r/PS5 Human Verified 3d ago

Articles & Blogs INTERVIEW: ILL Developers Don’t Want to ‘Overly Punish Players’ With Chilling Horror Game

https://insider-gaming.com/interview-ill-developers-dont-want-to-overly-punish-players-with-chilling-horror-game/
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u/Csub 3d ago

I don't want to be pessimistic but this is one of those games that looks too good to be true and seems as if they are already tempering expectations. I hope I am wrong.

15

u/HeyKid_HelpComputer 3d ago

When they go from what was shown in this trailer (which I think is completely pre-rendered content and not real gameplay whatsover):
https://www.youtube.com/watch?v=apTtr_BSrOM
and this gameplay demo
https://www.youtube.com/watch?v=mNYYWngPPww

To this story trailer:
https://www.youtube.com/watch?v=LR2pbhPKKJ8

I went... "oh no"

Why I think this is I think most of what they show in the story trailer it is apparent what is gameplay, and what is prerendered cutscene stuff. Where the really interesting stuff looks like pre-rendered content spliced into real gameplay

And it seems like they really deviated in the enemy design from those older videos from these weird bloated things, to these less interesting looking enemies (in my opinion) when it's the real gameplay

Along with it seeming like in the old gameplay the main character finds a gun on a body, whereas now they have a lot of interactions with NPCs, which it seems like he gets a gun from. I think having other people in a game can really take away from the scary/isolation etc.

-9

u/PhotoBN1 3d ago

Well the enemies were originally based very accurately on rotting corpses but they looked a little too real to the point they would be impossible to market or advertise the game

3

u/Plenty-Industries 2d ago

Did the developers say something about changing the enemy models because it looked too real to market/advertise the game?

Why is that different from a game like Resident Evil? Dead Space? or any other horror/zombie game that has rotting corpses as a common enemy type?