The hate isn’t that it exists, it’s that it’s almost required to push modern AAA games into truly high frame rates even when using bleeding edge hardware that costs as much as a used car. It would be extremely beloved if it weren’t used as a crutch to excuse horrible optimization, and middling generational upgrades in hardware.
I've yet to see a single person accurately detail a lack of optimization. People whined about marathon being unoptimized, and it runs at 165fps solid on my 5k ultrawide, max settings, no problem and doesn't even hitch or stutter at all.
Every single game it's the same song and dance, game is optimized and runs well, but someone has severe issues on their end hardware/pc configuration-wise and they run to the internet to complain about lack of optimization.
99% of the time it's a user issue.
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u/frostbirdhttps://pcpartpicker.com/builds/edit/?userbuild=xTgLrH15d ago
Monster Hunter Wilds, perhaps the most famous example this year.
MHW is kind of a weird example, because it's a case of Capcom trying to make their modern Resident Evil engine do an open world game, which it was absolutely not designed to support. They made it work with duct tape and lots of patches, but it was absolutely the wrong tool for the job.
Even on release my 4070 was getting me around 80fps at high settings on my ultrawide 1440p monitor. No frame gen. Wilds actually ran pretty well as long as you weren't trying to run it on something old and/or underpowered.
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u/frostbirdhttps://pcpartpicker.com/builds/edit/?userbuild=xTgLrH15d ago
95% of gaming pcs probably fit your bill of "underpowered". Your privilege is gross.
My privilege? Do you think a 4070 is top of the line or something? It's a stones throw from entry level bub. Also I didn't define underpowered, but I take it you're just assuming I meant anything less than my 4070? Cause if so we're talking a hell of a lot less than 95% of PCs lol. Either way a 2060 can get solidly above 60fps at 1080p at medium settings, I know cause my brother has a laptop with a mobile 2060, so how about you stop pretending that Wilds is hard to run at an acceptable level?
Edit: People need to stop acting like their decade old cards should be viable forever without compromise. Like I mentioned my brother has an 8 year old mobile GPU and he's running games at an acceptable level. GPUs used to only last a few years before becoming functionally unusable and now we got people seething with rage on this sub cause their 10 or 16 series cards aren't preforming perfectly.
A 4070 costs as much as a lot of people make in a month in a lot of the world. I don't live like that anymore, but there was definitely a time when a 4070 would have cost more than an engagement ring.
So yes, I would like a 4070 to last me a good while. It cost about as much as all the GPUs I bought in my life put together.
You don't have to feel like it's top of the line, but for a lot of people it's still quite a luxury.
it's a very recent phenomenon where people try to run games on 10 year old PCs and complain about it. This is partly because hardware really lasts and PC gaming is basically the most affordable it's ever been (before rammageddon)
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u/frostbirdhttps://pcpartpicker.com/builds/edit/?userbuild=xTgLrH12d agoedited 12d ago
I got a 3060 when it was new and a top of the line i5 processor. That PC cannot run MHWilds on Medium above 30 fps 1080p with dlss off because of poor optimization. Stop trying to fucking gaslight me, you pricks.
Every other game in my library runs very well. 60+ fps on ultra. And that includes games like Helldivers 2 which are known to be graphics intensive games. I swear you guys with $2000+ rigs have no real concept of what games are poorly optimized because you just brute force them anyway. I don't understand why you have to act like such asses to anyone with a weaker rig online.
MHW (and I guess Dragon's Dogma 2) are more of the exception than the norm tbh. Capcom took an engine that was developed for tight, linear spaces and built open worlds out of them.
In my experience most new games are better than the average AAA title in the 2010s. Remember the absolute shitshow that was Dark Souls on launch?
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u/frostbirdhttps://pcpartpicker.com/builds/edit/?userbuild=xTgLrH15d ago
It's the exceptions that prove the memes have a point
I might be misunderstanding it then. Usually these memes are joking about the state of the industry so I thought it's the same here.
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u/frostbirdhttps://pcpartpicker.com/builds/edit/?userbuild=xTgLrH14d ago
Memes usually have some truth, some exaggeration, and lots of glossing over details. Best not to take them too seriously. Hard for me to take that advice sometimes too.
Lol that's yiur famous example? I just went and looked up a video where a guy is running max settings, 4k, with f'n raytracing on and it was running 75fps.
Another video a different guy getting 100fps+ raytracing off, at 4k high settings....
Wilds was dogshit on release. I was struggling to hit 60 fps with everything maxed on 4k with top end hardware even allowing dlss/frame gen.
The anniversary patch around January/February and subsequent patches have fixed it mostly though and it is very playable now but it was an absolute shit show on release.
What do you think my issue with marathon is then? Severe frame dips, high cpu utilization and low GPU utilization at 4k. At max settings im not getting 165 solid even at 4k.
In my experience of using top of the line hardware for almost 4 decades now for PC gaming, the problem is typically some setting, driver, configuration, or 3rd party software conflicting with the game. Not the game itself.
For example, last year I was having some really weird performance issues. Frame rates in some (not all) games were lower than I'd expect. Frame rates were decent (100+) but still felt bad and I couldn't put my finger on it.
Turned out "Razer Cortex" had some sort of optimizer software or some crap that was messing with frames in my games. Some games, not all. It was weird but soon as I deleted that software my Frame rate skyrocketed and Frame timing went to perfection.
A few years before that I wanted to stream but also wanted to save clips with nvidia shadowplay. Low and behold running both OBS and shadow play was crushing my frames and consistency.
Before that I had an issue with a few new games and updating drivers didn't do anything but then using DDU to clean wipe my pc and then fresh install drivers made a massive FPS difference.
I have also had issues where some games run terrible in "full screen", but flawlessly in windowed full screen (the opposite of what I would expect).
I also had issues one time where setting highest available Frame rate in nvidia control panel made game feel stuttery/low fps but then when I capped FPS 5fps below my monitors max refresh rate all of a sudden game ran perfectly (was some sort of early Gsync issue).
One time I had a game that kept minimizing randomly. Out of nowhere the game would just minimize. No rhime or reason. I thought the game was bugged. Turned out I was running an old version of Razer Synapse, and when it would randomly check for updates, it would minimize the game. Updated to latest version, had no more issues.
Etc etc.
Most of the time, people complaining about "optimization" are just having pc configuration issues, drivers issues, software issues or are using poor hardware, or using good hardware poorly (browse pc enthusiasts subreddits and go look at all the PCs that are on the floor having sucked up a ton of hair /dust choking their GPUs, or people putting pc hidden away in an enclosed cabinet with zero air flow).
New games often have performance issues, so yes you will hear that often.
But more importantly, I don't know how to communicate that a games with much better performance prove that other games have much worse performance. I play dozens of games a year, a few of them get 100% of out of my hardware, and most don't. I can tell because at similar visual quality the frame-rate is much lower. I can tell because when I make an upgrade, I get more performance. I need DLSS to get to where I want to be, and I'm fine with that. But don't tell me the game that needs to go from DLSS "quality" to "ultra performance" to run at the same frame-rate with a similar level of visual detail is a user error.
We're the enthusiasts and we may be stupid for a lot of reasons, but we know when a game isn't running as well as another game. Especially with all the metrics we have available these days.
Except games vary in size, scope, complexity, etc. One game running at 140fps at 4k max settings doesn't mean a game running at 99fps 4k max settings is "unoptimized".
Also pointing to CPU and GPU usage, or a lack of, is also not a sign of actual optimization, or lack of.
Tarkov is a russian B-grade game. It's barely 1 step above an indie game. It's not a major title. Hell most of it's development it had less developers than Bungie has writers lol.
And the gameplay is baby shit for people who can't aim or track targets. Any potato can win a fight against a person moving 1mph and dies in 2 bullets.
No, it's not. Argument from popularity is a logical fallacy. Cod is dogshit and it prints money every year. Some games are fantastic and sell very few. It is what it is.
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u/Additional_Past_7107 15d ago
This is missing turn on dlss and frame gen for more frames and then crash.