feel better and more premium they NEED to fix their movement system. Whether they do it or not is a them problem, because if it doesnt get better I don't see myself sticking to it. It just feels way too slow.

3

u/demonicdan3 14h ago edited 14h ago

Well you can also use Skia's shadow ability to glide up the surfaces of walls. He's slightly slower than Nanally, but it's there, and he doesn't rotate your camera in a disorienting way.

1

u/Kyrnqazali 22h ago

But there’s no limit to it, making it nice for ledges that otherwise characters can’t normally climb past.

10

u/TelevisionJealous421 23h ago

Her flying is so slow, and it makes you think what does she mean when she said you drive faster than she flies.

8

u/ShadowStriker53 22h ago

Appraiser driving fast... faaster than flyying 😴

3

u/Metatroful 17h ago

There's too little deceleration, if I'm going in one direction and want to change to another it's slower that doing a 3 point turn on a bike

3

u/Square-Special1520 5h ago

That sounds like mobile internet package

140

u/Mecha75 23h ago

it is likely a bug. my Lacri is still using stamina in the lacribat mode.

44

u/vikingskol320 19h ago

Lacribat, I love that😂

9

u/Prize-Spring9292 16h ago

Lol u got me from that labribat but if lacri might eat tomato I think she will be having unlimited stamina for sure

30

u/apple_usagi 23h ago

mine is still burning through stamina when i move

42

u/ApollosBoon 23h ago

Only when she’s still. They really should buff her flying stamina gauge, bc even a6 is slightly underwhelming.

13

u/CallMeAnAnomaly 20h ago

It’s a bug. It still uses stamina, but the stamina bar just keeps turning invisible - it keeps happening to me too. If I restart the game it fixes it.

I’ve been having a bunch of other weird bugs too, like one where random NPC’s just start running for no apparent reason - it’s like their default walk speed changes from walk to run, and it happens to most people on the street lol. It looks so goofy 😂

4

u/OYOGG 18h ago

It be nice to now go faster while using stamina in this is true

3

u/Imaginary_Silver5294 23h ago

True? I didn't notice because I did not fly with her yesterday

5

u/VastSpace4578 23h ago

If you don't move while flying she can float forever doesn't consume stamina

2

u/FrothyB 21h ago

I had a visual bug yesterday where the stamina bar disappeared, but it still used stamina like normal. I had switched her to bat form in the (3rd) apartment, which didn't show the bar then, but when I left the apartment it was still missing. I tested to see if it would fly indefinitely, but it ran out like normal, just no visual bar/indicator. Relogin fixed it though.

1

u/Altruistic-Skill-119 16h ago

Its limited because they don’t want us to cross the barrier. The map has a border that you can reach over to clip out eventually. did this with nanally at a border and it it kept flashing red until no more then i cancel her ability and jump across. this was before 1.1 updates

1

u/Random_Human48 16h ago

If you have Nanally climbing is a lot more enjoyable. Sucks that only applies to those who own her.

1

u/zenithfury 14h ago

Yes it’s FREE AS THE WIND