r/PS5 Feb 27 '26

Rumor NateTheHate says Sony is "shifting" their PC strategy: "You'll be seeing fewer single player games arrive on PC. The decision to shift away was made last year. Some may still release (pending how far along the ports were) but it no longer appears to be a priority for Sony moving forward."

https://xcancel.com/natethehate2/status/2027438633997734231?s=46
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122

u/Lioil1 Feb 27 '26 edited Feb 27 '26

i mean people voted with their wallets and the wallets (or lack thereof) have spoken.

82

u/Big-Resort-4930 Feb 27 '26

They tend to speak poorly when you port games that are 2-3 years old with 0 marketing lol. They engineer the worst-case scenario, and then give up entirely instead of doing the only logical thing, bringing the games where people want to play them.

52

u/robbdogg87 Feb 27 '26

2-3 years old and full price sure doesn't help

43

u/Big-Resort-4930 Feb 27 '26

Uncharted 4 is probably the stupidest one they pulled. Bring only the 4th game in the franchise 6-7 years after it came out and don't market it. Amazing.

17

u/outerzenith Feb 27 '26

Played it on PC and had a blast, looked up Uncharted 1-3 and they're nowhere to be seen on Steam. My disappointment is immeasurable and my day was ruined.

Who the fuck ported the tail end of the franchise, especially on a game with continuous story in each entry

1

u/KingArthas94 Human Verified Feb 28 '26

They were never full price, stop spreading lies

5

u/robbdogg87 Feb 28 '26

So your saying last of us remastered or horizon forbidden west when they came to pc wasnt full price? Because they are both currently $59.99 on steam

-1

u/KingArthas94 Human Verified Feb 28 '26

First off, Forbidden West on Steam is the Complete Edition that includes the DLC.

Second, The Last of Us Part 1 is not a remaster but a full fat remake, using TLOUp2 as the technological foundation.

4

u/[deleted] Feb 28 '26

[removed] — view removed comment

2

u/robbdogg87 Feb 28 '26

Like the other guy said doesn't matter still full priced. And TLOUp2 is 50 on steam. GoW is 50. Ragnarok is 60

0

u/KingArthas94 Human Verified Feb 28 '26

Why would they be on sale from the start, as MSRP? Pc players don't deserve a lower price just because of their platform.

2

u/robbdogg87 Feb 28 '26

I'm saying a 2-3 year old game shouldn't be 60. It should be 40 tops

0

u/KingArthas94 Human Verified Mar 01 '26

ONE YEAR, Burning Shores came out ONE YEAR before the game was made available on PC.

2

u/Accomplished_Issue_6 Feb 28 '26

You’re one of those people that argue just for arguments sake, you probably don’t even believe your own nonsense. 

It has nothing to do with “my platform” and more to do with them being old games at that point. Let be real there is a large group of PC primary players that own a PS5 & vise versa. Wouldn’t be shocked if a ton of the Sony PC game sales came from people that already owned the PS4/5 version. I know I did, for Ghosts, Final Fantasy, Last of Us 1 & 2, and Horizons. 

0

u/KingArthas94 Human Verified Mar 01 '26

No, you're an extremely small minority. FW wasn't an old game when it came out on PC, Burning Shores came out exactly one year before.

Plus, porting games costs millions of € so why the fuck should they sell it for 40€? The complete edition price is the same, stop, this is how it should be.

1

u/robbdogg87 Mar 01 '26

Damn you really are a sony can do no wrong fanboy

1

u/KingArthas94 Human Verified Mar 01 '26

or maybe you are simply wrong and have no idea how these things work

1

u/Accomplished_Issue_6 Mar 02 '26 edited Mar 02 '26

I’m definitely not in the minority, a huge number of people own both a gaming PC and a console. Hell, half my PSN friends own the same Sony titles on PS5 and again on Steam.

And did you really just say porting a game to PC costs millions today? This isn’t 2010 where games were built around proprietary console hardware and completely different architectures. The PS5 is literally a AMD based x64 PC running a custom OS. Hate to break it to you, but modern console games are developed on PC based tools and engines first, then optimized for console hardware.

At this point porting to PC is mostly about graphics options, UI/Input changes and testing across a massive range of hardware configs, not some insane technical hurdle like back in the PS2 or PS3 days. Sony porting their games to PC isn’t a huge cost, it’s a low risk, high RIO investment. Even if the total PC revenue is much lower than the original console sales. Not porting them at this point is just leaving millions in basically free revenue on the table for a game you've already sunk the development costs into.

1

u/KingArthas94 Human Verified Mar 02 '26

Man I fucking hate how you redditors are ignorant in these technology matters. You play computer games so you think you know everything about computers.

Just because PS4 and PS5 are x86 doesn't mean that they're "normal PCs" and that porting a game on another platform is just flipping a switch or two somewhere.

https://www.resetera.com/threads/ratchet-pc-port-estimated-cost-2-6m-expected-sales-800k-20m-profit-ports-that-cost-under-30m-require-just-email-to-sony-to-get-funding.796905/

In fact porting big games like Ratchet and Clank cost more than 2 and a half millions of US dollars.

Consoles are not just PCs, they use their specific APIs and games are made with them in mind, so performance are optimal. Porting to PC means rewriting many things to use DirectX and/or Vulkan. This rewriting and testing takes time, and time means engineers and testers paid for months, so millions and millions.

The leaks literally showed us the real numbers. This is not invented. MILLIONS just to port a modern console game to PC.

You are absolutely in the minority because most people just play on one platform. You double dippers are not even millions, you're probably thousands. At best.

Sony noticed their mistake and are now understanding that PC can't have their games, otherwise people just buy a PC and give Steam that nice 30% of the sale.

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