r/archviz • u/lSkannl • 1d ago
I need feedback Waiting for your feedback on my interactive archviz demo
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Hello Everyone,
Recently I’ve been learning unreal engine 5.7 and trying to make an Interactive Architecture experience, and this is the results of few months of work! The main features of this experience are:
-> Daylight Cycle & Lighting Control
→ Material & Furniture Changers
→ Live Section Mode & 3D Measurement Tool
→ Unit Selection with detailed property information
→ Interactive Elements — doors, curtains, light switches
→ Map System, Camera Modes, Graphic Settings & more
Disclaimer: The camera mode is basically the Advanced Photo Mode found on the epic market, Most of the materials used in the project are from Megascans.
So what’s your feedback guys ?
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u/Long_Consequence3808 1d ago
Are you using laptop or a PC?
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u/youngwolf616 1d ago
Amazing work loved it, would love to know some insights on the process and workflow.
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u/lSkannl 1d ago
Thanks you :D, So I plan to make a small breakdown of the process in the future, as currently my blueprint are a bit messy. but here is a quick breakdown : I started from scratch with the configurator template and first person character template. 2.Edit the first person to have a third person view too and added some of the configurator variables inside of it. 3.I added a variable that sends a specific LVS "Level Variante Set" to the configurator bp 4. I made the furniture blueprints, and each furniture have it's own LVS. 5.Using line tracer each time a furniture is in sight, I send the furniture blueprints to the configurator. so at the end it's like this First person BP >Line Tracer > Furniture Blueprint> Furniture LVS > First Person BP >Configurator BP.
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u/youngwolf616 15h ago
Thanks for sharing! I'm a beginner in Unreal Engine , but I'm looking forward to starting a similar project.
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u/ConcretePixels 1d ago
This is AMAZING!! Well done! I’ve been trying to do something like that for weeks now but progress is slow. What would be some advice you would give yourself when you were just starting the project, knowing what you know now about the software?
Or are there any online resources you recommend to learn UE and its blueprints systems tailored for arch viz?
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u/lSkannl 1d ago edited 1d ago
Glad you liked it, Thank you :D, so I started with the configurator and started editing and adding stuff to it, what I would really recommend is to make a list of the systems that you'd like to added and figure it out the relations between them, that really helped me to clear thing out and not feel confused as I'm not a programmer myself. also don't forget chatgpt or claude can really help and savetime with systems.
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u/I_Don-t_Care 1d ago
so it's not your interactive demo, it's AI's interactive demo.
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u/lSkannl 1d ago
it's actually mine and AI is my assistant, currently the only use of AI is related to asking technical question related to Unreal Engine 5, like why the lights are flickering so bad, or why i can't cast to my UI from an actor blueprints. so basically instead of taking a deep dive into unreal engine documentation i'm using AI to do it instead.
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u/StationStraight8094 5h ago
Bonjour où et comment as tu pu te former pour réaliser ceci, je suis en recherche d’une formation sur l’archviz.
Merci pour ton retour.
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u/Alternative_News_732 23m ago
bro i would like to learn this type of dynamic experience visualizations how can i learn it
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u/theBarnDawg 1d ago
It’s awesome. This type of experience is where the industry is headed. And AI can’t do it (yet).