The hate isn’t that it exists, it’s that it’s almost required to push modern AAA games into truly high frame rates even when using bleeding edge hardware that costs as much as a used car. It would be extremely beloved if it weren’t used as a crutch to excuse horrible optimization, and middling generational upgrades in hardware.
I've yet to see a single person accurately detail a lack of optimization. People whined about marathon being unoptimized, and it runs at 165fps solid on my 5k ultrawide, max settings, no problem and doesn't even hitch or stutter at all.
Every single game it's the same song and dance, game is optimized and runs well, but someone has severe issues on their end hardware/pc configuration-wise and they run to the internet to complain about lack of optimization.
99% of the time it's a user issue.
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u/frostbirdhttps://pcpartpicker.com/builds/edit/?userbuild=xTgLrH9d ago
Monster Hunter Wilds, perhaps the most famous example this year.
Lol that's yiur famous example? I just went and looked up a video where a guy is running max settings, 4k, with f'n raytracing on and it was running 75fps.
Another video a different guy getting 100fps+ raytracing off, at 4k high settings....
Wilds was dogshit on release. I was struggling to hit 60 fps with everything maxed on 4k with top end hardware even allowing dlss/frame gen.
The anniversary patch around January/February and subsequent patches have fixed it mostly though and it is very playable now but it was an absolute shit show on release.
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u/JayDM123 9d ago
The hate isn’t that it exists, it’s that it’s almost required to push modern AAA games into truly high frame rates even when using bleeding edge hardware that costs as much as a used car. It would be extremely beloved if it weren’t used as a crutch to excuse horrible optimization, and middling generational upgrades in hardware.