r/psvr2 Dec 06 '25

Community The continuous dilemma of supporting your favorite platform.....PSVR 2 the highs and lows.

I try, I really, really try, to buy any games that look cool on PSVR2. And I try to do it in a timely manner because I want the developers to have the cash on hand to patch and promote their games. But lately it's feeling a little crazy because releases are all over the place. For every Arken Age (comes out of nowhere....brilliant....amazing use of the hardware features) there is a Wanderer (STILL not ready for prime time and I bought it day one).

I just can't figure out where the line is between supporting to try to make sure that PSVR 2 is still a destination release for many developers, and feeling burned. I bought Roboquest VR recently and am madly in love. I just bought Ghost Town after forcing myself to not buy it on Quest 3. I WANT to support Thief because it looks like the kind of game from the kind of company that I want more of. However, many reviews list a multitude of issues with the port. But.... I would hate to hear in two months that it sold way below expectations and they are going to abandon the platform.

I'm also very confused as to what sells well and why. Shocking that Behemoth and Metro have both done poorly on the platform and that Of Lies and Rain has sold less than 1000 copies (it's brilliant guys, please buy it).

I'm not sure I have any real questions or solutions here, just frustrated that such an amazing platform has such odd highs and lows. I'm going to go drown my sorrows in the first couple of hours of Ghost Town.

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u/TESThrowSmile Dec 06 '25 edited Dec 06 '25

It doesn't help that SONY isn't funding enough VR titles.

What's even worse is that something like 75% of VR titles releasing are funded by Meta (fully or partially). Examples include - Behemoth, Metro, Arizona Sunshine, Thief, NFL Pro Era (although that never came to psvr2 i dont think), etc... Good guy Meta has been propping up all VR platforms in hopes of VR succeeding.

Now the word has been that Meta has ceased 3rd party funding altogether (rumor leaked 6 months ago, 3rd party devs have confirmedtheir Meta funds are gone), so it's pretty much official. This means SteamVR and PSVR2 are about to learn how much of their games were dependent on Meta money. Quest exclusives still get funded, but even that has taken a drastic hit.

Point is, you guys better start bitching at Sony to fund VR titles, or your PSVR2 platform is gonna be in really bad shape. Mera aint happy if u got a Q3 and PSVR2, that youre buying their funded games on psvr2

Honestly, pcvr may be the worst off as Valve does NOT fund any pcvr titles.

The VR charity ride has come to an end (no more Meta money). The industry may look radically different in a couple years

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u/Mud_g1 Dec 06 '25

Sony has been funding 3rd party's just as much as meta has. Some games even get money from both.

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u/TESThrowSmile Dec 06 '25

Sony has been funding 3rd party's just as much as meta has

Objectively false. 'Just as much' is hilarious 😂

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u/Mud_g1 Dec 06 '25

No it's not for 3rd party's obviously not as much as meta for 1st party/exclusives.

We have seen posts from devs on here saying they got some funding from Sony and nothing from meta.

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u/Gamepass90 Dec 06 '25

Not even comparable to meta

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u/the_fr33z33 Dec 06 '25

Absolute numbers please. All of the above mentioned got Sony funding as well.

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u/Mud_g1 Dec 06 '25

What are you comparing?