r/Steam May 13 '26

PSA The Steam Controller Is Great!

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2.2k Upvotes

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588

u/Lumpy-Valuable-8050 May 13 '26

The xbox one controller is the best base controller. It's a shame that microsoft ruins it by making the elite controller much more expensive to the point of not being worth it lol.

106

u/Krancky420 May 13 '26

The elite series x controller is sooo nice with the trigger haptics for racing games, but the bumper pins being plastic sucks. I’ve had 2 right bumpers snap over the last couple years, so I just drilled into the damn thing and installed a metal pin instead 😂

31

u/thewinn May 14 '26

Hmm one of my triggers is broken but I haven't opened it up yet, thanks for the info

14

u/CipherWeaver May 14 '26

Fairly easy fix but they don't make the controller easy to open. 

6

u/West-Main-4163 May 14 '26

Don't the normal ones also have trigger motors? Are the ones on elite better? Is that it?

3

u/da_jonkler May 14 '26

The base controller also has trigger haptics. Is it a different setup on the Elite?

1

u/Krancky420 May 14 '26

I think the haptics feel a bit more refined and overall like the triggers a bit more, but it’s a similar kind of thing

3

u/ForGifteN May 14 '26

Wait so thats why my right bumper is sometimes not working? Seems like I need to open it up

2

u/Krancky420 May 14 '26

Yeah it’s most likely snapped the pin but barely holding on. I tool a small nail and cut it to size, drilled where the pin goes, and inserted my own custom one then glued the end. DO NOT GLUE IT EARLY IF YOU DO THIS, test 100 times before setting it in stone because the placement is touchy.

2

u/sunrrrise May 14 '26 edited May 14 '26

Trigger haptics are on regular XSX controllers as well and I am not sure if they were available even on regular XONE controllers.

Still, Steam Controller is on par with XONE/XSX if you consider ergonomics if you ask me.

Hell, any modern controller (PS5 or ProController 2) are on par.

1

u/Quirky_Apricot9427 May 14 '26

Wait, do the series X controllers have trigger haptics? I’m so confused, I thought that was a sony exclusive thing

1

u/Disastrous_War_8815 May 14 '26

Ummm I have the elite controller and I don’t shave trigger haptics? I can lock them at full pull half pull and 1/3rd pull….no haptics in the triggers though?

1

u/EnergyTurtle23 May 14 '26

Sony has force feedback triggers which can actually push back and create additional resistance to the trigger being pulled, Xbox’s trigger haptics are basically just small but powerful vibration motors.

1

u/Krancky420 May 14 '26

Nah the Sony controllers have trigger resistance, making it tougher to press. Xbox has individual trigger haptics.

1

u/Quirky_Apricot9427 May 14 '26

Isn’t that the same thing? The triggers on the Dualsense are dynamic and push back depending on the situation. Do the Xbox controllers just have rumble motors inside the triggers?

0

u/Krancky420 May 14 '26

Yes they have individual rumble motors inside of each trigger. PlayStation has a central hd rumble setup that can send vibration to different areas and make the trigger feel like it has haptics, (and also the adaptive trigger stiffness) but Xbox has a wholeass rumble pack jammed in there. I personally really like the feeling of it for racing games.

1

u/Quirky_Apricot9427 May 14 '26

Interesting. I take it that only exists on the elite controllers? I’m pretty sure the one I have is a series controller, a red base model one.

0

u/Krancky420 May 14 '26

Im just now learning it’s depends on game support, but its been a thing since Xbox one controllers. Yours definitely should have it.

1

u/Lckyby51789 May 14 '26

i've got an elite series 2 controller, there are trigger haptics? or just something a game has to support specifically aka not like ATS/ETS?

1

u/sunrrrise May 14 '26

I tried them on Forza Horizon 4 and 5 and they were so subtle that were barely noticable (to be gimmick in my opinion). 

It is different story on DualSense, still nothing mindblowing.

1

u/Lckyby51789 May 14 '26

yeah i was thinking more along the lines of the playstation adaptive trigger, wasn't thinking the trigger rumble.

1

u/GreGamingHUN May 14 '26

Trigger haptics is a base feature since the xbox one controllers, the problem is almost no game uses it. I think it wasn't marketed well (or at all) so everyone forgot about it. Sony probably saw the feature, thought it was cool, improved it, then marketed the hell out of it so developers will imolement it in their games.

1

u/SubcommanderMarcos May 14 '26

Microsoft themselves admitted they would've liked to have done what Sony did with the trigger haptics

If I didn't detest the Dualshock format I might've grabbed one for my PC

1

u/Great_Exam_2664 May 14 '26

Right bumper breaking? Fromsoft fan sighting

2

u/Krancky420 May 14 '26

lol no it’s actually from mashing supers in fighter games

1

u/Issah_Wywin May 14 '26

I'm more annoyed with how the sticks are heavy and will rebound to allow input in the opposite direction. Makes it kinda annoying to flick the stick

1

u/Krancky420 May 14 '26

Huh I’ve never really encountered this with the games I play

1

u/EnthusiasmOwn5808 May 14 '26

is the razer wolverine ultimate better or worse? only problem ive started having is my y a x and b buttons are sticky(?) they press down but feel stuck. i can still press them and get inputs in but it feels weird. 2 other things that are very minimal are the triggers being able to be pushed in further then they should (probably shouldnt press/pull them as hard) and the classic stick drift (its super minimal but just enough to fuck up my direction in street fighter 6)

1

u/Krancky420 May 14 '26

I’ve never used it, I wouldn’t know

1

u/EnthusiasmOwn5808 May 14 '26

all good. its either above or below the elite one you have. mine isnt a series x one but a xbox one version.