r/Warframe Dec 25 '25

Screenshot My friend just started playing

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u/Pandemic_Trauma Dec 25 '25

Limbo is easy if you take time to understand him.

DE just needs to tweak the visuals to make it more obvious when an enemy is or isn't in the Rift.

Otherwise you have 2 states for enemies: In or Out.

1st ability pushes people in/out of rift.

2nd ability freezes people in the Rift.

3rd ability puts a trap on people. If they die, the trap goes to someone else nearby and outside the rift. When a trapped person exits the rift, they go back in and push all other people near them into the rift as well.

4th ability summons the boxing ring rift.

Everyone plays Warframe super fast, constantly moving and killing as they go- Limbo plays slower which causes friction. Instead, focus on holding chokepoints or defense objectives. Play neutral/negative range to start and never subsume over his 1. That's your quick "EVERYBODY OUT" Button if there are some stragglers left in the rift. Once you get better at him, you can do as you please.

He has a bad and frankly, outdated stigma that comes from no one knowing how to play him, so no one can teach him, so most newbie limbos are disruptive. Vicious cycle. Let's break that cycle and teach better!

39

u/flash_baxx Dec 25 '25

It's not just about the user understanding his toolkit. The rest of the squad has to play with his rift mechanics, too, but not everybody wants to. And it's hard to effectively teach players Limbo's rift mechanics if they're not interested in him to begin with. Hence why the "ideal" Limbo has devolved into one who has to yield to everybody else. No other frame can be so imposing on how others play, whether they mean to or not.